OXM's Dishonored 2 Wishlist
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Here's a snip:
2. Multiplayer - providing it's smart
Multiplayer can be very contentious when developers attempt to integrate it into predominantly single-player games. Franchises like Assassin's Creed and Mass Effect have successfully implemented multiplayer, but the likes of Bioshock 2 and Spec Ops: The Line demonstrate the risks of such a move. That said, Dishonored has numerous elements that could work very well in a multiplayer mode.
Something along the lines of Assassin's Creed's deathmatch mode might be effective, with players hunting for one another in a map populated with NPCs. An objective-based or collection game could be a useful way of showcasing the intricacy of the environments - perhaps players could race to locate and abduct a target.
A puzzle-driven co-op mode akin to that of Portal 2 would also amuse. Giving players different combinations of abilities would foster teamwork - for instance, one player might have to summon a swarm of rats for their partner to possess, giving them access to a lever that opens a gate to the next area. Multiple pathways and the introduction of enemies that can't be overpowered alone would also enhance the experience.