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by Demiath
Sun Apr 10, 2011 7:17 am
Forum: General RPG Discussion
Topic: Age of Fear: The Undead King (Turn-Based Strategy Game)
Replies: 0
Views: 1275

Age of Fear: The Undead King (Turn-Based Strategy Game)

YouTube - Age of Fear: The Undead King Trailer
YouTube - Age of Fear: The Undead King (Gameplay #2)

So this is not quite a roleplaying game per se, but I think fans of tactically oriented retro RPGs (such as GameBanshee's Game of the Year 2009, Knights of the Chalice ) might be interested to ...
by Demiath
Mon Dec 13, 2010 12:37 pm
Forum: The Elder Scrolls V: Skyrim
Topic: Elder Scrolls V!!!
Replies: 36
Views: 9395

If you look at the mechanics, then yes, Morrowind and Oblivion were basically the same game.

Thanks for proving my point; core gameplay mechanics is all that matters to me, and whenever there's a substantial similarity in that respect there's bound to be more to the comparison than the Zeppelin ...
by Demiath
Sun Dec 12, 2010 3:50 am
Forum: The Elder Scrolls V: Skyrim
Topic: Elder Scrolls V!!!
Replies: 36
Views: 9395

Excited? No. Hopeful? Yes, as always.

I've not truly enjoyed a Bethesda game since Daggerfall way back in 1996-1997 - and even that was of course a train wreck in many ways - but every time they announce a new game I can't help but hope that it'll be a genuinely great one this time around ...
by Demiath
Sat Dec 06, 2008 12:36 pm
Forum: Wizardry Series
Topic: Wizardry 6, 7, and 8
Replies: 26
Views: 16811

I loved Wizardry 8 but I think Wizardry 7 is still the best in the trilogy. That said, I completely agree with you on the puzzles. More specifically, there are just not enough few clues and the clues that do exist are hopelessly obscure, so you're more likely to be successful by resorting to ...
by Demiath
Fri Dec 05, 2008 3:55 am
Forum: Wizardry Series
Topic: Wizardry 6, 7, and 8
Replies: 26
Views: 16811

Good work with Wizardry 6, Gilliatt! Making it through the game without the benefits of class switching sure sounds like an impressive achievement to me. It was also nice to hear that I wasn't the only one who really hated those trapped chests... ;)

And no, apart from missing out on the extra ...
by Demiath
Mon Oct 06, 2008 5:11 am
Forum: Wizardry Series
Topic: Wizardry 6, 7, and 8
Replies: 26
Views: 16811

Well, W6 can easily become a 200 hours game if you want it do. It doesn't end after you've finished the story quests, as you are merely transported back to an area outside the last dungeon and can continue to do as much level grinding and equipment upgrading as you want. As I understand it ...
by Demiath
Thu Oct 02, 2008 5:48 am
Forum: Wizardry Series
Topic: Wizardry 6, 7, and 8
Replies: 26
Views: 16811

Well, I just wanted to add that I finished Wizardry 6 yesterday (took me about 30 hours all in all), and I must say I really enjoyed it. There were definitely gameplay mechanics that I never quite understood (for example, no matter what I did I just couldn't raise any weapon skills for my Mage and ...
by Demiath
Sat Sep 20, 2008 8:33 am
Forum: Wizardry Series
Topic: Wizardry 6, 7, and 8
Replies: 26
Views: 16811

Well, I actually did settle for lower than 18 for two of my characters (like you, I also tried several hours and don't remember having seen a higher figure than 18). Although 18 is obviously very good, 16-17 is supposed to be at least acceptable...

So far I've only played for two hour or so, I've ...
by Demiath
Fri Sep 19, 2008 8:07 am
Forum: Wizardry Series
Topic: Wizardry 6, 7, and 8
Replies: 26
Views: 16811

I'm no expert on W6 but I've just created a party and started playing it myself (needless to say, getting all those apparently required +18 bonuses took some time).

About your second question, I am myself planning on playing the original DOS version of W7, primarily because then I can use DosBOX ...