Search found 12 matches
- Fri Mar 02, 2007 7:15 pm
- Forum: Neverwinter Nights
- Topic: Command for item deletion ?
- Replies: 0
- Views: 387
Command for item deletion ?
I accidentaly created an item, using dm_spawnitem, that i can no longer drop from my inventory, nor sell nor anything. It's The Black Blade of Disaster, i can't even equip it becasuse if i hit somethig, i die! Any idea how to delete inventory items ? help a noob pls
- Mon Feb 19, 2007 3:00 pm
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Best Dwarf Reroll?
- Replies: 16
- Views: 1875
Could anyone please tell me the name of the editor for tob ?
Nevermind, i found it, shadow keeper; i seem to have a problem though, i'm trying to make a pair of boots of speed in my inventory, but when i go to the game, it says 'you cant remove that item' ; it works fine for other items.. but not ...
Nevermind, i found it, shadow keeper; i seem to have a problem though, i'm trying to make a pair of boots of speed in my inventory, but when i go to the game, it says 'you cant remove that item' ; it works fine for other items.. but not ...
- Sun Feb 18, 2007 10:39 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Stuck when issued to moove *SPOILERS*
- Replies: 3
- Views: 432
Thanx guys :D It seems that it was actualy due to the fact that they looked like drow (and probably because of some equipment they were wearing) because once they turned back to their selfes they mooved normally. I also took your advice, galraen, and increased the cache size, although the search ...
- Sun Feb 18, 2007 3:28 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Stuck when issued to moove *SPOILERS*
- Replies: 3
- Views: 432
Stuck when issued to moove *SPOILERS*
I'm in the Underdark completing sidequests for the drow and i noticed that the party members seem to get stuck when mooving. When i select all and make them moove over a fair distance some of them get stuck along the way: they moove for a bit, then the stop a bit, then they moove again, then they ...
- Wed Nov 01, 2006 11:32 am
- Forum: Dungeon Siege Series
- Topic: This Is How Magic Find % Works
- Replies: 10
- Views: 3924
no it's not...
don't confuse everyone, you replied almost everywhere saying that mf is cumulative, but it's not. i think we at least agree that it doesn't matter who has the kill or who opens the chest. i have 1 char with 4 * 120 rings, and i get 1 set or uniqe per 30-40 monsters, sometimes less ...
don't confuse everyone, you replied almost everywhere saying that mf is cumulative, but it's not. i think we at least agree that it doesn't matter who has the kill or who opens the chest. i have 1 char with 4 * 120 rings, and i get 1 set or uniqe per 30-40 monsters, sometimes less ...
- Thu Oct 26, 2006 4:05 am
- Forum: Dungeon Siege Series
- Topic: This Is How Magic Find % Works
- Replies: 10
- Views: 3924
I do have proof, i can send you screenshots that are at most 5 minutes apart in the game, where you see a set and unique dropped, or more. i get sets and uniques from armor stands, from weapon barrels, anywhere. most of them are duplicates, or are not very powerfull and i sell them, but i get some ...
- Sun Oct 22, 2006 9:35 am
- Forum: Dungeon Siege Series
- Topic: Inaccuracies in the chants from the walkthrough
- Replies: 2
- Views: 719
- Sat Oct 21, 2006 1:52 am
- Forum: Dungeon Siege Series
- Topic: This Is How Magic Find % Works
- Replies: 10
- Views: 3924
This Is How Magic Find % Works
MF is not cumulative and it doesn't average through the party. Whenever you kill a monster or open a chest, the game looks for the HIGHEST MF COUNT IN THE PARTY. That is, it looks for the character with the most mf percentage and applies that to the item drop. So, if you have one character with 70 ...
- Sat Oct 21, 2006 1:26 am
- Forum: Dungeon Siege Series
- Topic: Inaccuracies in the chants from the walkthrough
- Replies: 2
- Views: 719
Inaccuracies in the chants from the walkthrough
I compared the list in the walkthrough with the list of chants from my journal, this is what is in my journal that doesn't match up with the site's list.
Chant 12 - Lesser Chant of Ranger Power
Chant 13 - Lesser Chant of Prosperity
Chant 45 - Chant of Ranger Skill
Chant 46 - Chant of Magic Skill ...
Chant 12 - Lesser Chant of Ranger Power
Chant 13 - Lesser Chant of Prosperity
Chant 45 - Chant of Ranger Skill
Chant 46 - Chant of Magic Skill ...
- Fri Oct 20, 2006 8:14 am
- Forum: Dungeon Siege Series
- Topic: BW: Surgeon problem
- Replies: 19
- Views: 9006
- Thu Oct 19, 2006 5:52 am
- Forum: Dungeon Siege Series
- Topic: Enchant ??
- Replies: 8
- Views: 1280
normal tems
is there any use for the normal items? the ones that are neither enchantable nor have any magical suffixes or prefixes, they are just plane ordinary items with absolutely nothing special. what good are they? (the most useless would be the normal rings and amus which have no bonuses at ...
is there any use for the normal items? the ones that are neither enchantable nor have any magical suffixes or prefixes, they are just plane ordinary items with absolutely nothing special. what good are they? (the most useless would be the normal rings and amus which have no bonuses at ...
- Wed Oct 18, 2006 8:37 am
- Forum: Dungeon Siege Series
- Topic: About using a 2H Weapon AND a shield
- Replies: 0
- Views: 1173
About using a 2H Weapon AND a shield
Is using a 2H weapon and a shield at the same time, a game bug? Because there's only one way to equip a char like that. First throw the 2h weapon and the shield on the ground, leaving the char's hands empty, select the car to use any magic spell then pick up the shield, then pick up the sword and ...