Fallout 3 Previews
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Pete started up a new game save, and though he wouldn't say where or when this next encounter occurs, he did say it was close to the beginning. This next encounter is where Dog Meat is introduced: Dog Meat's owner is killed by a group of monsters, which you have to fight off. Pete explains that you can (have him join you as your own little canine companion.) He demonstrated that by the press of a button, the dog can search the surrounding area for weapons. As the attackers did drop weapons, Dog Meat will pick it up and bring it back to you. The dog actually brings back a pipe that the attackers used to kill its owner. Pete explained that he can ask him to go find him food, tell him to stay put, or send him to the Vault 101 entrance and say, (Go wait for me there until I come and get you.) Basically, Bethesda has designed the dog to be your faithful companion, no matter how good or evil your character becomes.
One thing we were told by Pete about the Fallout world is that they don't warn you when you're going into an area where you will get your ass handed to you. You need to be careful and choose your options and areas carefully. Of course, you can always go back when you're beefed up, but if you don't want to get humiliated, you need to choose wisely. Another thing we were told was that there will be no vehicles in the game. The only means of transport is walking. Of course there will be a fast travel system similar to Oblivion, but in order to use that, you must have been to the location first. We did ask whether or not this was a good idea and Pete responded, (We can press the space so that you are not talking about walking for 30 minutes to get from one interesting place to another. We can press it so that there is always cool stuff to find and things to do.) That eased our thoughts.