|
People do not heal wounds at the same rate over the same amount of time. Your healing rate will tell you how fast you can bounce back from that near-fatal encounter, and continue with your important work of holding off the end of the world. If you have taken damage, you will get a number of hit points back at the end of each day equal to your healing rate. If you rest, you will get a number of hit points back every six hours equal to your healing rate. In no case, can you get more current hit points than your maximum number of hit points.
Initial Level: Starting healing rate is equal to Endurance / 3, with a minimum of 1. Average characters will have a healing rate of 1.
|
|
|