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by Greg.
Mon Jul 28, 2008 8:28 am
Forum: The Elder Scrolls IV: Oblivion
Topic: HOW MANY quests is there in Oblivion?
Replies: 6
Views: 43451

UESP claims 181 in the basic game.
by Greg.
Thu Jul 17, 2008 12:58 pm
Forum: The Elder Scrolls IV: Oblivion
Topic: Headless!
Replies: 4
Views: 497

Magelord648 wrote:The Oblivion is powerful yet buggy when used incorrectly.
Don't mess around with grammar again. :p I guess you meant to put engine in there somewhere.

And yeah, a reload is the best option.
by Greg.
Wed Jul 16, 2008 4:36 pm
Forum: The Elder Scrolls IV: Oblivion
Topic: Gray Cowl of Nocturnal (possible spoiler)
Replies: 28
Views: 3256

Master David wrote:Abbey?
AoE? Altar of Enchanting?
What questline? Mages Guild's?

Explanation please?

Very sorry, I feel lost
Spoiler
The abbey of the moth priests. AoE means Arrow of Extrication, but I was wrong about that. I was meaning the Thieves Guild quests.
by Greg.
Tue Jul 15, 2008 3:42 am
Forum: Announcements & Feedback
Topic: Moderator become exalted member?
Replies: 4
Views: 914

Because he stepped down from moderating. Just like Vicsun did.

As for triumvirate , it means a the rule (usually a political regime) dominated by 3 people. A historical example would be Julius Caesar, Pompey the Great and Marcus Licinius Crassus. A gaming example would be the (spoiler) Sith ...
by Greg.
Tue Jul 15, 2008 3:29 am
Forum: The Elder Scrolls IV: Oblivion
Topic: Gray Cowl of Nocturnal (possible spoiler)
Replies: 28
Views: 3256

Did you go to the abbey before the quest to get the AoE? Because that affects the questline.
by Greg.
Sun Jun 29, 2008 3:54 am
Forum: Vampire: TM - Bloodlines
Topic: Gangrel "Claws"
Replies: 12
Views: 6024

This thread is 3 years old?
by Greg.
Sat Jun 28, 2008 6:01 pm
Forum: The Elder Scrolls III: Morrowind
Topic: Can't get promoted in the Mage Guild
Replies: 9
Views: 1019

I always thought you had to do Ajira's quests first or Edwina Elbert.

What mages guild quests have you done. You need to be conjurer+ to complete Edwina's quests, and wizard+ to complete Skink's.
by Greg.
Sat Jun 28, 2008 11:58 am
Forum: The Elder Scrolls III: Morrowind
Topic: Can't get promoted in the Mage Guild
Replies: 9
Views: 1019

Luck isn't a skill it's an attribute. You need a magical skill at 20, like alchemy, enchant, restoration etc.
by Greg.
Sat Jun 28, 2008 9:24 am
Forum: The Elder Scrolls III: Morrowind
Topic: Can't get promoted in the Mage Guild
Replies: 9
Views: 1019

You still have 2 quest givers in Balmora and 1 in Vivec to do quests for. Links [url="http://www.uesp.net/wiki/Morrowind:Mages_Guild#Mages_Guild_Quests"]here[/url].
by Greg.
Sun Jun 22, 2008 5:56 pm
Forum: Dungeons & Dragons
Topic: Level 2 Elf fighter
Replies: 16
Views: 1832

[url="http://en.wikipedia.org/wiki/List_of_Forgotten_Realms_deities#Elven_deities"]Here[/url] are the elven deities - sounds like Shevarash is your best bet.
by Greg.
Fri Jun 20, 2008 4:47 pm
Forum: Fable Series
Topic: both Wizard Hats
Replies: 5
Views: 1324

No.

Not with an unmodified game.
by Greg.
Thu Jun 19, 2008 6:38 am
Forum: Dungeons & Dragons
Topic: An attempt at aim d&d
Replies: 19
Views: 1062

Combat can be sped up by getting everyone to post 3 rounds at a time.

And, while I'd normally be interested, I play in 3 (possibly with 2 more) campaigns and DM another, so I don't have much time to contribute.
by Greg.
Thu Jun 19, 2008 6:03 am
Forum: Dungeons & Dragons
Topic: An attempt at aim d&d
Replies: 19
Views: 1062

But it relies on everyone being online at the same time.
by Greg.
Thu Jun 19, 2008 4:00 am
Forum: Dungeons & Dragons
Topic: An attempt at aim d&d
Replies: 19
Views: 1062

The forum link in my sig also has a D&D forum (Let's Role), but the games have wound down a bit due to DM busy-ness. If you wanted to start your own game, you're welcome to though.

It's difficult to set up a campaign without DMing, it has to be said. If you read the Order of the Stick, their forums ...
by Greg.
Wed Jun 18, 2008 5:01 pm
Forum: The Elder Scrolls III: Morrowind
Topic: New game after an Absence (er.....another mod thread... )
Replies: 24
Views: 2381

Having all the magic schools as major skills meant gaining levels was a really slow process, which of course does make the game too easy.
Ah yes. I got that mixed up. The levelling system is problematic if you level up a lot of your major skills quickly, and if they aren't combat-orientated. Quite ...
by Greg.
Wed Jun 18, 2008 3:17 pm
Forum: The Elder Scrolls III: Morrowind
Topic: New game after an Absence (er.....another mod thread... )
Replies: 24
Views: 2381

Vanilla Oblivion to be blunt is terrible. Morrowind always wins. However, install unique landscapes and an overhaul (I use OOO) and the game becomes much more playable. The problem is Bethesda made the game for spoilt teenagers with games consoles rather than seasoned gamers which Morrowind was ...
by Greg.
Mon Jun 16, 2008 5:17 pm
Forum: The Elder Scrolls III: Morrowind
Topic: New game after an Absence (er.....another mod thread... )
Replies: 24
Views: 2381

Usually there is an exterior to be the base but as Mournhold is constructed from interior cells there is not an exterior cell called "Mournhold".
That's the reason you can't levitate in Mournhold. Because the roof is invisible, but there still is one.

The only real issue I've had with MCA is with ...
by Greg.
Thu Jun 12, 2008 12:17 pm
Forum: The Elder Scrolls III: Morrowind
Topic: New game after an Absence (er.....another mod thread... )
Replies: 24
Views: 2381

Tamriel Rebuilt has released its first module.
I've always liked Dracandros' voice as a mod.
LGNPC project mods are quite good (if you want depth) - some new ones released recently. Available [url="http://lgnpc.sabregirl.com/downloads.php"]here[/url]. Secret masters mod adds quests.
Magical trinkets ...
by Greg.
Mon Jun 02, 2008 5:20 pm
Forum: Star Wars: KotOR
Topic: Is Dueling ever worth it for a Guardian?
Replies: 17
Views: 7275

I where you are coming from, but here's the problem: If your opponent has an AC of 21 and you have +26 to attack, you are going to land every hit, no matter what. +5 more to your attack would add exactly 0% to your chance to hit, because you already have a 100% chance to hit. Your math depends on a ...
by Greg.
Sun Jun 01, 2008 5:05 pm
Forum: Fable Series
Topic: wats different
Replies: 1
Views: 621

Some more quests in TLC, detailed [url="http://www.gamebanshee.com/fable/walkthrough.php"]here[/url].