Solasta: Crown of the Magister Patch v1.3.85 Released
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Ahead of what's probably going to be a new class-focused DLC, Tactical Adventures' CRPG Solasta: Crown of the Magister gets this here patch that fixes a bunch of bugs and miscellaneous issues across the board. Here are the patch notes:
PC / MacXbox
- Fixed being able to give Esfalad the Dryad Queen's head before starting The Dryad Queen quest, preventing from starting the Jungle Escort quest
- Fixed the Waterfall exit area sometimes disappearing after entering the Hidden Caves in Verdant Valley
- Fixed Halman Summer missing from a cutscene... making the dialog very, very strange.
- Fixed a bug that could occur in Custom Dungeons if you spammed the skip button too quickly during dialogs
- Added a messsage when trying to select a DLC class in Multiplayer when the host doesn't own the DLC.
- Made some changes to improve movement smoothness in Multiplayer
- Fixed an error that could occur when right clicking on an item while in a shop
- Fixed more desyncs in Multiplayer, such as closing the inventory immediately after moving an item before the network validated the move, or playing around in the bestiary menu.
- Fixed a rare case where starting a random encounter right before 8:00 AM and finishing it after 8:00 AM would prevent the exit area from appearing.
- Fixed items not immediately appearing on the ground after being dropped in Multiplayer
- Improve stability and added more safety nets to prevent potential crashes
- Fixed the game sometimes displaying xbox controls in weird places without reasons
- Fixed the Point Buy System being unavailable due to its icon being replaced by the male/female slider (wut?)
- Fixed a scroll of Resurrection in the People's Hideout causing errors when looted
- Fixed a freeze that would occur when a Druid in Wild Shape gets knocked unconscious by an attack of opportunity (both the animal shape and druid reaching 0 HP in one strike)
- Made some optimization passes on Caer Hyfrid
- Fixed a Ranger with Fast Aim and a +1 Longbow equipped losing their UI when entering combat
- Made several optimization passes to improve Xbox performance, notably in areas such as Caer Hyfrid which could lead to crashes on Xbox One.
- Fixed a crash that would occur when entering certain cutscenes with a Kindred Spirit summoned
- Fixed not being able to select usable powers during dialogs with the gamepad
- Fixed not being able to select different options in the post-combat revive screen with the gamepad
- Fixed not being able to select a location when reaching an exit area in some Custom Dungeons
- Fixed Game Menu sometimes not being available with the gamepad
- Fixed Ray of Frost VFX on Xbox
- Fixed the A button becoming unresponsive on gamepad if the "Move with Right Click" setting is activated
- Fixed radial menus sometimes being accessible during black screens which could cause errors
- Fixed a rare bug where it would be impossible to interact with the statues in the fight against Zharon
- Fixed a rare bug where the in-game light would become progressively brighter and brighter, until the entire world was consumed in light. Praise the sun!
- Prevents using invalid file names when using a controller for text input
- Fixed pinging with a gamepad generating five pings at once, this isn't Apex or League of Legends
- Fixed certain areas in Caer Hyfrid, Cemetary, Research Complex and Copparan Mines being hard to reach with the gamepad
- Fixed pressing RT & LT at the same time opening both radial menus... forever. Releasing the buttons won't release you from your torments.
- Improved navigation with gamepad when selecting feats.
- Fixed being able to control the host character in multiplayer by opening the inventory immediately after ending your turn (how do you even find those exploits)
- Fixed two hidden doors in Underground Ruins being permanently highlighted after being opened.
- Fixed one stone pillar in Underground Ruins (Lost Temple) being impossible to interact with
- Fixed the location tooltip sometimes overlapping the travel journal on the world map
- Scrolling down in the merchant item list should now work as intended
- Fixed missing environment under the Mana Generator in the Dark Laboratory
- Fixed gamepad guides sometimes appearing during cutscenes