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Physical Skills
Prefix | Melee Skills
Warrior's | +1 to Melee Skills
| Champion's | +2 to Melee Skills
| Brawler's | +2 to Fortitude, +2 to Overbear, +2 to Smite
| Barbarian's | +3 to Fortitude, +3 to Overbear, +3 to Smite
| Berserker's | +4 to Fortitude, +4 to Overbear, +4 to Smite
| Duelist's | +2 to Critical Strike, +2 to Dual Wield, +2 to Alacrity
| Slayer's | +3 to Critical Strike, +3 to Dual Wield, +3 to Alacrity
| Hurricane's | +4 to Critical Strike, +4 to Dual Wield, +4 to Alacrity
| Knight's | +2 to Barricade, +2 to Toughness, +2 to Reinforced Armor
| Templar's | +3 to Barricade, +3 to Toughness, +3 to Reinforced Armor
| Paladin's | +4 to Barricade, +4 to Toughness, +4 to Reinforced Armor
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Prefix | Ranged Skills
Adventurer's | +1 to Ranged Skills
| Ranger's | +2 to Ranged Skills
| Archer's | +2 to Biting Arrow, +2 to Far Shot, +2 to Shockwave
| Marksman's | +3 to Biting Arrow, +3 to Far Shot, +3 to Shockwave
| Sniper's | +4 to Biting Arrow, +4 to Far Shot, +4 to Shockwave
| Wanderer's | +2 to Critical Shot, +2 to Dodge, +2 to Survival
| Nomad's | +3 to Critical Shot, +3 to Dodge, +3 to Survival
| Vagabond's | +4 to Critical Shot, +4 to Dodge, +4 to Survival
| Assassin's | +2 to Quick Draw, +2 to Bleed, +2 to Penetrate
| Tempest's | +3 to Quick Draw, +3 to Bleed, +3 to Penetrate
| Fusillier's | +4 to Quick Draw, +4 to Bleed, +4 to Penetrate
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Magical Skills
Prefix | Combat Magic Skills
Ravager's | +1 to Combat Magic Skills
| Apocalyptic | +2 to Combat Magic Skills
| Luminous | +2 to Brilliance, +2 to Amplified Lightning, +2 to Arcing
| Blinding | +3 to Brilliance, +3 to Amplified Lightning, +3 to Arcing
| Shining | +4 to Brilliance, +4 to Amplified Lightning, +4 to Arcing
| Vanquisher's | +2 to Debilitation, +2 to Grim Necromancy, +2 to Vampirism
| Necromancer's | +3 to Debilitation, +3 to Grim Necromancy, +3 to Vampirism
| Blightwalker's | +4 to Debilitation, +4 to Grim Necromancy, +4 to Vampirism
| Blazing | +2 to Devastation, +2 to Searing Flames, +2 to Ignite
| Incendiary | +3 to Devastation, +3 to Searing Flames, +3 to Ignite
| Pyromancer's | +4 to Devastation, +4 to Searing Flames, +4 to Ignite
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Prefix | Nature Magic Skills
Watcher's | +1 to Nature Magic Skills
| Druid's | +2 to Nature Magic Skills
| Rime | +2 to Aquatic Affinity, +2 to Arctic Mastery, +2 to Freezing
| Winter | +3 to Aquatic Affinity, +3 to Arctic Mastery, +3 to Freezing
| Aquamancer's | +4 to Aquatic Affinity, +4 to Arctic Mastery, +4 to Freezing
| Advocate's | +2 to Nurturing Gift, +2 to Enveloping Embrace, +2 to Feral Wrath
| Protector's | +3 to Nurturing Gift, +3 to Enveloping Embrace, +3 to Feral Wrath
| Warden's | +4 to Nurturing Gift, +4 to Enveloping Embrace, +4 to Feral Wrath
| Caller's | +2 to Summon Fortitude, +2 to Summon Might, +2 to Summon Bond
| Summoner's | +3 to Summon Fortitude, +3 to Summon Might, +3 to Summon Bond
| Beastwalker's | +4 to Summon Fortitude, +4 to Summon Might, +4 to Summon Bond
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