Search found 13 matches
- Thu Jul 23, 2009 5:42 am
- Forum: Arcanum
- Topic: Starting Arcanum - What to Install and How to Play?
- Replies: 113
- Views: 20511
- Tue Dec 26, 2006 6:56 am
- Forum: Icewind Dale II
- Topic: Paladin Spell Casting Trouble
- Replies: 2
- Views: 565
it's not available at the start of the game for paladins or other classes that gain the casting ability after level 1 ... like a ranger ... you have to add it manualy ... you can add many skills this way that different classes don't have ... for example my ranger did not have the pathfinding ability ...
- Sun Dec 24, 2006 3:30 pm
- Forum: Icewind Dale II
- Topic: Problem with BB Armour
- Replies: 2
- Views: 743
Problem with BB Armour
i killed those boring beetles and brought back 3 of their hides to oswald so he can make all 3 tipes of armour he knew how to make ... i already got the light one and when i come back for the other 2 i can only get 1 ... either the heavy or the medium and after that the dialog option dissapears ...
- Wed Oct 18, 2006 5:44 am
- Forum: Arcanum
- Topic: Unplayable Game Slow Down in towns ?
- Replies: 5
- Views: 1670
- Sat Oct 14, 2006 4:08 pm
- Forum: Arcanum
- Topic: Dwarven ore in tarant? pls help
- Replies: 3
- Views: 2735
if i remember correctly if you don't find any at the blacksmith in tarant there might be 3 ( where there 3 ?! ) in the wearehouse near the taran dock ... the one with the gnome outside and he's quest to clear out the wearhouse ... and inside there are only rats so no problem to kill them for the ore ...
- Fri Oct 13, 2006 9:35 am
- Forum: Arcanum
- Topic: Melee character-need help pls
- Replies: 12
- Views: 3164
- Tue Oct 03, 2006 3:14 pm
- Forum: Fallout Series
- Topic: So I can save the world but I can't...
- Replies: 5
- Views: 1321
i can not recall if in fallout 1 you had the option to move people out of the way ... in fallout 2 u use right click and the push icon to move somebody out of the way ... if not you'll just have to restart the area ... also the same thing happens with npc's in the game ... it's annoying but the game ...
- Fri Sep 29, 2006 2:46 pm
- Forum: Arcanum
- Topic: Quest/Fatigue/Locations/Pit ?'s
- Replies: 3
- Views: 1468
- Thu Sep 28, 2006 2:08 am
- Forum: General RPG Discussion
- Topic: What are the might and magic series like?
- Replies: 8
- Views: 1581
well i have played might and magic from 6 to 9 and i can tell you that it's a great game ... at least 6 , 7 and 8 because i was dissapointed by 9 .... the game is based in the world of heroes of might and magic ... the games are quite old and the graphic might be dissapointing if you really look ...
- Sat Sep 23, 2006 2:34 pm
- Forum: Arcanum
- Topic: Loss of Intelligence
- Replies: 3
- Views: 1191
i remember that happening to me as well ... you should avoid the conversation with him ... just make your way toward the back of the temple and talk to a guy in robes in the room with odd stuff (haven't played the game in a while so my memory of names and object is very rusty :P ) and he'll give you ...
- Sat Sep 23, 2006 2:14 pm
- Forum: Arcanum
- Topic: XP & Training ?'s
- Replies: 2
- Views: 1316
- Thu Sep 21, 2006 6:55 pm
- Forum: Baldur's Gate III
- Topic: Just a simple question
- Replies: 16
- Views: 4659
some games are not as good after they change developing owners ... let's look at might and magic .... i liked 6 7 and 8 ... 9 was weak and now i've seen at a friend how 10 looks like ... nothing to do with the might and magic universe i knew ...some friend of mine are game testers at ubisoft and ...
- Thu Sep 21, 2006 6:43 pm
- Forum: Fallout Series
- Topic: Sniper
- Replies: 17
- Views: 2997
How can i do a very good sniper in Fallout 1 (first). In the beginning i chose this stats: STR 6, PE 9, END 6, CHA 2, INT 9, AGL 9, LCK 6; Traits: Gifted, Bloody mess; Skills : Small guns, Steal, Speach. What do you think about them? What could I eventually change? What perks (on each level) should ...