Mass Effect Interview
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The Mass Effect team looked to films such as Alien, The Terminator, Blade Runner and Star Trek: The Wrath of Khan for inspiration. "With Mass Effect, we're applying many of the things that made those movies great," Hudson said. "We started with a story that is based on a powerful concept and is told through intelligent dialogue and emotionally driven choices for the main character. Other examples are things like generating sound effects from live recordings instead of a computer and placing an emphasis on photographic effects that give the experience a big-budget movie feel. The game as a whole is presented as a much tighter cinematic experience than we've ever been able to achieve before: Character lighting, camera movement and the integration of cinematics and gameplay put the player in control of a futuristic world of unprecedented realism."