To collect the data below, I started with a "stock" Toreadorcharacter, which starts with this character sheet:
Strength 1 | Charisma 1 | Perception 1 |
Dexterity 1 | Manipulation 2 | Intelligence 1 |
Stamina 1 | Appearance 2 | Wits 2 |
|
Brawl 1 | Firearms 1 | Computer 0 |
Dodge 1 | Melee 0 | Finance 0 |
Intimidation 0 | Security 0 | Investigation 1 |
Subterfuge 1 | Stealth 0 | Scholarship 1 |
|
Auspex 1 | Celerity 2 | Presence 1 |
Then, I played the game normally, completing every possible side quest for the maximum number of XP. I turned off the Auto Level feature until I saved up a few XP, took off my armor and dropped any occult items that affect the character's stats (like the Fae Charm), then flipped the autolevel feature on and off and made a note of the changes made to the character sheet. Here's the autolevel scheme:
Purchased | XP Cost | XP Spent |
Charisma 2 | 4 | 4 |
Scholarship 2 | 3 | 7 |
Presence 2 | 5 | 12 |
Subterfuge 2 | 3 | 15 |
Charisma 3 | 8 | 23 |
Intelligence 2 | 4 | 27 |
Perception 2 | 4 | 31 |
Celerity 3 | 10 | 41 |
Auspex 2 | 5 | 46 |
Firearms 2 | 3 | 49 |
Appearance 3 | 8 | 57 |
Scholarship 3 | 6 | 63 |
Presence 3 | 10 | 73 |
Subterfuge 3 | 6 | 79 |
Charisma 4 | 12 | 91 |
Appearance 4 | 12 | 103 |
Celerity 4 | 15 | 118 |
Presence 4 | 15 | 133 |
Auspex 3 | 10 | 143 |
Perception 3 | 8 | 151 |
Firearms 3 | 6 | 157 |
Intelligence 3 | 8 | 165 |
Subterfuge 4 | 9 | 174 |
Appearance 5 | 16 | 190 |
Auspex 4 | 15 | 205 |
Celerity 5 | 20 | 225 |
Charisma 5 | 16 | 241*** |
Presence 5 | 20 | 261 |
Perception 4 | 12 | 273 |
Firearms 4 | 9 | 281 |
Scholarship 4 | 9 | 290 |
Manipulation 3 | 8 | 298 |
Auspex 5 | 20 | 318 |
Intelligence 4 | 12 | 330 |
Subterfuge 5 | 12 | 342 |
Perception 5 | 16 | 358 |
Scholarship 5 | 12 | 370 |
Firearms 5 | 12 | 382 |
***NOTE: Even if you finish every sidequest, you will probably not be able to get past this point on the autolevel scheme. However, you should have a few XP left for customization.
Here's my advice: For the most part, you can leave the auto-level feature turned on. Once you have Scholarship 2, you can save a few XP by learning a dot in Firearms from reading a book, and another dot in Firearms by completing Romero's sidequest in Hollywood. Spend 3 of those XP to buy a dot in Security, and 4 XP to buy a dot in Dexterity.
Note that you can learn TWO dots in Computer from reading the same book. Go into the pawn shop in Santa Monica, buy the "Computers for Grandma" book, read it, leave the pawn shop, and go back in again. Trip will "automagically" have another copy of the book for sale.
If you learn as much as you can from books and NPCs, your character sheet will look something like this before your final encounter with the prince, not including any modifiers for armor or occult items. This sheet DOES reflect:
- One free dot in Dodge, learned from a book.
- One free dot in Stealth, learned from a book.
- Two free dots in Computer, learned from reading books.
- One free dot in Firearms, learned from a book.
- One free dot in Firearms, learned from a book.
- One free dot in Firearms, taught by Romero.
- One free dot in Brawl, taught by Nines.
- One free dot in Brawl, learned from a book.
- One free dot in Finance, taught by Fat Larry.
Strength 1 | Charisma 5 | Perception 3 |
Dexterity 2 | Manipulation 2 | Intelligence 3 |
Stamina 1 | Appearance 5 | Wits 2 |
|
Brawl 3 | Firearms 4 | Computer 2 |
Dodge 2 | Melee 0 | Finance 1 |
Intimidation 0 | Security 1 | Investigation 1 |
Subterfuge 4 | Stealth 1 | Scholarship 3 |
|
Auspex 4 | Celerity 5 | Presence 4 |
ANALYSIS: In terms of combat, this character has a low Brawl and Melee skill, but it has decent skill with Ranged weapons. Socially, if you can't Persuade them, Seduce them, but don't try to Intimidate them. The Security, Stealth, and Computer skills are mediocre at best, so expect to use Blood Boost often, and plan appropriately.
Autolevel information provided by Marcus Spears.