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Introduction
The Guild of Fighters is one of four guilds in Dungeon Lords. When you join it, you'll add the
first tier fighter class to your character (unless that was the class you selected at character
creation). All four guilds work about the same. For each one, you'll have to go on an initiation
quest (#1), then you'll be given a second tier class quest (#3-4), then you'll be given a guild
quest (#2), and then you'll be given a third tier class quest (#5-6). You can join two guilds
in the game, but you can only select one third tier class for your character, so try to plan out
your advancement before selecting any quests.
Guildmasters
The Guild of Fighters has two guildmasters:
- Grunmeir at the Arms of Argus Armory in Fargrove
- Sir Nil-Galand at the Hall of Weaponry in Arindale
1 - Initiation Quest
Deliver the
sword of striking to the Hall of Weaponry in Arindale.
This is a simple quest. You don't have to kill anybody, and the Hall of Weaponry is in plain sight.
However, you won't get to keep the
sword of striking at the end of the quest, so if it's a useful weapon to you, you might want
to delay your trip to Arindale.
2 - Second Guild Quest
Find Sir Falen, a knight who was captured by the demigoth slaver Minas Taw, and rescue him from his
predicament.
You'll find Sir Falen and Minas Taw together in a camp. After killing Minas Taw, talk to Sir Falen to
complete the quest. He should give you a
barbtongue runeblade, which is a nice (but basic) heavy weapon. If you're playing the
Collector's Edition, you'll also receive 10,000 experience and a point of honor. Then when
you return to the Guild of Fighters, you'll receive a heraldry bonus.
3 - Knight Class Quest
(
Class Information)
Find the Black Knight, Sir Tyran Bruvane, in Bolen Fields, and defeat him in a duel.
Bruvane tends to show up southeast of Lord Draemare's camp, near the statue there. He has a lot
of hit points, but otherwise he's a normal melee fighter.
4 - Marauder Class Quest
(
Class Information)
Find the renegade marauder Guire Boarbone, who is ambushing travelers on the road between Fargrove and
Arindale, and defeat him in battle.
Guire Boarbone looks like one of Barrowgrim's soldiers, complete with a
grim shield.
If you're running a version of the game prior to 1.3, then you'll have to be careful with this quest.
If you run past Boarbone without seeing him, and then enter Fargrove, then Boarbone will disappear
forever and you won't be able to complete the quest. So the best way to proceed is to accept the
quest in Fargrove, and then head staight for the signpost west of town and wait there until
Boarbone shows up.
5 - Lord Class Quest
(
Class Information)
Find General Crullis and defeat him and his troops in the Vale of Ruin.
Like all the fighter quests, this is a straightforward melee battle.
When you return to the Guild of Fighters, you'll gain "the Defender" heraldry bonus.
6 - Deathlord Class Quest
(
Class Information)
Find General Trajek and defeat him and his army in the Vale of Ruin.
General Trajek will only fight with his sword, and his "army" will only consist of regular
Barrowgrim soldiers,
so he should be reasonably easy to kill. Once you've defeated Trajek and returned
to the Guild of Fighters, you'll earn "the conqueror" heraldry bonus.