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Cause Critical Wounds
Range: 0
Duration: Permanent
Area of Effect: One target
This spell is identical to the first-level Cause Light Wounds, except that it inflicts 6-27 hit points of damage.
Cure Critical Wounds
Range: 0
Duration: Permanent
Area of Effect: One character
This spell is identical to the first-level Cure Light Wounds, except that it heals 6-27 hit points of damage.
Flame Strike
Range: Long
Duration: Instantaneous
Area of Effect: Target square
By means of this spell, the cleric calls down from the sky a column of flame. Creatures fully affected by the spell suffer 6-48 points of damage.
Raise Dead
Range: 0
Duration: Permanent
Area of Effect: One character
This spell allows the cleric to attempt to restore life to any non-elven character. Chances for success are based on the deceased character's constitution and chance. Whenever a character is raised his constitution is permanently reduced by one point.
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