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by lessthanjake
Thu Jan 11, 2007 5:10 pm
Forum: The Elder Scrolls IV: Oblivion
Topic: My guy is too good
Replies: 1
Views: 589

My guy is too good

Ok so I played through Oblivion this summer. Well, I played through it as much as could be expected, beating the main quest, all the guilds, and anything else that came my way along the way.

But anyways, I got Knights of the Nine, so naturally I go back to playing. I go to use my main guy who is ...
by lessthanjake
Mon Aug 14, 2006 2:18 pm
Forum: Star Wars: KotOR II
Topic: What's your strongest character ever?
Replies: 75
Views: 19357

really any variation on consular and a high wisdom will have the ability to force power everything to death, i've failed to see the advantage a jedi master really adds.

my most powerful variant on that theme was actually a consular / watchman which kept the potent force powers of the consular ...
by lessthanjake
Sat Aug 12, 2006 4:13 pm
Forum: Star Wars: KotOR II
Topic: Problem with Hanharr vs. Mira -SPOILER-
Replies: 8
Views: 1935

We all know that the enemies get stronger as you level up. But if you choose not to level up Mira/Hanharr at that point in the game are the enemies still at a power based on how much Exp you have? Like if I leave Mira at level 6, are the enemies there gonna be the same whether I level up or not ...
by lessthanjake
Thu Aug 03, 2006 4:40 pm
Forum: Star Wars: KotOR II
Topic: Sorry for asking but i appear to be royally screwed
Replies: 17
Views: 2464

You need to fight the exchange guys that are in the room behind one of the merchants.
by lessthanjake
Tue Aug 01, 2006 2:06 pm
Forum: Star Wars: KotOR II
Topic: Onderon wierdness (spoilers)
Replies: 19
Views: 1414

Yeah, I just did a totally dark mastery guy that left all of the Jedi Masters alive until Dantooine. I was a bit disappointed though that I didnt end up killing them. When exactly can you actually fight them on Dantooine? Is it when youve killed one or two of them only?
by lessthanjake
Tue Aug 01, 2006 2:02 pm
Forum: Star Wars: KotOR II
Topic: A bunch of questions *minor spoilers*
Replies: 13
Views: 724

It is for consulars etc, and yes - I do use stunning force powers as well, and then CS on them can extend the stun. Oh, and you often have to hit enemies to kill them as well.

You DO have to kill them, but flurry is better at that.

In comparison, I just finished yet another KOTOR1 game, where ...
by lessthanjake
Tue Aug 01, 2006 5:28 am
Forum: Star Wars: KotOR II
Topic: A bunch of questions *minor spoilers*
Replies: 13
Views: 724

Well my question to you is simply this: What type of character do you have that you are using melee feats when the character isnt very good at it in the first place? I mean a consular can mostly get by with enough force points to not be using melee except maybe at the very beginning in Peragus. And ...
by lessthanjake
Tue Aug 01, 2006 5:18 am
Forum: Star Wars: KotOR II
Topic: What's your strongest character ever?
Replies: 75
Views: 19357

What's your strongest character ever?

The point of this thread is to say, whats the most powerful character youve ever made? What class/prestige class was he/she and what made him so good

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Personally I just got finished playing through the game for like the 5th time and I am convinced ...
by lessthanjake
Tue Aug 01, 2006 4:13 am
Forum: Star Wars: KotOR II
Topic: A bunch of questions *minor spoilers*
Replies: 13
Views: 724

Well - it is far from my experience that "everything after telos" goes down in one or two hits. Perhaps with a pure meele specced character, but that is also what I rarely spec.

Well neither do I. Maybe I am just thinking everything goes down that quickly cause the game ive been on for a while ...
by lessthanjake
Tue Aug 01, 2006 1:13 am
Forum: Star Wars: KotOR II
Topic: A bunch of questions *minor spoilers*
Replies: 13
Views: 724

In the earlier part of the game few enemeis go down in one of two hits. Maybe for the last parts of the game, but not true for the entier game.

There are really only two examples of enemies early on in the game maybe taking more than 2 hits. *spoilers* The sith assassins on Peragus and the ...
by lessthanjake
Sun Jul 30, 2006 6:50 pm
Forum: Star Wars: KotOR II
Topic: unknown force powers (Warning: Possible Spoilers)
Replies: 5
Views: 1379

Those unknown force powers are the force forms that you dont get because you arent a consular, or I guess lightsaber forms that you didnt get because you're a consular.
by lessthanjake
Sat Jul 29, 2006 4:47 pm
Forum: Star Wars: KotOR II
Topic: Solo
Replies: 13
Views: 835

Its not all that hard to go solo except certain select battles. For instance, the one hallway with a load of deadly laigreks in the enclave sublevel on Dantooine was really hard when I tried to solo it. I think if you go light side guardian it wouldnt be all that hard cause you can just kick ...
by lessthanjake
Fri Jul 28, 2006 8:33 pm
Forum: Star Wars: KotOR II
Topic: A bunch of questions *minor spoilers*
Replies: 13
Views: 724

1) Yes, but the extra attacks do not stack with knight speed/master speed. The attacks DO stack with Juyo.

Alright then with that said I got some other questions about it. Is it like the wookie fury thing where it gets better as your level goes up (the wookie thing doesnt give you extra attacks ...
by lessthanjake
Thu Jul 27, 2006 8:59 pm
Forum: Star Wars: KotOR II
Topic: A bunch of questions *minor spoilers*
Replies: 13
Views: 724

A bunch of questions *minor spoilers*

Alright I got a few random questions about KOTOR II.


1. I have never been a Sith Marauder, but I know they have the power Fury. Now I have read that it is supposed to give you 2 extra attacks (just like Wookie Frenzy for Hanharr) but I also read that the power is bugged. Does it give the extra ...