King Arthur: Knight's Tale - New Quality of Life Update Available

According to this here Kickstarter update, and the patch notes that go along with it, the NeocoreGames team has put together a new early access update for King Arthur: Knight's Tale that improves the game's save functionality, adjusts its difficulty, and introduces a number of quality of life improvements.

Here's more on that:

Knights,

A minor but pretty important and cool update just went live for King Arthur: Knight's Tale's Early Access - probably the last one till the full release. It's more of a quality of life patch, instead of a large content update, focusing on the game's difficulty and how saves work. We'd like to highlight three of the most important changes here.

To make things a bit more comfy, you can now save during missions too, while in exploration mode. So from now on, there's no need to restart larger maps if you don't have time to finish them. This was a feature a lot of you requested, quite rightly so.

You can now change the game's difficulty on the Adventure Map. Nuff said, this was also a highly requested feature and now you can find it in the Gameplay tab.

We added a "Dismiss the Hero" button to the Character Sheet. By dismissing your Hero they will entirely leave your roster. It's something that might come handy later on the game.

Other than this, we've included many minor changes, bugfixes, if you're interested in the details you can check things out here.

And finally, just a quick reminder, that the PvP Community Event continues tomorrow (Wednesday). Had a lot of fun on Monday playing against you all! If you're interested, join our Discord and check out the dedicated PvP channels.

Avalon awaits!