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Dwarves are short and stocky, easily identifiable by their
size and shape. They have ruddy cheeks, dark eyes, and
dark hair. Dwarves tend to be dour and taciturn. They
are given to hard work, and care little for most humor.
They enjoy beer, ale, and mead, but most of all, they love
gold. There are four racial divisions of dwarves within the
Realms: shield dwarves, gold dwarves, wild dwarves, and
duergar.
Features:
Con |
Saves |
1-3 | -- |
4-6 | +1 |
7-10 | +2 |
11-13 | +3 |
14-17 | +4 |
18-25 | +5 |
- Ability Scores. Dwarves receive a +1 bonus to Constitution, a -1 penalty
to Dexterity, and a -2 penalty to Charisma.
- Resilient. Dwarves receive a +2 bonus to Saving Throws vs. Paralysis/
Poison/Death and Rod/Staff/Wand. Dwarves also receive an additional
bonus to these saves based on their Constitution, as shown to the right.
- Infravision. Dwarves can see creatures in dark areas. These creatures
are shown in red, with increasing intensity depending on the ambient
light.
- Thieving Abilities. Dwarves receive a +15 bonus to Pick Pockets, +20 to
Open Lock and Find Traps, +10 to Move Silently and Set Traps, and +5
to Hide in Shadows and Detect Illusion.
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