Deus Ex: Human Revolution Preview
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In the plant, you get a good sense of the alternate ways you can approach combat. You can, if you desire, go head-on with the foes patrolling the hallways. If you go this route, you'll encounter a lot of enemy conga lines. A dead dude triggers a response from others and people tend to pile up around the first kill if the environment is tight. There are a few set piece firefights, though, that keep the action fresh.
There's also a surprising amount of stealth options that can be made, as the plant is riddled with ducts and multiple pathways to be explored. Oddly enough, I came away thinking that this specific mission was more fun to do in stealth. The mapping system is generous, so you're always plugged into updated enemy movements, which kills the big bugbear I have with stealth in general, the accidental discovery when I round corners.
It's hard for me to reign in the anticipation that I have for Human Revolution after this demo. I think the shooting mechanics, which rival a lot of simulation FPS games, is perhaps the key reason. If you play smart, you'll live. If you blow a hole in dude's face, he dies. That's simple stuff, but satisfying.