All saved files are in the Temple of Elemental Evil/modules/ToEE/Save folder. A complete saved game comprises of 5 separate files. These are:
1).tfai file
2).tfaf file
3).gsi file
4)a large image file (ie .jpg format) which ends with l
5)a small image file (ie .jpg format) which ends with s
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Search found 14 matches
- Fri Oct 08, 2004 4:05 am
- Forum: The Temple of Elemental Evil
- Topic: Help, thoughts or suggestions - ***Warning Spoilers***
- Replies: 4
- Views: 1024
- Thu Oct 07, 2004 8:02 pm
- Forum: The Temple of Elemental Evil
- Topic: Help, thoughts or suggestions - ***Warning Spoilers***
- Replies: 4
- Views: 1024
- Sat Oct 02, 2004 11:30 am
- Forum: The Temple of Elemental Evil
- Topic: New player: which patch?
- Replies: 8
- Views: 1409
- Tue Jun 29, 2004 8:30 am
- Forum: The Temple of Elemental Evil
- Topic: Can't Get Rid of Slow Movement Curse
- Replies: 9
- Views: 1414
[QUOTE=Biohazard1]I just installed the new patch. While in the Temple level 4 or possibly in the Earth Node, not sure exactly when, my rogue character had her movement rate reduced to 5 (from 30).
At first I thought it was a cursed item (like Larith's platemail boots), but even after removing every ...
At first I thought it was a cursed item (like Larith's platemail boots), but even after removing every ...
- Tue Jun 29, 2004 8:20 am
- Forum: The Temple of Elemental Evil
- Topic: Some questions of my own (Warning: quest spoiler)
- Replies: 9
- Views: 1707
- Tue Jun 29, 2004 8:01 am
- Forum: The Temple of Elemental Evil
- Topic: Strange door - temple main level
- Replies: 2
- Views: 692
- Tue Jun 29, 2004 7:55 am
- Forum: The Temple of Elemental Evil
- Topic: Paladin and weapons.
- Replies: 12
- Views: 1921
Greatswords can only be wielded in 2 hands. Frostbrand is an example of a greatsword.
Bastard swords are also wielded in 2 hands but can be wielded in 1 hand if Exotic Weapon Proficiency: Bastard Sword. Examples of bastard swords are Fragarach and Scather (Scather was coded as a greatsword prior to ...
Bastard swords are also wielded in 2 hands but can be wielded in 1 hand if Exotic Weapon Proficiency: Bastard Sword. Examples of bastard swords are Fragarach and Scather (Scather was coded as a greatsword prior to ...
- Wed Jun 23, 2004 11:16 am
- Forum: The Temple of Elemental Evil
- Topic: Why Bother with All the Differnt Monsters? (rant)
- Replies: 11
- Views: 1853
[QUOTE=Eflat]zhuge,
Yes monster special abilities are important and actually at some revision what really would kick is a major overhaul of the obj_t_npc objects, correcting the strategies, skills, feats, etc... also the san_?...
ie.) Think of this - A typical non-combatant NPC (a woman villager ...
Yes monster special abilities are important and actually at some revision what really would kick is a major overhaul of the obj_t_npc objects, correcting the strategies, skills, feats, etc... also the san_?...
ie.) Think of this - A typical non-combatant NPC (a woman villager ...
- Tue Jun 22, 2004 9:18 am
- Forum: The Temple of Elemental Evil
- Topic: Why Bother with All the Differnt Monsters? (rant)
- Replies: 11
- Views: 1853
Decker's wrap report:
http://rpgvault.ign.com/articles/441/441983p1.html
I still await getting a good list of tweaks for special abilities.
http://rpgvault.ign.com/articles/441/441983p1.html
I still await getting a good list of tweaks for special abilities.
- Mon Jun 21, 2004 9:45 am
- Forum: The Temple of Elemental Evil
- Topic: Why Bother with All the Differnt Monsters? (rant)
- Replies: 11
- Views: 1853
- Mon Jun 21, 2004 7:36 am
- Forum: The Temple of Elemental Evil
- Topic: Why Bother with All the Differnt Monsters? (rant)
- Replies: 11
- Views: 1853
[QUOTE=Eflat]If you've ever dug through the code or even the protos.tab file you'd really see how incomplete this game is - there's much more in the data and code then you'll ever see in game play. [/QUOTE]
Very true. There are lots of unused stuff. I suppose it is up to the community to put some ...
Very true. There are lots of unused stuff. I suppose it is up to the community to put some ...
- Mon Jun 21, 2004 6:34 am
- Forum: The Temple of Elemental Evil
- Topic: Circle of Eight saves Atari...again!!!
- Replies: 3
- Views: 1312
- Wed Jun 16, 2004 9:46 pm
- Forum: The Temple of Elemental Evil
- Topic: Crash on chest in safe house
- Replies: 1
- Views: 843
- Wed Jun 16, 2004 6:48 pm
- Forum: The Temple of Elemental Evil
- Topic: Why Bother with All the Differnt Monsters? (rant)
- Replies: 11
- Views: 1853
That's a nice list of features there which would have made monsters more unique and 3.5e compliant. If you could get a full list of proposed modifications for other various creatures (for example: Fast Healing for the Hydra), I could repost this at the Co8 forums and see if any interested modders ...