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Fayris
Name: Fayris
Class: Ranger
Race: Halfelf
Culture: Middenrealmian
Level: 2
Adventure Points: 650
Leveling Points: 0

As a Half Elf ranger, she is both an excellent hunter and magically gifted. Nature is her home and she feels more comfortable with plants and animals than with people. Her sharp senses, cat-like agility and skill in the healing arts make her a valuable ally. Her weapon is the bow, althoguh she can also use magic to summon an animal companion.
She becomes available as a companion during the quest Night Mission.

Starting Attributes
  • Courage: 12
  • Cleverness: 11
  • Intuition: 13
  • Charisma: 12
  • Dexterity: 14
  • Agility: 15
  • Constitution: 11
  • Strength: 13
Base Values
  • Vitality: 28
  • Astral Energy: 26
  • Endurance: 29
  • Resist Magic: 5
Bonuses/Penalties
  • Trap Bonus
  • Nature Talents Bonus
Starting Talents
Sneak 6, Willpower 6, Perception 7, Animal Lore 5, Plant Lore 5, Survival 6, Traps 10, Treat Poisons 6, Treat Wounds 7, Human Nature 1, Fast Talk 1, Bowyer 1, Disarm Traps 2

Starting Combat Talents
Daggers 3, Fencing Weapons 1, Axes and Maces 1, Sabers 1, Brawling 1, Bows 7, Throwing Weapons 1
Starting Spells
Eye of Eagle, Ear of Lynx 2, Fastness of Body 2, Attributio Agility 2, Hawkeye Markmanship 7, Lightning Find You 3, Light in the Darkness 3, Balm of Healing 5, Clarum Purum 2, A Helpful Paw 2

Starting Special Abilities
Feint, Aimed Shot, Arrow Tempest, Offensive Combat I, Dodge I

Starting Equipment
Fayris' Hunting Atire, Laced-Up Leather Boots, Hunting Gloves, Fayris' Longbow, Dagger, 100x Arrow, 3x Noose Snare


Companions