The Elder Scrolls Online "Ask Us Anything" #6
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Here's a snip:
I am a huge fan of the Elder Scrolls games and I have played a Breton since Morrowind, so I'm definitely joining the Daggerfall Covenant. My question has to deal with the Forsworn faction. Will they be implemented in the game, either as a faction or through quests? If they are a faction, will they be just an enemy class or will they part of the Daggerfall Covenant, since the majority are indigenous Bretons? I always thought that their story was very interesting and wanted to know if it will be explored in ESO since they have been around at least since the First Era, well within the time the game takes place. By Jason McKinney
The Forsworn are a faction of the Reachmen that exist in the Fourth Era during the time of Skyrim. While the Reachmen are mainly of Breton stock, they have their own culture and society and don't consider themselves Bretons and the Bretons agree. The Reachmen definitely appear in ESO, as they've allied themselves with dark Daedric forces that have sacked the Imperial City. Reachmen clans have been giving trouble both to the Bretons of the Daggerfall Covenant and the Nords of the Ebonheart Pact.
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Will there be books in game, and if so, will the number of books be comparable to the number in past games? By Emmy Mariner
There will be more books in ESO than in previous Elder Scrolls titles, including some that you've seen before if their inclusion is appropriate to the Second Era.
And I suppose I can also throw in this George Ziets' comment for good measure:
Now that Zenimax is releasing more details of TESO and it's set up, do you recognize any of your work or ideas in the final product?
Yes! I recognized a few characters and high-level ideas (e.g., Abnur Tharn and his daughter the Empress-Regent, Jorunn the Skald-king, and the idea of an elven queen who'd spent her early years as an adventurer). A lot of the details have changed, but that's to be expected in four years of development, and I really like what Lawrence Schick and his narrative team have done with the motivations for the three alliances and their leaders. One of the things that's always important to me is to keep character motivations believably human. They've clearly done that, and Schick's video got me pretty excited about the game.
I was especially happy that the Tharns are still present, not only because I liked those characters, but also because of the connection to TES I. (Admission: I wooped out loud when I saw those guys appear in the video.)
Mannimarco is a pretty great character from TES lore too. As I recall, the person who first proposed his inclusion in the story was producer (and top-notch creative guy) Andrew Boyd.