Spoily...
A mage in one of the new wilderness areas that become visible after Underdark has a useful 9th level scroll.
Search found 12 matches
- Tue Jul 20, 2004 9:48 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: LVL 9 Scrolls
- Replies: 8
- Views: 989
- Sat Jul 10, 2004 8:41 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: My definition of cheese
- Replies: 20
- Views: 2317
- Fri Jul 09, 2004 10:29 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Icewind Dale II style..
- Replies: 10
- Views: 1202
[QUOTE=glenfar]That is odd ... I'd always heard it HAD to be the TOB CD, and that's what I've always used (without any problems) ... have you tried starting TOB? Maybe SOA CD 2 still works as long as you're just playing SOA ...[/QUOTE]
It's seems that as soon as I start the game if I have no cd in ...
It's seems that as soon as I start the game if I have no cd in ...
- Fri Jul 09, 2004 10:04 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Icewind Dale II style..
- Replies: 10
- Views: 1202
- Fri Jul 09, 2004 9:19 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: solo time
- Replies: 15
- Views: 1961
- Fri Jul 09, 2004 8:38 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: solo time
- Replies: 15
- Views: 1961
- Thu Jul 08, 2004 4:06 pm
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: solo time
- Replies: 15
- Views: 1961
Sure, I never claimed that I was playing a challenging character. However, since I've never soloed a game, only completed SOA once and never even played the TOB areas, I wanted to create an ideal solo character so as not to have too difficult a time. Having said that, I don't think the Kensai kit ...
- Thu Jul 08, 2004 11:39 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: solo time
- Replies: 15
- Views: 1961
- Sun Jul 04, 2004 5:08 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Hide in shadows stops thief
- Replies: 11
- Views: 874
I'm not sure what you mean, actually. If the character hides succesfully, he should not try to rehide before he's visible again. However, you can move him normally when he's hiding and he will also attack the nearest enemy whether he's hiding or not.
I'm editing the script from the script compiler ...
I'm editing the script from the script compiler ...
- Sat Jul 03, 2004 5:10 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Hide in shadows stops thief
- Replies: 11
- Views: 874
I think the problem is that the original script doesn't have an ActionListEmpty() check before trying to hide. This check ensures that the character doesn't try to do anything anything if it already has some orders (like moving). Here's the original script:
// * aggressive attack, always trying to ...
// * aggressive attack, always trying to ...
- Thu Jul 01, 2004 11:06 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Party AI and Hide in Shadows
- Replies: 6
- Views: 707
- Sun Jun 20, 2004 4:20 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Switching between bow and two weapons
- Replies: 8
- Views: 2265
I've been battling with this problem as well, and I've also come to the conclusion that FillSlot() is the only action that seems to work. Of course, in order to use FillSlot() without destroying any of your items, you have to know exactly what weapons (and shields) you are carrying in your inventory ...