Black Geyser: Couriers of Darkness New Update Available
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GrapeOcean Technologies has put together a new update for their isometric CRPG Black Geyser: Couriers of Darkness. This update introduces a new companion quest, rebalances a few things, and fixes some assorted issues while also adding a couple of new localizations.
Here are the patch notes:
Greetings, adventurers!
The current update not only brings a fully finished Arvex companion quest along with several fixes and improvements, but we are also thrilled to announce that Black Geyser: Couriers of Darkness is now available in Turkish and Russian! Our eternal thanks goes to Gökhan Halil Düzgün from 23 Studios for the Turkish translation, and to Roman "Scarab-Phoenix" Matsuk for the Russian translation of the game.
Additionally, we are happy to share that the Spanish and Brazilian Portuguese translations are now in progress! Regarding other languages, we will update you as soon as we have more information.
For more information on why some localizations arrive sooner than others, please take a look at this Steam post[...]
Mac & Linux: For technical reasons (such as Apple's notarization process), the current update for Mac and Linux will go live after a couple of days. Thank you for your patience.
Latest ChangesWe’re incredibly grateful to everyone who has joined us on this journey and continues to support Black Geyser, and we look forward to you diving into these latest updates.
- Turkish and Russian localizations added
- Full companion quest implemented for Arvex
- Rebalanced physical and elemental resistance bonuses for armors, weapons, races and classes
- Rebalanced damage values of two-handed weapons and damage, price and stack sizes of ranged weapons and projectiles to be more useful
- Decreased Rothgor's melee attack timing
- Tutorials for Gerdra's offer and entering the Black Geyser now appear properly
- Increased Health values regained when drinking healing potions
- Alnarius priests will now reward the player based on Reputation instead of Greed
- Baflodac's gang downstairs and outside now turn hostile if Baflodac is attacked upstairs
- Unnecessary recipe item replaced with a valid recipe
- Creatures of Amanuel's Hoard will now react as groups when attacked
- Creatures of Elven Ruins in Scofarth will now react as groups when attacked
- Fixed the on-hit mechanics for the Scutiactus and Gloves of Inscrutable Defense items
- Eloinne now takes all necessary medicine from the player in Urgently Needed Medicine
- Animated Armor and Animated Hands in Wardenhaft can now react if the player loots unauthorized containers
The Black Geyser Team