Thief 4 "Garrett is Back" Trailer Leaked, Development in Limbo?
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But it's the departures from the studio that have a lot of people worried that the game might be in trouble:
After two-plus years of work on the project, Thief 4 audio director and composer Paul Weir left the Eidos Montreal in March. The month prior, lead level designer Adam Alim went to WB Games Montreal. He apparently is not the only lead level designer to hop off the team Pierre-Olivier Clement, the previous lead level designer, apparently moved to another project at Eidos Montreal last year. Among other departures: two senior concept artists exited Eidos to a freelance career after nearly two and three years, respectively; a senior technical level designer left last month; a senior animator went back to Ubisoft last September; and a senior level designer moved to something else at Eidos in August.Here's to hoping it still sees the light of day and is as much or more of an RPG as Deus Ex: Human Revolution was.