help confused
[QUOTE=MiL]Just checked and this did not work either: "If you're playing version 1.4/1.5, then rescuing Augustus will also net you 1000 experience and an honor point."
This really sucks! Cant believe they broke the quest reward system with this patch!
New version of the patch ...
Search found 58 matches
- Thu Feb 09, 2006 7:26 am
- Forum: Dungeon Lords
- Topic: Patched to 1.4 - missing content ?!
- Replies: 13
- Views: 1067
- Thu Feb 09, 2006 7:20 am
- Forum: Dungeon Lords
- Topic: Significant changes in version 1.4
- Replies: 4
- Views: 1295
- Wed Feb 08, 2006 5:56 pm
- Forum: Dungeon Lords
- Topic: 106mb patch changes???
- Replies: 3
- Views: 986
106mb patch changes???
any changes from the german to english version of 1.4?
- Mon Feb 06, 2006 6:53 am
- Forum: Dungeon Lords
- Topic: 1.4 german vs english
- Replies: 0
- Views: 707
1.4 german vs english
i already beat the game in german to english 1.4 and now they come out with pure english 1.4 at over twice the size, 103 mb - any compelling reason like new quests or beasties to upgrade again, and should i do a fresh install and upgrade from 1.3 to avoid conflicts??? TIA for any info guys
- Wed Jan 18, 2006 7:37 am
- Forum: Dungeon Lords
- Topic: game editor on horizon?
- Replies: 0
- Views: 674
game editor on horizon?
anyone heard of it available any time soon, or ever???
imagine what the fans could make with the proper tools...maps, quests, deatmatch arenas, ctf, domination, dragon island, the possibilities are endless, maybe even new spells :D :cool: :D :speech:
we could make it as deep and wide as ...
imagine what the fans could make with the proper tools...maps, quests, deatmatch arenas, ctf, domination, dragon island, the possibilities are endless, maybe even new spells :D :cool: :D :speech:
we could make it as deep and wide as ...
- Wed Jan 18, 2006 7:31 am
- Forum: Dungeon Lords
- Topic: heavy weapons question
- Replies: 2
- Views: 781
heavy weapons question
i ran my heavy weapons up to 10 on moonstone island so i could ascend to deathlord - does it actually DO anything to go beyond lvl 5 where advanced attacks occur???/ TIA for any help :cool: :D
i guess same for any of the weapon/armor skills like shield, ARMOR while we are at it :cool: :cool: :cool ...
i guess same for any of the weapon/armor skills like shield, ARMOR while we are at it :cool: :cool: :cool ...
- Wed Jan 18, 2006 7:20 am
- Forum: Dungeon Lords
- Topic: thunderin' hammer works??
- Replies: 0
- Views: 671
thunderin' hammer works??
where do i get it charged in 1.4 -does it work?? TIA for any help guys
- Sun Jan 15, 2006 12:56 am
- Forum: Dungeon Lords
- Topic: Deathlord Dual Medium-wield Work In 1.4?
- Replies: 2
- Views: 706
- Fri Jan 13, 2006 7:25 am
- Forum: Dungeon Lords
- Topic: Game Balance?
- Replies: 10
- Views: 1582
- Thu Jan 12, 2006 11:42 pm
- Forum: Dungeon Lords
- Topic: Deathlord Dual Medium-wield Work In 1.4?
- Replies: 2
- Views: 706
Deathlord Dual Medium-wield Work In 1.4?
that's all i needed to know, it didn't in 1.3 for my friends, and i want to make a zaur deathlord as 3rd tier class in 1.4 - TIA for any help guys (and gals)
- Wed Jan 11, 2006 7:30 am
- Forum: Dungeon Lords
- Topic: "nose twitching"
- Replies: 6
- Views: 843
[QUOTE=Senlur]Do you still have a save file from the character where you've beaten the game (doesn't matter if it's right before the endboss, right after, or where ever)? If you do, then follow these steps:
1. Go to Multiplayer, LAN, and host a game.
2. Click on Load Game and select the save file ...
1. Go to Multiplayer, LAN, and host a game.
2. Click on Load Game and select the save file ...
- Tue Jan 10, 2006 8:35 pm
- Forum: Dungeon Lords
- Topic: Single Player Character ---> Multiplayer ?
- Replies: 7
- Views: 1064
[QUOTE=Bunker]Negative, soldier. That wont work, and here's why.
Here's what I figured out. This "load character", which refers to the character that will be loaded when the option is selected when going into a game, is made everytime your client connects to another. So, for example, if I were to ...
Here's what I figured out. This "load character", which refers to the character that will be loaded when the option is selected when going into a game, is made everytime your client connects to another. So, for example, if I were to ...
- Tue Jan 10, 2006 6:54 pm
- Forum: Dungeon Lords
- Topic: "nose twitching"
- Replies: 6
- Views: 843
- Tue Jan 10, 2006 6:37 pm
- Forum: Dungeon Lords
- Topic: "nose twitching"
- Replies: 6
- Views: 843
- Tue Jan 10, 2006 7:40 am
- Forum: Dungeon Lords
- Topic: "nose twitching"
- Replies: 6
- Views: 843
"nose twitching"
hey i feel ripped off - the game ended and said i could continue playing with and exploring with the same character but after they all droned on and practically made me king the game patted me on the back then ended!!! :eek:
i tried all the exits while they were congratulating me but they were ...
i tried all the exits while they were congratulating me but they were ...
- Mon Jan 09, 2006 11:05 am
- Forum: Dungeon Lords
- Topic: Problem getting to Demon Realm
- Replies: 6
- Views: 704
- Sat Jan 07, 2006 2:07 pm
- Forum: Dungeon Lords
- Topic: magic skills level important?
- Replies: 2
- Views: 578
- Sat Jan 07, 2006 9:25 am
- Forum: Dungeon Lords
- Topic: identify skill
- Replies: 2
- Views: 707
identify skill
i noticed that as time passes my character who is not a thief and has no identify skill per se is able to identify some things, but mostly not if it is 50% or less it is usually not - does intelligence influence this??? if not what does?
TIA for any help
TIA for any help
- Sat Jan 07, 2006 9:20 am
- Forum: Dungeon Lords
- Topic: magic skills level important?
- Replies: 2
- Views: 578
magic skills level important?
i use ward of fire and ice a lot and noticed that sometimes i am briefly frozen (mainly if there are 3 ghost haunts or succubi), or burnt by demons or a drake, mainly pushed back out of melee range with only slight damage to my health, a shield negates this entirely, but i cannot fight when i am ...
- Wed Jan 04, 2006 7:21 am
- Forum: Dungeon Lords
- Topic: Nether Spells
- Replies: 4
- Views: 782