Starfield - The Sound of Adventure
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Inon Zur, a prominent video game composer with credits that include Baldur's Gate II, Icewind Dale II, and Fallout 3, is currently working on the soundtrack for Bethesda's upcoming sci-fi RPG Starfield. And as such, we can now check out this video where he discusses his creative process with Bethesda's audio director Mark Lampert.
Check it out:
Bethesda Game Studios Audio Director Mark Lampert and Starfield Composer Inon Zur sit down to talk about music and sound design in our third episode of ‘Into the Starfield.’ Listen as they discuss Lampert and Zur’s artistic process, how the score affects a player’s experience and the search for answers that is at the heart of Starfield’s music.
"I think of this Frank Zappa quote that most people think is just meant as humor when he said: ‘The most important thing in art is the frame.’ But his point was that you determine where it begins and ends and everything inside is your art—and that you treat it as holy, and you take it seriously,” Lampert says. “The main theme [song] in any of our games—is the frame of our game. We always try to weave it through in some way. As the player levels up, as the player discovers new locations, we always harken back and play or hint at those melodies."
“Starfield is the most ambitious project I've ever worked on,” adds Zur. “It's a vast game about a vast place, but more than anything else it's bravely asking big questions—philosophical questions and important questions—that usually people don't bother or dare to ask."
Starfield arrives exclusively on Xbox Series X|S and PC on 11.11.22. Play it day one with Xbox Game Pass.