Pathfinder: Wrath of the Righteous Soundtrack and Patch Notes
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Category: News ArchiveHits: 2269
Owlcat Games' recently-released CRPG Pathfinder: Wrath of the Righteous can boast a fairly impressive soundtrack clocking in at roughly two and a half hours. And if you wouldn't mind giving it a listen, you can now do so below:
And while you're listening to the tunes, you might also want to check out the latest patch notes:
Beware of possible plot spoilers below!
Quests and companionsAreas
- It was impossible to find Chivarro during the Grudges to Settle quest - fixed;
- During ‘Once in Alushinyrra…’ quest the player was considered dead after teleportation to the House of Silken Shadows - fixed;
- After the completion of Morevet’s quest, some options related to it didn’t disappear from the dialogue - fixed;
- It was impossible to interact with Shamira during the Ultimate Joke quest - fixed;
- A dialogue with Ramisa at Flesh Markets could start again after you’ve already decided her fate - fixed;
- Sosiel will not try to break up with a character on a good Mythic Path anymore;
- Sosiel could get stuck painting in different areas, blocking some quests from completion - fixed;
- Sometimes you were unable to exit the location if you turned down Sosiel - fixed;
- Deep-Rooted Derangement quest in Wintersun could break after skipping the cutscene that started it - fixed;
- Weary Guardian: fixed a Trickster’s option;
- Bad Blood: sometimes the reinforcements in Savamelekh's Mansion forgot to join the battle, and were waiting in the corridor - fixed;
- Conspiracy in Shadows: Yozz wouldn’t teleport you to Alushinyrra if you wanted to do it after some preparations - fixed;
- Durability Test wasn’t failing after completing chapter 3 - fixed;
- It was impossible to enter the Bloody Trail location while you were on the dragon hunt - fixed;
- Borrowed Dreams quest completion wasn’t triggering - fixed;
- Lann and Wenduag’s quests could disappear from the journal - fixed;
- Lann sometimes didn’t receive the correct epilogue - fixed;
- Echo of Deskari was using an incorrect dialogue line in Pulura's Fall - fixed;
- Seeking Forgiveness quest wasn’t starting correctly - fixed;
- There was a way to duplicate Arueshalae - fixed. No more evil twins!
- On the Summit sometimes nothing was visible due to fog of war - fixed;
- Successful Diplomacy check with Mielarah wasn’t triggering the 50.000 discount - fixed;
- Woljif’s shop sometimes didn’t trigger when clicking the appropriate dialogue line - fixed;
- Forn Autumn Haze was appearing in Drezen after being killed - fixed. No ghosts allowed!
- Fixed Areelu and Swarm dialogue in the epilogue.
- Ramien could disappear after the combat with Hulrun started, blocking the quest from completion - fixed;
- Fixed amount of XP gained in dialogue with Storyteller.
- Shadow Dance quest sometimes didn’t complete after killing shadow demon leader - fixed;
- Dialogue wasn’t appearing when talking to the Hand of the Inheritor - fixed;
Crusade
- Threshold: it was possible to start the final dialogues with the companions multiple times - fixed;
- Midnight Fane in chapter 5 has been visually improved;
- The entrance into The House of Wicked Knowledge wouldn’t show up on the map until you come close enough - fixed;
- Iz: crusaders and NPCs wouldn’t get devoured by Swarm-that-Walks in the crusaders’ camp - fixed;
- Cyborgs in Blackwater were stronger than intended - fixed;
- Gates weren’t opening in Blackwater - fixed;
- In some cases you could get a Game Over message after the third battle in Battle Bliss arena - fixed;
- It was impossible to exit Sevalros’ Cave - fixed.
- Door visual has been fixed in Heart of Mystery.
- You can no longer be forever locked in Ivory Sanctum.
- Sometimes attackers would get stuck on the gates during the attack on Defender’s Heart - fixed;
Classes & Mechanics
- Added 2 additional difficulty levels for the crusade;
- Added more UI texts for the events of the crusade;
- Aeon’s Call event could get stuck in some circumstances - fixed;
- Removed the crusade buffs stacking after character retrain;
- Fixed empty glossary links and various tooltips in the crusade mode;
- It was possible to buy the resources only in the city building mode. Now it has been moved into the crusade resources window;
- Delaying a fort upgrade after finishing the corresponding decree could interrupt the whole upgrade chain - fixed, all missed upgrade opportunities should become available on loading the save;
- Added clarifications to the description of the morale banner.
- Fortress upgrade decrees would appear before actually building enough bastions - fixed;
- Lich that transformed into a Swarm, continued to get Lich units from killing enemies - fixed;
- Sometimes an event wouldn’t happen in Drezen despite a notification about it in the crusade interface - fixed;
- Prudent feat now works according to description;
- Bless now works according to description;
- Incubi ability Crushing Despair had zero uses - fixed;
- Prices of mercenaries for the crusade have been fixed;
- Sometimes an extremely powerful enemy army with 1000+ units would spawn in chapter 5 - fixed;
- When setting Crusade on auto in chapter 5, all garrisons were getting destroyed instantly - fixed;
- Loading into settlement to build buildings from crusade management could trigger an endless loading screen - fixed.
- It could become impossible to rank up diplomacy level in Crusade - fixed;
Turn-based mode
- When creating a Zen Archer, you didn't get any bow as a starting equipment - fixed;
- Gold Dragon Mythic Path was working incorrectly with the effects which increased ability scores - fixed;
- Gold Dragon was gaining double level after rebuilding Kenabres - fixed;
- Gold Dragon didn’t receive correct bonuses for entering dragon form - fixed;
- Vavakia's breath no longer deals occasional Wisdom drain after the first time. This will fix the situation with companions dying from wisdom drain in chapter 4;
- Last Stand no longer receives another use after a save-load;
- When switching from Lich to late game mythic paths, Lich abilities would sometimes remain available - fixed;
- The secret mythic path was not getting Mythic Feat or Mythic Ability selections during level ups - fixed;
- You could sometimes be judged again mid-combat on the secret mythic path - fixed;
- Corruption stacked on some companions - fixed;
- Some weapons weren't applying their effects on hit, if the character had only one attack - fixed;
- Crushing Offence wasn’t working - fixed;
- Vampiric Touch and Vampiric Shurikens didn't work correctly - fixed;
- Ice Storm's slowing effect didn't work - fixed;
- Hell’s Decrees which limit the ability to use magic schools, now cancel the previous decree, if cast on a target with one decree already being active;
- Hell's Decree ability could be used an unlimited number of times - fixed;
- Favored Enemy — Flying and Favored Enemy — Large didn't work correctly - fixed;
- Arcanist’s Icy Tomb no longer has a permanent duration and no longer applies all accumulated damage after entering the zone from the global map;
Items
- The cursor’s state was incorrectly reset to default in TBM at the start of the turn - fixed;
- Charge ability was getting interrupted randomly before starting - fixed.
User Interface
- All relics now appear identified;
- Items from the Commander Pack did not appear in the chest when playing the game in Epic Games Store - fixed;
- The Robe of Water was being equipped in the wrong slot - fixed;
- The Robe of Air had a wrong enchantment - fixed;
- Fixed the visuals of Duality of Conjuration and Summoning;
- Game could freeze when using the Lexicon of Paradox - fixed.
- Francest’s Charming Voice was giving -2 penalty instead of -5 - fixed
Misс
- Fixed the displaying of the left action bar;
- When cancelling the level-up, the game would pause until opening another interface - fixed;
- Fixed resting on the global map;
- A tooltip for some checks in the dialogues was showing incorrect numbers - fixed;
- A ‘Show all spells’ checkbox could break the spell book - fixed;
- Fixed the ‘Dominate Person’ effect on the main character;
- Multiple improvements for mythic retrain UI;
- Commander’s appearance wasn’t properly changing in the mythic level up UI - fixed;
- Bear’s endurance in some circumstances could use a wrong icon - fixed;
- Spellbook had minor graphical issues with scrolling - fixed;
- Gold Dragon didn’t have a description on the character screen - fixed.
- Swords of Gorum feat was lacking a description - fixed;
- Linnorm’s ability didn’t have a correct name and description - fixed.
- The game could freeze after talking to Finnean - fixed;
- Skipping a cutscene of getting a mythic power in chapter 5 could lead to an endless black screen - fixed;
- The epilogues have been improved for Demon and Lich;
- Some achievements for fighting on Core difficulty level and higher couldn’t be unlocked - fixed;
- Fixed another case where the loading screen would not disappear if loading directly into turn-based combat;
- The summit scene in chapter 5 could not play out correctly if the Commander was mounted - fixed;
- The behaviour of numerous enemies have been improved;
- Mephistopheles no longer floats in the air.
- Looting a dead companion could trigger an endless loading screen after leaving location - fixed;
- Deskari no longer uses Areelu’s voice for one of the dialogue lines in Iz;
- Companions that were dead when a cutscene loaded another location, could disappear from your party forever - fixed.
- Multiple minor fixes in epilogues for consistency;
- A soldier in Drezen no longer leans on the air as if a wall was there;
- Cutscene with Minagho and Staunton didn’t start in some circumstances - fixed;
- Cayden Tankard was cosplaying a familiar, flying randomly in the air around the party - fixed