Ken Levine Interview
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(That's above my pay grade,) Levine told VG247 when asked why the game didn't release on PS3 at the same time as the 360 version.
(The only thing that I knew at that point was that we were working on the 360 version and we weren't working on the PS3 version. And that comes down to a corporate decision level.
(Just strictly from a production stand-point, it was a luxury for us because we could focus on a single platform. So strictly from a production standpoint, we weren't complaining.)