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Search found 29 matches

by Sir_Toejam
Mon Feb 18, 2008 9:26 pm
Forum: Icewind Dale II
Topic: Soloing in IWD2
Replies: 7
Views: 3276

I'd try a Drow Paladin 3/Sorcerer X. Who cares about an XP hit when you're soloing?

If you go with a Druid, make him with 1 level of Monk... the AC bonus from WIS is still there while shapeshifted!

btw, there is a nice little mod out there that does several things, including allowing a paladin ...
by Sir_Toejam
Sun Feb 17, 2008 5:49 pm
Forum: Icewind Dale II
Topic: mods, anyone?
Replies: 5
Views: 999

oh, sure, make more work for me why dontchya?

:p
by Sir_Toejam
Sat Feb 16, 2008 4:50 pm
Forum: Icewind Dale II
Topic: mods, anyone?
Replies: 5
Views: 999

you want any ones in specific, or just all of them?

I'll go ahead and post them monday or tuesday for you to grab.

cheers
by Sir_Toejam
Thu Feb 14, 2008 6:50 pm
Forum: Icewind Dale II
Topic: mods, anyone?
Replies: 5
Views: 999

mods, anyone?

I had forgotten how much i enjoyed modding this game the first time i played it so many years ago.

anywho, I don't know if anybody is still interested, but if so, i have a few simple mods I have found make the game a bit more enjoyable:

1: rangers and bards get a wider variety of spells (about 10 ...
by Sir_Toejam
Thu Feb 14, 2008 4:42 am
Forum: Icewind Dale II
Topic: Purpose of Different Summoning spells...?
Replies: 7
Views: 1582

my favorite is summoning a fire elemental (which you can do fairly early on), right in the middle of a group, and as soon as they start to mob it, cast firestorm and flame strike right on top.

elemental completely unharmed, bad guys completely incinerated.

in fact, it was such a useful strategy ...
by Sir_Toejam
Tue Feb 12, 2008 11:13 pm
Forum: Icewind Dale II
Topic: Sneak Attack question
Replies: 4
Views: 1271

actually, if you can manage to immobilize your target (hold, paralysis, stun, unconscious, etc.), you can sneak attack them till they are just a mushy puddle on the floor.

dual wielding rogues get really brutal when you have spellcasters along. (the sneak attack is for the first attack for each ...
by Sir_Toejam
Mon Feb 11, 2008 11:19 pm
Forum: Icewind Dale II
Topic: A good ranger build?
Replies: 23
Views: 26898

The anti-goblin dagger does only 3-6 damage vs goblins, it's quite useless.
But there's a very effective anti-undead weapon in the game and you can even turn them.

ah, I'm thinking of the HOF version; it kills gobbos instantly.

btw, that "very effective" weapon you get much later, and really ...
by Sir_Toejam
Mon Feb 11, 2008 1:48 am
Forum: Icewind Dale II
Topic: A good ranger build?
Replies: 23
Views: 26898

as to the goblins... can't you purchase an anti-goblin dagger from the wife of the lord?

If you are playing the "undead targos" mod, obviously the better choice would be to take undead as your first favored enemy, and buy the goblin slaying dagger.

even without the dagger (it's pricey), I still ...
by Sir_Toejam
Sun Feb 03, 2008 11:40 pm
Forum: Icewind Dale II
Topic: Icewind Dale 2 Starting Game problem.
Replies: 1
Views: 834

i occasionally get serious lags with this game too, a reboot seems to fix it for me.

however, it implies that there are some instruction sets in the game that don't play nice with certain processors/chipsets.

try upgrading the drivers for the chipsets your motherboard uses and see if that helps ...
by Sir_Toejam
Sat Feb 02, 2008 4:36 pm
Forum: Icewind Dale II
Topic: Soloing in IWD2
Replies: 7
Views: 3276

yes, the ac from one level of monk is usefull... if you aren't using the armor mod pack that adds damage reduction to armor.

then, even the bonuses from AC from monk IMO don't outweigh the advantages of damage reduction and specials provided by armor (which incorporate on shift, btw).

the other ...
by Sir_Toejam
Fri Feb 01, 2008 3:05 pm
Forum: Icewind Dale II
Topic: Viable melee/magic character for HOF
Replies: 1
Views: 805

by Sir_Toejam
Fri Feb 01, 2008 2:58 pm
Forum: Icewind Dale II
Topic: Soloing in IWD2
Replies: 7
Views: 3276

If you download and install the iwd2 "ease" modpack, and install all the features, I would suggest a druid instead of a sorc.

you will be a jack of all trades, master of everything.

great offensive spells (including a lot of spells previously assigned only to mage), good to excellent defensive ...
by Sir_Toejam
Fri Feb 01, 2008 10:54 am
Forum: Icewind Dale II
Topic: Animate Dead progress?
Replies: 39
Views: 3764

... yes, just tested and simply removing the spell i listed from your override directory will fix the problem.

for anybody that decided to go back and play this again, like I did...

enjoy.
by Sir_Toejam
Fri Feb 01, 2008 10:49 am
Forum: Icewind Dale II
Topic: Animate Dead progress?
Replies: 39
Views: 3764

...several years later...

turns out what is happening is that somebody modified the wizard spell for animate dead (for one of the popular fixes/mods), and that is overriding the version for the priest.

don't ask me why, but it is.

anyway, the way to fix it is simply to add the extra levels of ...
by Sir_Toejam
Thu Sep 02, 2004 3:23 am
Forum: Neverwinter Nights
Topic: HoU: Best RDD Build?
Replies: 27
Views: 10020

ack! too much knockdown. you were so close to dev crit! ditch the knockdown until after you get dev crit. you had a lot of the preqs:

power attack
cleave
great cleave
improved crit
(it says you need wep focus, but I didn't when i did mine)
then all you need is overwhelming crit and then

dev crit ...
by Sir_Toejam
Thu Sep 02, 2004 3:10 am
Forum: Neverwinter Nights
Topic: No additional spells at Sorcerer LvL 21?
Replies: 9
Views: 1053

if u r going to add another class, you should make it one that takes advantage of your already high charisma stat. for example, a few levels (like 3 - 5) of rogue will allow you to get a nice UMD score to be able to use a great many non-class items (and they DO come in handy), as well as being able ...
by Sir_Toejam
Wed Aug 04, 2004 7:05 pm
Forum: Neverwinter Nights
Topic: Do I need Henchmen?
Replies: 5
Views: 989

i hate to say it.. but if you like to roleplay (like me), but don't think your familiar should count against your experience, you can use the cheat code and add the experience lost back in (or as much as you want). i won't post it here, it's not that hard to find if u want to do this.

don't let ...
by Sir_Toejam
Wed Aug 04, 2004 6:07 pm
Forum: Neverwinter Nights
Topic: Do I create a new character for SoU?
Replies: 8
Views: 853

well, aside from the challenge aspect, there are roleplaying aspects to it as well. might as well make it as much of a challenge as possible, if want to keep same char, yes?
by Sir_Toejam
Wed Aug 04, 2004 6:04 pm
Forum: Neverwinter Nights
Topic: Known bugs
Replies: 52
Views: 6723

never had any reason? lol. i am playing fully patched and still finding bugs all over the place. i suppose none of it is really important, tho. is that what you meant?
by Sir_Toejam
Wed Aug 04, 2004 6:02 pm
Forum: Neverwinter Nights
Topic: Henchman Grimgnaw Problem
Replies: 4
Views: 1128

i was mostly refering to your "if haven't done quest in chapter one note", which, if he hasn't, then the info on how to reset quest states would help.