Mass Effect 3 Video Interview
-
Category: News ArchiveHits: 1611
"We want to be able to accent eye movement a little bit more. Subtle movements in the face give away a lot," said Gamble.
"That's key to story-telling. Obviously most people know, when you're communicating with someone, the non-verbal cues are just as important if not more important than the verbal cues. We want to bring those to life more.
"We think that we've actually pushed that a little bit further with Mass Effect 3," he continued. "There's obviously a whole plethora of things we could do given enough time with movies and CG animation. We just want to keep moving down that path."