The Lord of the Rings Online: Mines of Moria Revealed
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The Mines of Moria will take high-level players out of the kingdom of Eriador and into the goblin-infested underground world, formerly a dwarven kingdom, just after the Fellowship of the Ring has passed through it in the events of the books. The Mines will be a reproduced as a single, continuous space in the game.
Players will face off against bosses famous from Tolkien lore - The Balrog and The Watcher. Steefel promised fighting the former in particular would be an "unforgettable" experience, but he didn't explain how it would fit into the official Lord of the Rings continuity.
Ten new levels will be added to the game, raising the cap from 50 to 60. In addition there will be two new classes, the Warden and the Runekeeper. Steefel refused to elaborate on these, promising more information in the coming months. They sound like a tank and caster to us but that's just a guess.
A new Legendary items system will also be introduced. This will essentially allow certain equipment - armour, weapons and shields - to develop its own advancement path alongside the player character, gaining experience, deeds and legacies, and becoming an intrinsic part of high-level players' character builds.
Other features announced include a large number of instances for groups of 3, 5, 12 and 24 players, new monster player scenarios, a new system of leaderboards and achievement rankings, dynamic lighting effects, more environment-aware AI, and a chance to join the Fellowship in Lorien, tying players even more closely into the Lord of the Rings storyline.