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Search found 27 matches

by indstr
Thu May 26, 2005 7:35 am
Forum: Dungeon Lords
Topic: Minas Taw. How did i get this mission?
Replies: 5
Views: 941

[QUOTE=darkpark]yep! you're given guild quests without even asking about it. after you've done one return to report back, get your reward, and come back again you'll be given another quest.

if you want, you can either go to the hall of weapons in arindale or the arms of argus in fargrove and they ...
by indstr
Wed May 25, 2005 8:52 am
Forum: Dungeon Lords
Topic: Minas Taw. How did i get this mission?
Replies: 5
Views: 941

Minas Taw. How did i get this mission?

I am in the fighters guild and i chose the marauder quest in arindale, so i went back through the woods to fargove and killed the guy who i was supposed to kill who was ambushing people. then i was going to go back to the weapons dealer in fargrove to see what my next fighters quest was, but he ...
by indstr
Wed May 25, 2005 8:48 am
Forum: Dungeon Lords
Topic: No more shields! No repair either!
Replies: 9
Views: 2179

oh. i just got out of the temple of naga and i hardly ever block. haven't needed to yet
by indstr
Tue May 24, 2005 2:53 pm
Forum: Dungeon Lords
Topic: Slow, slow performance - any help appreciated
Replies: 8
Views: 1094

[QUOTE=JPgrass]a rape of dust...
[/QUOTE]


wow that's an awesome and funny phrase. i'm gonna have to start using that :D :D
by indstr
Tue May 24, 2005 2:51 pm
Forum: Dungeon Lords
Topic: No more shields! No repair either!
Replies: 9
Views: 2179

[QUOTE=darkpark]I'm going through shields like candy and I'm running out of places to buy them at.
I just bought the last shield from the hall of weapons in arindale and there's one more left in arms of argus in fargrove.
i guess this wouldn't be a problem if the repair skill or shop option worked ...
by indstr
Tue May 24, 2005 11:22 am
Forum: Dungeon Lords
Topic: Any map pages out there yet?
Replies: 16
Views: 5953

[QUOTE=crimsonwingz]I thought I saw a link in one of the forum threads of a site that had a lot of maps? Anyone know where those are?

Thanks
Crimsonwingz[/QUOTE]


i don't think there is a site like that yet. but we could all get together and make one. but people would have to draw the maps. i ...
by indstr
Tue May 24, 2005 11:21 am
Forum: Dungeon Lords
Topic: Slow, slow performance - any help appreciated
Replies: 8
Views: 1094

[QUOTE=toddhd]Ah... that would be why nothing seems to make a bit of difference! :rolleyes:

Ok, thank you for the info. At least I know I'm not crazy. It would nice to see 1.2 address these issues, the the automap is something I hope shows up as well (and that it works decently). The game is fun ...
by indstr
Mon May 23, 2005 7:59 pm
Forum: Dungeon Lords
Topic: Fathien Tombs Map (i just drew one) *spoilers*
Replies: 8
Views: 2341

[QUOTE=iloveunix]i got another map like yours,but more details.

Thanks for your sharing.

Your memory is terrible! Your map is very correct![/QUOTE]

better details, but part of your map is wrong.. the parts at the top on the left and right, the long canals where the water runs, i.e. the place on ...
by indstr
Mon May 23, 2005 3:24 pm
Forum: Dungeon Lords
Topic: Fathien Tombs Map (i just drew one) *spoilers*
Replies: 8
Views: 2341

[QUOTE=Commander S.]haha this map rocks[/QUOTE]

:D
like i said. 5 minutes, from memory, on my lunchbreak. lolz. it was a lot of fun though, i would definitely like to draw more
by indstr
Mon May 23, 2005 1:40 pm
Forum: Dungeon Lords
Topic: Fathien Tombs Map (i just drew one) *spoilers*
Replies: 8
Views: 2341

[QUOTE=jslater25]Aha! So the armor is located PAST the room with 4 levers! Now I just have to figure out how to open the stupid 4 lever door! Thanks![/QUOTE]

that's easy, flip the northwest one and the southeast one, boom door open
by indstr
Mon May 23, 2005 12:46 pm
Forum: Dungeon Lords
Topic: Fathien Tombs Map (i just drew one) *spoilers*
Replies: 8
Views: 2341

also i forgot to draw the room that the loose brick opens up but you will have no problem finding it, it is right across the hallway from the loose brick itself, next to a little alcove where there is a coffin lying up against the wall.
by indstr
Mon May 23, 2005 12:40 pm
Forum: Dungeon Lords
Topic: Very Stuck in Fathien (*Spolier*)
Replies: 21
Views: 5452

[QUOTE=jslater25]
Does anyone have a map showing all the 'loose stones' or hidden areas so I can determine what I have missed?[/QUOTE]


ok i just drew one for you, check my thread
http://www.gamebanshee.com/forums/showt ... post646962
by indstr
Mon May 23, 2005 12:39 pm
Forum: Dungeon Lords
Topic: Fathien Tombs Map (i just drew one) *spoilers*
Replies: 8
Views: 2341

Fathien Tombs Map (i just drew one) *spoilers*

this is for all who are getting stuck in Fathien keep tombs as this seems to be a recurrent problem. Somebody asked for a map in one of the threads so i figured i'd spend 5 minutes and draw a terrible but hopefully intelligable map.

this is completely from memory (i am at work right now) but i have ...
by indstr
Mon May 23, 2005 12:22 pm
Forum: Dungeon Lords
Topic: Help with Faithens Tomb
Replies: 16
Views: 2073

it is in the room all the way to the west
by indstr
Mon May 23, 2005 10:19 am
Forum: Dungeon Lords
Topic: Game stopping bug: Character Blocking Door
Replies: 9
Views: 1196

[QUOTE=Harami]Reloaded an old saved game and did everything all over again. Went back and the idiot wasn't stuck in the door, thank God. Walked to the back, stood on the elevator, and it won't move.

That's it, I'm returning this game tomorrow for a ****ing refund. If anyone on this forum is here to ...
by indstr
Mon May 23, 2005 10:16 am
Forum: Dungeon Lords
Topic: Naga Temple
Replies: 26
Views: 3618

[QUOTE=Commander S.]Hey everybody, I am at the temple of naga and i found valdane's cell below me. the problem is, I can't pass that one area where you have to pull those four levers to lower the four bridges. Please help!

-lost in freakin' naga temple[/QUOTE]


i'm stuck at the exact same point ...
by indstr
Mon May 23, 2005 9:22 am
Forum: Dungeon Lords
Topic: Patching: Will our saves/characters still work after we apply new patches?
Replies: 3
Views: 1132

that sucks/ looks like i'm gonna just play it through on 1.1 and then if i ever play multiplayer i will play with the latest patch
by indstr
Mon May 23, 2005 9:18 am
Forum: Dungeon Lords
Topic: Arindale Inn - joke, bug, or developer screw-up/rush job?
Replies: 4
Views: 1664

i just use my imagination and pretend that everybody in that town is very minimalist, like buddhist or something and they have no need for any physical possessions :)
by indstr
Fri May 20, 2005 11:48 am
Forum: Dungeon Lords
Topic: Knight Quest?
Replies: 7
Views: 2393

[QUOTE=Phaet]I'm trying to find this knight...
those road signs should be more accurate. Should I head to 'devil marsh' or the other way? I'll try the other one for now.[/QUOTE]


the other way is toward bolen fields which is where you need to go. why not look at the world map? maybe if your box ...
by indstr
Fri May 20, 2005 11:37 am
Forum: Dungeon Lords
Topic: Patching: Will our saves/characters still work after we apply new patches?
Replies: 3
Views: 1132

Patching: Will our saves/characters still work after we apply new patches?

This is an issue i haven't heard addressed anywhere. Will our savegames and characters still work after new patches (such as the upcoming 1.2) come out? or will we have to start over from scratch? it sounds like if there are as many bugfixes as there should be , there might be too many ...