Todd Howard's Media Consumpion
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"The Ultima series is still my favorite, and probably is still my biggest inspiration as far as presenting a fully realized world in a game. Ultima 4 to 7 are so ahead of their time it's just unbelievable. In regards to storytelling and visual storytelling [I take] a lot [of influence from other mediums].
Movies can still push the visuals without ever wondering, "Will this run fast enough?", and so most of the new ground is still being broken there. Overall though, I still look to other games for gameplay ideas, as it's pretty easy to pick something up that is done and out and mess with it, if it has an idea you are already thinking about. It could be any game. I even played Barbie Horse Adventure to see how their horses worked. Embarrassing, but you get my point.
Lately I've been playing smatterings of stuff from Gears of War to Viva Piñata. I'm making my way through Rainbow Six: Vegas right now. I also get addicted to NCAA Football every year, too; I had my online ranking in the top 200 for a while. I think regardless of the genre, there's something you can take away from every game provided it's well made. So many little ideas in how UI works, or player reward."