Search found 9 matches
- Sat May 05, 2012 6:04 pm
- Forum: Dungeon Lords
- Topic: MMXII Speculation !!!
- Replies: 25
- Views: 9691
- Sun Jan 23, 2011 11:32 pm
- Forum: Dungeon Lords
- Topic: Never Seen The Orb and The Oracle Art
- Replies: 2
- Views: 1942
- Sun Jul 12, 2009 9:21 am
- Forum: Dungeon Lords
- Topic: Character Planner Available
- Replies: 5
- Views: 2154
- Sun Jul 12, 2009 7:56 am
- Forum: Dungeon Lords
- Topic: Early Climbing (full of spoilers, if anyone cares)
- Replies: 4
- Views: 1561
- Wed Dec 03, 2008 12:30 am
- Forum: Dungeon Lords
- Topic: lord davemore castle
- Replies: 5
- Views: 767
- Tue Oct 14, 2008 12:17 pm
- Forum: Dungeon Lords
- Topic: Problems with Nauselom
- Replies: 11
- Views: 1049
- Sat Oct 11, 2008 1:54 pm
- Forum: Dungeon Lords
- Topic: Problems with Nauselom
- Replies: 11
- Views: 1049
My experience with Nauselom matches the walk through and swcarter's response. Once hit with the rod he will not regenerate, both in CE and earlier versions. I hit him with the rod and then switch to a better (for my character) weapon.
I have even beaten Nauselom with a pure fighter. No magic and no ...
I have even beaten Nauselom with a pure fighter. No magic and no ...
- Sat Jan 19, 2008 4:04 pm
- Forum: Dungeon Lords
- Topic: No Magic Weaponry?
- Replies: 2
- Views: 800
- Sat Jan 19, 2008 3:32 pm
- Forum: Dungeon Lords
- Topic: No Magic Weaponry?
- Replies: 2
- Views: 800
No Magic Weaponry?
I am starting through again and am planning on a pure fighter in CE. I have played through 4 or 5 times, always with strong magic. That is now too easy. The pure fighter should give me a different game.
I was looking at Rogue - Fighter - Valkyrie - Marauder - Deathlord but noticed that I will not ...
I was looking at Rogue - Fighter - Valkyrie - Marauder - Deathlord but noticed that I will not ...