Temple of Elemental Evil Interview
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Q: What kind of graphics engine did you use? In house or licensed? Why this particular choice?
A: We used a revamped Arcanum engine for this game. We rewrote the tiled backgrounds to use pre-rendered scenes, and we replaced the sprite system with 3D characters, but we left other game elements, like the dialog or quest system, unchanged. This software reuse was the only way we could finish this game on such a tight schedule. Atari wanted the game completed in less than 2 years, and we did it in just over 20 months.