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by zhuge
Fri Oct 08, 2004 4:05 am
Forum: The Temple of Elemental Evil
Topic: Help, thoughts or suggestions - ***Warning Spoilers***
Replies: 4
Views: 1024

All saved files are in the Temple of Elemental Evil/modules/ToEE/Save folder. A complete saved game comprises of 5 separate files. These are:
1).tfai file
2).tfaf file
3).gsi file
4)a large image file (ie .jpg format) which ends with l
5)a small image file (ie .jpg format) which ends with s

Select ...
by zhuge
Thu Oct 07, 2004 8:02 pm
Forum: The Temple of Elemental Evil
Topic: Help, thoughts or suggestions - ***Warning Spoilers***
Replies: 4
Views: 1024

Consistent CTD on a WorldMap change has been documented before but has not been reproducible. Pass your saved files to me (zipped) at zhugetx@yahoo.com . I'll deliver them to Steve Moret (ToEE lead programmer) if I can reproduce the bug.

If you have a series of earlier saves, that might help in ...
by zhuge
Sat Oct 02, 2004 11:30 am
Forum: The Temple of Elemental Evil
Topic: New player: which patch?
Replies: 8
Views: 1409

[QUOTE=Galuf the Dwarf]
Also, what about some bugs/glitches presented with the second official patch (ex: automatically cheating at brawling Tolub)? Are those covered by the latest Co8 patch?[/QUOTE]

AFAIK, the 2nd official patch has not introduced any new bugs. There were a few (about 5) which ...
by zhuge
Tue Jun 29, 2004 8:30 am
Forum: The Temple of Elemental Evil
Topic: Can't Get Rid of Slow Movement Curse
Replies: 9
Views: 1414

[QUOTE=Biohazard1]I just installed the new patch. While in the Temple level 4 or possibly in the Earth Node, not sure exactly when, my rogue character had her movement rate reduced to 5 (from 30).

At first I thought it was a cursed item (like Larith's platemail boots), but even after removing every ...
by zhuge
Tue Jun 29, 2004 8:20 am
Forum: The Temple of Elemental Evil
Topic: Some questions of my own (Warning: quest spoiler)
Replies: 9
Views: 1707

[QUOTE=Galuf the Dwarf]
2) Have I got all of the racial weapons right?

Gnome: Gnomish Hooked Hammer
Dwarf: Dwarven Waraxe
Elf: Rapier (?)
Halfling: Siangham (sp?)
[/QUOTE]

Not sure if Gnomes have automatic proficiency in Gnome Hooked Hammer. They should according to 3.5e rules. But the ...
by zhuge
Tue Jun 29, 2004 8:01 am
Forum: The Temple of Elemental Evil
Topic: Strange door - temple main level
Replies: 2
Views: 692

In the game this is an unfinished area and cannot be accessed. A bug which is not likely to get fixed any time soon if at all as adding a new room requires art and Steve Moret is not working with any artists on the 3rd official patch AFAIK.

In the original PnP module, this area is:

9. EAST DOOR
A ...
by zhuge
Tue Jun 29, 2004 7:55 am
Forum: The Temple of Elemental Evil
Topic: Paladin and weapons.
Replies: 12
Views: 1921

Greatswords can only be wielded in 2 hands. Frostbrand is an example of a greatsword.

Bastard swords are also wielded in 2 hands but can be wielded in 1 hand if Exotic Weapon Proficiency: Bastard Sword. Examples of bastard swords are Fragarach and Scather (Scather was coded as a greatsword prior to ...
by zhuge
Wed Jun 23, 2004 11:16 am
Forum: The Temple of Elemental Evil
Topic: Why Bother with All the Differnt Monsters? (rant)
Replies: 11
Views: 1853

[QUOTE=Eflat]zhuge,

Yes monster special abilities are important and actually at some revision what really would kick is a major overhaul of the obj_t_npc objects, correcting the strategies, skills, feats, etc... also the san_?...

ie.) Think of this - A typical non-combatant NPC (a woman villager ...
by zhuge
Tue Jun 22, 2004 9:18 am
Forum: The Temple of Elemental Evil
Topic: Why Bother with All the Differnt Monsters? (rant)
Replies: 11
Views: 1853

Decker's wrap report:
http://rpgvault.ign.com/articles/441/441983p1.html

I still await getting a good list of tweaks for special abilities.
by zhuge
Mon Jun 21, 2004 9:45 am
Forum: The Temple of Elemental Evil
Topic: Why Bother with All the Differnt Monsters? (rant)
Replies: 11
Views: 1853

[QUOTE=silverdragon72].

what I really would like is some kind of "HOF mode" for TOEE:

- level cap 15 or 20
- additional spells
- some additional items / craft options

...and much stronger enemies !

- double HD and/or +100HP
- double BAB
- +10 on all attributes
- ...
[/QUOTE]

Well Phalzyr worked ...
by zhuge
Mon Jun 21, 2004 7:36 am
Forum: The Temple of Elemental Evil
Topic: Why Bother with All the Differnt Monsters? (rant)
Replies: 11
Views: 1853

[QUOTE=Eflat]If you've ever dug through the code or even the protos.tab file you'd really see how incomplete this game is - there's much more in the data and code then you'll ever see in game play. [/QUOTE]

Very true. There are lots of unused stuff. I suppose it is up to the community to put some ...
by zhuge
Mon Jun 21, 2004 6:34 am
Forum: The Temple of Elemental Evil
Topic: Circle of Eight saves Atari...again!!!
Replies: 3
Views: 1312

They are mostly minor fixes but thanks for the compliments.
You can download the mod pack here:
http://www.co8.org/files/patch/ToEE_Circle_of_Eight_Release_303.rar

We would like to have a proper installer but it may take some time as most of the staff are still tied up with other matters. Any ...
by zhuge
Wed Jun 16, 2004 9:46 pm
Forum: The Temple of Elemental Evil
Topic: Crash on chest in safe house
Replies: 1
Views: 843

CTDs are amongst one of the hardest problems to reproduce in the game which is why efforts have been slow to correct them. Steve Moret certainly does not deny their existence and has corrected a few in both the 1st official patch and the 2nd official patch.
If you can reproduce this crash ...
by zhuge
Wed Jun 16, 2004 6:48 pm
Forum: The Temple of Elemental Evil
Topic: Why Bother with All the Differnt Monsters? (rant)
Replies: 11
Views: 1853

That's a nice list of features there which would have made monsters more unique and 3.5e compliant. If you could get a full list of proposed modifications for other various creatures (for example: Fast Healing for the Hydra), I could repost this at the Co8 forums and see if any interested modders ...