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Set Bonuses:
2/5 |
3% Health Steal, +4% Chance to Dodge Melee Attacks, +20% Chance to Find Magic Items, +3 Melee Damage
3/5 |
4% Health Steal, +6% Chance to Dodge Melee Attacks, +1 to Critical Strike, +1 to Dual Wield, +1 to Alacrity, +25% Chance to Find Magic Items, +5 Melee Damage, +2 Armor
4/5 |
5% Health Steal, +10% Chance to Dodge Melee Attacks, +1 to Critical Strike, +1 to Dual Wield, +1 to Alacrity,
+30% Chance to Find Magic Items, +8 Melee Damage, +4 Armor
5/5 |
7% Health Steal, +12% Chance to Dodge Melee Attacks, +2 to Critical Strike, +2 to Dual Wield, +2 to Alacrity,
+40% Chance to Find Magic Items, +14 Melee Damage, +6 Armor
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