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by Lobo13
Mon May 19, 2008 11:47 am
Forum: Star Wars: KotOR II
Topic: A rather fantastic Let's Play walkthrough/analysis
Replies: 4
Views: 5521

I have to agree, on the Handmaiden and Kriea, made a lot of sense when looked at that way. Adds a lot of dimension to the game.
by Lobo13
Mon May 12, 2008 8:31 pm
Forum: Star Wars: KotOR II
Topic: A rather fantastic Let's Play walkthrough/analysis
Replies: 4
Views: 5521

Thanks for sharing. It is interesting and very entertaining.
Even ran across a few things I did not know were there.
Cool.
by Lobo13
Tue Mar 18, 2008 1:23 pm
Forum: Star Wars: KotOR II
Topic: KOTOR II Shenannigans (Warning - Spoilers)
Replies: 35
Views: 16851

Thank you for taking the time to find all these glitches.
I still like reading back thru them and trying them in the game.
Thanks again.
by Lobo13
Tue Feb 19, 2008 10:45 pm
Forum: Star Wars: KotOR II
Topic: can't find hk droid processor on onderon
Replies: 2
Views: 2321

Being able to buy the processor is related to a quest.
Did you go into the bar and get a quest to help solve a murder?
Have you checked the area for unusual items?
It has been a while since I played, so search the forums for more accurate information.
If I remember correctly, even as you are ...
by Lobo13
Mon Feb 11, 2008 2:41 pm
Forum: Neverwinter Nights
Topic: New to NWN
Replies: 5
Views: 1083

I also found the Bard with a couple of levels in rogue to be a nice beginning character. Tommy does well as your henchman to begin with, but sooner or later you will want to use Daelan or Linu, or any of the others, and then you won't have the detect traps and open locks that Tommy is so good at.
I ...
by Lobo13
Mon Feb 11, 2008 2:22 pm
Forum: Neverwinter Nights
Topic: HoTU Wastes of Cania and guardian
Replies: 3
Views: 1062

Sometimes you have to walk around the prison to trigger the next wave of demons.
Here is a short question and check list... Highlight to read.

Do you have the sleeping man's ring?
Do you have the sensei's amulet?
Did you locate the cell of the Keeper of Names? Or at least identify the ring of ...
by Lobo13
Sun Feb 10, 2008 1:49 am
Forum: Neverwinter Nights
Topic: HoTU Wastes of Cania and guardian
Replies: 3
Views: 1062

You missed a lot judging from your post.
Do you have the grappling hand ? Use it.
Trying going to the fight and kick some butt. You have to fight the guardian before tossing the catapult .(highlight to read, contains spoilers)
There are a lot of demons to fight before the guardian shows up.
And the ...
by Lobo13
Sun Feb 10, 2008 1:34 am
Forum: Neverwinter Nights
Topic: Looking for help with Morag(spoilers)
Replies: 6
Views: 1307

Sounds like you are doing almost everything you should. Couple of pointers.
First and foremost, death magic can be counter with the Uthgart belt or the upgraded amulet from Grimgnaw. There are a couple of other belts that confer similar protection as well. Belt of guiding light, etc.
Of course that ...
by Lobo13
Tue Feb 05, 2008 8:12 pm
Forum: Star Wars: KotOR II
Topic: Was The Ending Bad For You?
Replies: 87
Views: 15117

I have to agree with a few folks here, the game was great, bit slow on start but interesting from the different viewpoints.
But the ending was disappointing.
It would of made more sense, going by clues in the mid game, for Atris to of been Traya, especially after the cut scene of Nihilus and Sion ...
by Lobo13
Tue Feb 05, 2008 6:20 pm
Forum: Neverwinter Nights 2
Topic: ruin of the past (spoiler?)
Replies: 3
Views: 530

Did you update after you installed MotB?
There are two updates that I know of for that expansion, precisely for those sort of problems.
by Lobo13
Tue Feb 05, 2008 6:16 pm
Forum: Neverwinter Nights 2
Topic: Roleplaying Evil and Assassin Blackguard Combo
Replies: 6
Views: 1832

Claudius is right, as the encounters scale up as you progress.
Some diplomacy helps, too.
Remember that both diplomacy and intimidation are based on charisma. Come to think of it, so is bluff. So you want to have at least a 14 or higher in Charisma.
by Lobo13
Mon Feb 04, 2008 7:12 pm
Forum: Neverwinter Nights 2
Topic: Roleplaying Evil and Assassin Blackguard Combo
Replies: 6
Views: 1832

As far as is it worth it, that is completely up to you.
As to the balance, there are evil characters in the party you can chose from and the rest are mostly neutral, so it should not be a problem for you to play.
The game is written to go either way, though as an evil character, there are fewer ...
by Lobo13
Mon Feb 04, 2008 9:08 am
Forum: Star Wars: KotOR II
Topic: Dark Side or Light Side???
Replies: 59
Views: 10127

I'd say Light side mostly, but the joy of this game is you can do both.
For example, had the extreme lightside points when attended the Jedi council on Dantooine , but found the arrogance and stupidity of the masters I had rescued too much to take. So .....Time to Terminate that relationship.
Game ...
by Lobo13
Mon Feb 04, 2008 8:38 am
Forum: Neverwinter Nights
Topic: Module Building - Need Help
Replies: 2
Views: 689

You have to have a door for him to disappear, but it does not have to go anywhere or be openable by pc. It can serve as a final waypoint.
You will need at least two waypoints for your npc to go to and then set exit at the door. He/She will fade at that point.
Any exit or entrance of characters is ...
by Lobo13
Mon Feb 04, 2008 7:49 am
Forum: Neverwinter Nights
Topic: Wierd system Requirements:
Replies: 7
Views: 890

Don't let the posted game requirements fool you.
A faster machine with more graphics will be a major improvement. As you add mods and haks to your game, it will use more and more resources and make for a better game experience all around. I highly recommend Tony's AI improvement and CEP 2.0
I saw ...
by Lobo13
Sat Feb 02, 2008 4:41 pm
Forum: Star Wars: KotOR II
Topic: Telos Fuel quest?
Replies: 8
Views: 13062

Thank you.

Fixed an issue for me.
by Lobo13
Sat Feb 02, 2008 4:14 pm
Forum: Neverwinter Nights
Topic: Windows 64bit help
Replies: 3
Views: 957

NWN will not run correctly on a 64 bit OS other than Linux.
You will need to run under an emulator or use an older computer.
If you were running a 32 bit system but with a dual processor, you could edit your nwn . ini to run on only one side.
Also, if you have a newer NVidia card, chances are it ...
by Lobo13
Tue Jan 29, 2008 7:12 pm
Forum: Neverwinter Nights 2
Topic: Act 3 - Castle Never (Neverneath)
Replies: 6
Views: 3209

Cool! Glad that helped Macbaffo, and Yes, Loki, it is a puzzle, but the script is supposed to open the door win, lose or draw. Let's just say that you do not have to fight the swords to open the door and get the rod. They only turn hostile on attack or multiple wrong answers.

I have had to do that ...
by Lobo13
Mon Jan 28, 2008 5:28 pm
Forum: Neverwinter Nights 2
Topic: Act 3 - Castle Never (Neverneath)
Replies: 6
Views: 3209

So, which statue did you decide was the missing member?


It is a puzzle and the answer unlocks the door.
You trigger the puzzle, then click on the statue that answers it and vola!

No idea what the script is. If you want you can either use the search in this forum or another nwn2 forum, or use the ...
by Lobo13
Mon Jan 21, 2008 11:59 am
Forum: Neverwinter Nights 2
Topic: Serial of Bugs, help appriciated [Possible Spoilers for Act II-III]
Replies: 7
Views: 1342

I mean no offense of course.
Are you sure that they did not gang up on casivier (sp) because he was being stuffy again?

lol!

As for you trigger point....
Use the gff editor and set the romance Elanee scene switch to 1.
I think.
Anyway, as always, I reserve the right to be wrong.