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by Andyr
Wed Feb 22, 2006 2:03 pm
Forum: Baldur's Gate
Topic: Branwen says something every once and a while.. why?
Replies: 9
Views: 2163

[QUOTE=PolyMorphVZ]Every once and a while Branwen will turn to someone and say, "I have nothing to say to any of you" in text.. is it because she isnt happy with my groups 20 rep?[/QUOTE]

If it is a message "... has nothing to say to you" then it is a bug. Her script is telling her to initiate ...
by Andyr
Wed Feb 22, 2006 2:00 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: When does Thief get "Use any Item" ability?
Replies: 7
Views: 2790

[QUOTE=Azurial]As it turns out you can view it if you check out your abilities as soon as you level up. It seems to use automaticly within seconds of leveling up. If you're fast enough however, you will be able to see it before it's used.[/QUOTE]

I doubt that very much--the way it is applied it ...
by Andyr
Mon Feb 06, 2006 11:41 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Baldur's Gate I Mod For BGII
Replies: 3
Views: 639

If you don't have BG1 already you'll be out of luck.
by Andyr
Mon Feb 06, 2006 11:39 am
Forum: Baldur's Gate II: Throne of Bhaal
Topic: Redemption Installation
Replies: 2
Views: 1515

The best place to ask would be the mod's forum, at http://forums.spellholdstudios.net

Generally if it is packaged as a .zip or .rar archive then you extract it to your BG2 directory and double-click the setup program (which will be called setup-redemption.exe or something similar) and you will ...
by Andyr
Tue Jan 17, 2006 11:28 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: New Weapon?
Replies: 11
Views: 1151

If you have editing questions a better place to ask would be the support sections of modding forums--try one of http://forums.pocketplane.net/index.php/board,37.0.html or http://forums.gibberlings3.net/index.php?showforum=16 (both of which allow guest posting).

In addition, DLTCEP is better than ...
by Andyr
Tue Jan 17, 2006 11:25 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Un>Re installing NPC mods
Replies: 4
Views: 605

You'd need to remove the mod folders between reinstalling the game, since files for installed components are stored in their backup directories too. If you're getting persistent errors on reinstalls it suggests you may be consistently installing things wrongly... just in case, the order is game ...
by Andyr
Tue Jan 17, 2006 11:23 am
Forum: Baldur's Gate II: Throne of Bhaal
Topic: need help with quest pack.
Replies: 3
Views: 856

They should work in pretty much any order, though I'd put tweak mods near the end.

Reinstalling BG2 would let you install stuff in the right order, but you'd have to manually delete the Override folder, WeiDU.LOG file, and any mod folders in the game directory before reinstalling.
by Andyr
Sun Jan 15, 2006 7:17 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Question, Experience.
Replies: 2
Views: 657

Yeah, the classes in BG2 are designed to be balanced when characters are of the same total XP and not necessarily the same level.

Kits share the same experience/level progression rates as their base classes.
by Andyr
Sun Jan 15, 2006 7:09 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Un>Re installing NPC mods
Replies: 4
Views: 605

If the mod broke your install that suggests you may have installed/uninstalled him incorrectly, since Item Upgrade is a very stable mod.

In general the uninstall/reinstall routine will probably work. However, your journal entries and a few other text strings might get messed up because of the way ...
by Andyr
Sun Jan 15, 2006 7:07 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: BG1 on BG2?
Replies: 6
Views: 841

Tutu 6 is a fairly stable beta, but Fable is correct that if you are new to Tutu then sticking with Tutu 4 and then Fixpack 15 might be easier for you.

And for the record there shouldn't be any problems running other mods at the same time as Tutu--there's a good few of them designed specifically ...
by Andyr
Sun Jan 15, 2006 7:03 am
Forum: Baldur's Gate II: Throne of Bhaal
Topic: need help with quest pack.
Replies: 3
Views: 856

Do you mean SimDing0's quest pack mod? http://www.pocketplane.net/mambo/index.php?option=content&task=blogcategory&id=128&Itemid=100

Or something else?

(Sorcerer's Place has a habit of linking to mods and not making it very clear said mods are not affiliated with the site in any way. Quest Pack ...
by Andyr
Mon Jan 02, 2006 5:04 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Mur'Neth v5 released at G3! (Tutu/BGT)
Replies: 2
Views: 645

He's actually got a kit based on the Thief class, not the Druid.

However, there is an Oozemaster Druid kit that would be suitable for a PC that wanted to venerate Ghaunadaur in the Divine Remix mod (also at G3).
by Andyr
Mon Jan 02, 2006 11:01 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Baldur's Gate Editor
Replies: 1
Views: 732

DLTCEP is one of the tools most mod makers use, yeah. :) There's several communities involved in the custom content side of things, if you're interested in getting into it (links in my sig, as well as what you've discovered via Google).
by Andyr
Mon Jan 02, 2006 11:00 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Mur'Neth v5 released at G3! (Tutu/BGT)
Replies: 2
Views: 645

Mur'Neth v5 released at G3! (Tutu/BGT)

G3 welcomes 2006 with a new release of Mur'Neth. Mur'Neth is an NPC mod for the Baldur's Gate portion of either of the conversions, Baldur's Gate Tutu or BGT-WeiDU. He can be found inside the Nashkel Mines and is a Ghaunadan, a member of the race of ooze - like shapechangers who venerate Ghaunadaur ...
by Andyr
Sun Dec 18, 2005 11:05 am
Forum: Planescape: Torment
Topic: Hardest moment in PS: T?
Replies: 11
Views: 2515

[QUOTE=Jules]I think the hardest part of Planescape: Torment is where you try to free Jasilya from the Harmonium slavers (the first mission you get from Tainted Barse and Marquez in Curst). The Harmonium slavers are pretty tough on your own, but keeping them away from Jasilya and killing her?[/QUOTE ...
by Andyr
Tue Nov 22, 2005 2:18 pm
Forum: Baldur's Gate
Topic: Bug... possibly caused by Tutu
Replies: 12
Views: 1379

[QUOTE=jeremiah]Yes they nerfed the xp gained from spell scribing. Otherwise, you would have ridiculously high level wizards very soon just by memorizing a lot of level 1 spells giving 1000 xp LOL.

As well the traps were nerfed for the same reason.[/QUOTE]

Correct. :) And about the final save, it ...
by Andyr
Tue Nov 22, 2005 2:16 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Vanilla Cleric
Replies: 2
Views: 752

In the Forgotten Realms clerics do need a deity (though in D&D as a whole they can also be clerics of a concept, such as Good or Death).

If you are looking for more choices of deities, try the Divine Remix mod from http://www.gibberlings3.net :)
by Andyr
Sun Nov 06, 2005 6:21 pm
Forum: Baldur's Gate
Topic: Importing a character into BG2 using two BG1 mods
Replies: 2
Views: 987

Probably won't cause any trouble.
by Andyr
Sun Nov 06, 2005 12:34 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Well-balanced mods
Replies: 48
Views: 77103

Most of the ones you can't find are at http://www.gibberlings3.net or http://www.pocketplane.net - Cleric Remix is now known as Divine Remix. A new version (4) will be out within the next few days, so I'd wait for that.
by Andyr
Tue Oct 25, 2005 5:03 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Create Item Stuck in Inventory
Replies: 5
Views: 875

That could be one of the items BioWare created to give to enemies, making it undroppable so you wouldn't get it as loot. If so, you'll have to use Shadowkeeper or something to remove it.

If you were after the Ring of Free Action that you get as loot normally, I don't know the CLUA code but someone ...