Did we miss anything in this location? Is there something we didn't discover? Let us know!
Area Note
This area is similar to the final area of the Naga Temple
in that you'll have to jump between broken walkways, defeat a boss, and claim a Relic of Power.
However, here you'll also have to fight off demons and succubi, and you'll have to find four
demon stones (#3), which will unlock the relic for you.
Parts of the area will collapse as you explore. The map shows the area in "pre-collapse" form. If
you end up on the ground below, you can use the ledges to the south (#2) to climb back up.
Note: The (non-#3) chest on the western side of the area is a good source
for heavy weapons, particularly greatswords, that you're not likely to find anywhere else.
So if your character can use heavy weapons, be sure to save before opening the chest.
1 - Starting Point
The teleporter that brought you here was a one-way teleporter. To leave the area,
you'll have to make your way to Exit A.
2 - Ledges
3 - Chest with Demon Stone
You should loot four
demon stones before heading to fight Khad (#6).
4 - Baloroth
Baloroth casts a lot of fire-based spells, so if you can buff up your fire protection, then he shouldn't
be too bad. But make sure you don't fight him with your back to the broken bridge to the south.
Otherwise, his spells might push you over the edge.
If you have problems with Baloroth, you should be able to stand at the southern edge of the bridge so
that only his head is visible on the other side. Then Baloroth won't realize that he can cast spells
on you, but you'll be able to hit him with ranged attacks. You can also probably ping away at him from
the walkways to the east or west. Baloroth won't move, so you won't have to worry about him chasing
you.
When Baloroth dies, he'll drop the
key of fire, which unlocks the door at #5.
5 - Locked Door
You'll need the
key of fire from Baloroth (#4) to open the door.
6 - Khad
Khad is the patriarch of the druids in the temple. Like Baloroth (#4), his main attack is a fire
spell, so if you can buff up your fire protection, then he shouldn't be too difficult to kill. If
you knock Khad off the central platform, he'll just re-appear on it a couple seconds later, so don't
worry about chasing him around. When Khad dies, he'll drop a
demon stone, a
dragon staff, and a high level ring (like a
ring of delphi or a
wizard's ring).
7 - Ward of Containment / Relic
The ward of containment surrounds the
Shield of Retribution,
the Relic of Power in the temple. To dismiss the ward, place a
demon stone (from #3 or #6) in
each of the four nearby Claws of Khad (#8).
Note: The
Shield of Retribution
doesn't look like anything special, but when you block with it, it will
reflect spells back at their casters.
8 - Lift / Claw of Khad
Each of these platforms is really a lift. As soon as you step on one, it will raise you up so you can
jump to one of the central platforms.
The lift will also raise you up so you can reach a Claw of Khad. The claw is a receptacle for a
demon stone. When all four claws have
demon stones in them, then the ward of containment
will disappear from around the
Shield of Retribution (#7).
9 - Door
This door will open after you've grabbed the Relic of Power (#7).
Exits:
- Teleporter to the Main Level of the temple. To activate the teleporter, you'll need to put a
demon stone (from #3 or #6) into the Claw of Khad on the northern wall.