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by Thran Baill
Sun Oct 05, 2008 1:48 am
Forum: Mass Effect Series
Topic: News of a Second?
Replies: 6
Views: 1246

KOTOR 3...at least so far. :rolleyes:
by Thran Baill
Fri Jun 20, 2008 8:57 pm
Forum: Star Wars: The Old Republic
Topic: KOTOR III Rumor News Thread, Part Two
Replies: 276
Views: 94544

Now that "The Force Unleashed" is being released for Xbox 360 and such, what are the chances KOTOR 3 will be made?

I'm actually replaying KOTOR and after that KOTOR 2 on my 360 because no other game release for the 360 has had that much depth and enjoyment to it. The only other one so far to date ...
by Thran Baill
Mon Mar 24, 2008 2:37 am
Forum: The Elder Scrolls IV: Oblivion
Topic: Dorian problems *Spoiler*
Replies: 1
Views: 380

Dorian problems *Spoiler*

Hey all,

I'm trying to get the Dorian money glitch to work. But everytime I kill him, I get a message at the top that says "Unseen forces have witnessed this event", and when I got to take his money, well it's gone. Doesn't let me keep taking it.

Any advice on what is going on?

Thanks in advance!
by Thran Baill
Tue Oct 17, 2006 1:52 pm
Forum: Star Wars: KotOR II
Topic: [Spoiler] Jedi Training
Replies: 41
Views: 7396

I always train them all, and do so by power leveling them. Gives you much more flexibility and chances for success in the game in combat situations. Plus when you are required to divide your party up into 2 teams for the Dxun/Onderon mission, you can have 2 parties of Jedi. Makes it a lot more fun ...
by Thran Baill
Tue Oct 10, 2006 7:30 am
Forum: Star Wars: The Old Republic
Topic: KotOR III Storyline and Remarks
Replies: 267
Views: 33020

One huge thing I forgot that made this game fun and interesting to replay, was the randomization of most "found" items. It's the same thing that made games like Diablo 2 for PC so popular...you never know what you're going to get, so you keep playing. And when you do find a good item, it's a bit of ...
by Thran Baill
Thu Oct 05, 2006 1:27 pm
Forum: Star Wars: KotOR
Topic: Spoiler: The final battle... new information, I think.
Replies: 11
Views: 1517

I always used force lightning...maxing that ability when combined with force wave is a deadly combo, especially if you have more than one jedi doing it. Multiple enemies don't last long, and it makes swiss cheese out of the captured jedi at the end.

But I'll have to keep force breach in mind this ...
by Thran Baill
Thu Oct 05, 2006 10:17 am
Forum: Star Wars: KotOR
Topic: I'm so ashamed.
Replies: 4
Views: 1026

Wierd, something doesn't sound right. Wait...try initiating dialogue with them. Stand as close as you can, use the left or right trigger to put the circle on them, and hit "A". That should do it.
by Thran Baill
Thu Oct 05, 2006 10:15 am
Forum: Star Wars: The Old Republic
Topic: KotOR III Storyline and Remarks
Replies: 267
Views: 33020

That's definately true. But if Revan dies...makes you wonder just what the heck he was up against...lol.

Another thing I forgot to add, is the need for an actual party. Near the last few maps of KOTOR II, I didn't even need people in my party, and often went solo, because my character was so ...
by Thran Baill
Wed Oct 04, 2006 3:00 pm
Forum: Star Wars: The Old Republic
Topic: KotOR III Storyline and Remarks
Replies: 267
Views: 33020

First off...a lot of great ideas everyone!

I think they'll have to incorporate a lot of the storylines of KOTOR I & II into the third installment simply for the sake of giving the franchise it's continuity. If they don't, they'll simply have made a stand alone game that has little to do with what ...
by Thran Baill
Wed Oct 04, 2006 2:27 pm
Forum: Star Wars: KotOR
Topic: I'm so ashamed.
Replies: 4
Views: 1026

Which force field? You mean the one the 2 scientists are behind when they try and kill you using pressure? You don't need to bash this one (if that's the case), but there's a control panel in the corner of the room that will shut down the pressure system.

But, to bash anything in the game that is ...
by Thran Baill
Fri Sep 29, 2006 7:28 am
Forum: Star Wars: The Old Republic
Topic: What Do You Want in KotOR III?
Replies: 1541
Views: 162375

It was in the post directly above my previous one. For whatever reason, it's gone now.
by Thran Baill
Wed Sep 27, 2006 10:27 am
Forum: Star Wars: The Old Republic
Topic: What Do You Want in KotOR III?
Replies: 1541
Views: 162375

Sexual orientation? Maybe it's best if we leave somethings out of the star wars universe. Not all pop culture need be reflected in media.
by Thran Baill
Wed Sep 27, 2006 10:21 am
Forum: Star Wars: The Old Republic
Topic: New Lightsaber Colors
Replies: 321
Views: 69444

I kind of like the original colours..red, blue, green, and yellow. The variations in tint introduced in KOTOR II was enough to add variety, but not get rediculous.
by Thran Baill
Wed Mar 29, 2006 11:27 am
Forum: Star Wars: KotOR II
Topic: Your opinion on cheats
Replies: 9
Views: 1170

I think cheats are pretty lame. Usually the game is made such that the play is balanced out fairly well, so cheats aren't necessary. KOTOR I & II i don't think require cheats...given how easily you can smote just about anyone or thing that comes your way.

Having said that, do you consider using a ...
by Thran Baill
Wed Mar 22, 2006 12:40 pm
Forum: Star Wars: KotOR II
Topic: Major Glitch in Jek Jek Tar Hidden Base...
Replies: 2
Views: 980

Major Glitch in Jek Jek Tar Hidden Base...

<SPOILER ALERT>











In the J J Tar Tunnels, AFTER you've killed Hanhar, (playing as MIRA if you are LS), my plan was always to kill off the kath hounds, then rush through the base and unlock the door as quick as possible, triggering play with your main character. (I don't level Mira up at ...
by Thran Baill
Tue Mar 21, 2006 11:26 am
Forum: Star Wars: KotOR II
Topic: Jedi Friends(SPOILER)
Replies: 51
Views: 6658

Greyhawk, it doesn't sound like it's worked. You sure you have enough influence? It could also be a game glitch...but you need to be at that spot on nar shadaa as Darth Mason mentioned. For Mira to change it's about location, not conversation for the final step.
by Thran Baill
Mon Mar 13, 2006 3:38 pm
Forum: Star Wars: KotOR II
Topic: Missing quests in the end? (final planet spoiler)
Replies: 33
Views: 2677

That ideal is a lot like how Luke based the new Jedi order. I haven't read that many of the books, but I did spend almost half a day on wikipedia.org reading about it...lol.

I found certain plot gaps were filled in by playing DS, with a high influence with your characters. I usually put a fair bit ...
by Thran Baill
Wed Mar 08, 2006 1:39 pm
Forum: Star Wars: KotOR II
Topic: Jedi Friends(SPOILER)
Replies: 51
Views: 6658

I try and convert everyone...just because I can...and well, it helps to have all jedi party at the <spoiler>



part in the game where your forces get divided up on Dxun and Onderon.

I usually go by the influence guide that is out there for each character, though it seems to work out that its ...
by Thran Baill
Fri Mar 03, 2006 1:34 pm
Forum: Star Wars: KotOR II
Topic: Light Saber Colors
Replies: 15
Views: 2393

Well, there are 2 ways you could deal with that. Have the crystal quests vary in difficulty for the level that one would expect to try it at. So for example, if theoretically in KOTOR III, the average level of your character as a padawan is say 10, then have a quest for a custom crystal that would ...
by Thran Baill
Thu Mar 02, 2006 1:25 pm
Forum: Star Wars: KotOR II
Topic: about ingame play
Replies: 6
Views: 984

1. what RbitG said.

2. You can only access that holocron if you're DS, or I believe if you said in the beginning that Revan was DS when speaking to Atton on Peragus. Otherwise...no holocron for you!

3. The military sublevel is another part of the game they didn't finish...so you can't access it ...