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Walkthrough
You'll have two goals in the Mage Asunder: to meet up with the cursed dreamer (#9) to learn golem form, and to defeat the demon Slavren (#20). Killing Slavren will unlock this part of the
Fade.
1 - Starting Point
2 - Massive Doors
You'll need to switch to golem form (see #9) to break open these doors.
3 - Fonts of Strength
Clicking on these fonts will permanently add +1 to your strength attribute.
4 - Bookcase
Clicking on the bookcase will give you the Magic and Religion codex entry for
Hierarchy of the Circle.
5 - Bookcase
Clicking on the bookcase will give you the Magic and Religion codex entry for
History of the Circle.
6 - Essence of Magic
Clicking on the essence will permanently add +1 to your magic attribute. You'll need to be in spirit form to use the essence.
7 - Flames
You'll need to be in burning man form to pass through these flames.
8 - Mages
You'll face six mages in this room. If you're not a spellcaster yourself, then the best way to deal with them is to switch to burning man form (which is available from
The Burning Tower). This will allow you to stand near the door to the room and hit half of the mages with a fireball, drawing them (and only them) to you, and splitting the fight into two parts.
9 - Book
Reading the book will give you the Magic and Religion codex entry for
The Cardinal Rules of Magic.
10 - Landing
When you reach the landing you'll find a cursed dreamer being attacked by some chantry priests and a pair of stone golems. The dreamer is tough, so feel free to use area-effect spells even if he's in the way. After the battle, the dreamer will teach you golem form.
11 - School of Spirit
If you click on the pile of books here then you'll learn the Magic and Religion codex entry for
The Four Schools of Magic: Spirit.
12 - Note
If you read the note then you'll learn the Magic and Religion codex entry for
The Harrowing.
13 - School of Primal
If you click on the pile of books here then you'll learn the Magic and Religion codex entry for
The Four Schools of Magic: Primal.
14 - Essence of Willpower
Clicking on the essence will permanently add +1 to your willpower attribute.
15 - School of Creation
If you click on the pile of books here then you'll learn the Magic and Religion codex entry for
The Four Schools of Magic: Creation.
16 - School of Entropy
If you click on the pile of books here then you'll learn the Magic and Religion codex entry for
The Four Schools of Magic: Entropy.
17 - Essence of Dexterity
Clicking on the essence will permanently add +1 to your dexterity attribute.
18 - Essence of Cunning
Clicking on the essence will permanently add +1 to your cunning attribute.
19 - Essences
In this room you'll find an essence of dexterity and an essence of constitution. Clicking on the essences will permanently add +1 to your dexterity and constitution attributes.
20 - Slavren
Exits:
- Mouse hole.
- Mouse hole.
- Stairs.
- Stairs.
- Spirit door.
- Mouse hole.
- World exit (fade pedestal).