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Overview
This dungeon is accessible during the quest
Into the Bandit's Den. The dungeon sports various goblins and skeletons, along with treasures, so explore every corner. To enter it, you'll need to activate the altar in the burnt chapel (
#16 on the
overview map of the village and outskirts).
After dealing with a moderate amount of goblins and skeletons, you'll reach an area of what appears to be prison cells.
The cell at
#2 can be opened with the key found in the cell next to it at
#3. There are a few goodies inside.
The exit at
#4 leads to the barracks, specifically Martis' cell. You'll find Martis up there and then you'll need to convince him to come with you. After you descend back into the tunnels, you'll get attacked by a few goblins.
Take Martis to the locked door at
#5. He'll open the door for you and you can continue his breakout. A few more goblins await on the other side. Before continuing south, take a look at the wall at
#6. This seemingly impenetrable wall can be lifted by pressing a switch located to its left. It looks like a stone plate. Inside you'll find a few black rock veins and a skill book in the locked chest.
The final exit (
#7) leads to the
#22 on the
overview map. Afterwards, Martis will ask a couple of questions, just act inconspicuously and he'll tell you the password and location of the bandits' camp. The password is "beetroot" and location is left of the mine.
1 - Entry Point
2 - Locked Cell
3 - Key to the Locked Cell
4 - Exit to Barracks
5 - Locked Door
6 - Secret Area
7 - Exit