Search found 73 matches
- Thu Jun 20, 2002 2:56 pm
- Forum: The Elder Scrolls III: Morrowind
- Topic: The patch is out
- Replies: 3
- Views: 968
- Thu Jun 13, 2002 5:19 am
- Forum: The Elder Scrolls III: Morrowind
- Topic: Been away...When's the patch due?
- Replies: 9
- Views: 498
- Thu Jun 13, 2002 3:46 am
- Forum: The Elder Scrolls III: Morrowind
- Topic: Ajira´s Stolen Reports
- Replies: 9
- Views: 993
- Thu Jun 13, 2002 2:55 am
- Forum: The Elder Scrolls III: Morrowind
- Topic: is it possible to UNenchant items?
- Replies: 2
- Views: 3621
- Thu Jun 13, 2002 2:48 am
- Forum: The Elder Scrolls III: Morrowind
- Topic: Performance Issues
- Replies: 15
- Views: 1774
ATI Rage pro 128..I remember we had those gfx cards in the school computers in 1999. Could JUST run Tomb Raider 3 without jerking..Battlezone 2 was a problem. It just doesn't cut it anymore I think, you'd be way better off investing a few dollar bills/pounds/pieces-of-eight/whatever in a gf3 ti200 ...
- Thu Jun 13, 2002 1:52 am
- Forum: The Elder Scrolls III: Morrowind
- Topic: Yielding ?!
- Replies: 4
- Views: 449
Don't think they've implemented such strong "human behaviour" enemy AI in this game. The only reason they run away when beaten around a bit is to make it tougher for you to follow and kill them. Maybe they quaff a potion or two also. I know you wanna be a virtuous character, but I doubt there is any ...
- Thu Jun 13, 2002 1:24 am
- Forum: The Elder Scrolls III: Morrowind
- Topic: Ajira´s Stolen Reports
- Replies: 9
- Views: 993
They may appear differnt places for each game, so I won't say exactly where I found them, but 2 of the other mages in the guild knows the exact locations (why they didn't tell Ajira is anyone's guess though), just talk to a couple of people in the guild, ask about "stolen reports". You only get the ...
- Tue Jun 11, 2002 11:38 pm
- Forum: The Elder Scrolls III: Morrowind
- Topic: Morrowind BETA patch signup
- Replies: 9
- Views: 866
- Sat Jun 08, 2002 5:25 pm
- Forum: The Elder Scrolls III: Morrowind
- Topic: Mod review: Extra Classes Enabled
- Replies: 3
- Views: 676
- Sat Jun 08, 2002 2:50 pm
- Forum: The Elder Scrolls III: Morrowind
- Topic: Mod review: Extra Classes Enabled
- Replies: 3
- Views: 676
could be fun for about 10 minutes..to walk around with a library of books in your pocket and READ the monsters to death!!
For the real tough ones like Golden Saint (never saw one yet),
you could read some chapters from "Sonatas of Vvardenfell part 2" and it'll knock them out cold from sheer boredom ...
For the real tough ones like Golden Saint (never saw one yet),
you could read some chapters from "Sonatas of Vvardenfell part 2" and it'll knock them out cold from sheer boredom ...
- Sat Jun 08, 2002 2:24 pm
- Forum: The Elder Scrolls III: Morrowind
- Topic: interventions
- Replies: 5
- Views: 594
Another great mod I believe I found on that site was a Real Signpost names mod. Replaces the impossible-to-read townname textures on every sign with REAL names in a readable font, with great results. It's a clear black nice-and-gothic-curly font on a brown wood-like background. No more hovering your ...
- Sat Jun 08, 2002 12:57 pm
- Forum: The Elder Scrolls III: Morrowind
- Topic: interventions
- Replies: 5
- Views: 594
On the Mods pages on http://www.rpgplanet.com/morrowind is a rich merchant mod that puts a merchant with a chest next to him outside every imperial temple and shrine. Just within reach of the spawn point when you use the intervention (teleport) spells. So you can basically totally overload yourself ...
- Sat Jun 08, 2002 12:46 pm
- Forum: The Elder Scrolls III: Morrowind
- Topic: Marksmanship
- Replies: 10
- Views: 722
It seems that if you don't levitate up to 2000 feet above the enemy, he will stand stock still straight below you and just look up at you while you pelter him with spells, arrows or whatever..
DEATH FROM ABOVE!!!!!!!!! Very few of my enemies started running around.. but i'm only lvl7 still so that ...
DEATH FROM ABOVE!!!!!!!!! Very few of my enemies started running around.. but i'm only lvl7 still so that ...
- Thu Jun 06, 2002 3:09 pm
- Forum: The Elder Scrolls III: Morrowind
- Topic: Morrowind chrashes?
- Replies: 18
- Views: 2178
No, why should it? The pirate copies are pure clones of the original cd's. With the safety protection removed, which should alter nothing in the way the game will run (they only reverse engineer the code and remove a few lines). Do you think pirate copies would be so popular if they never worked? I ...
- Thu Jun 06, 2002 3:04 pm
- Forum: The Elder Scrolls III: Morrowind
- Topic: What I miss in Morrowind
- Replies: 28
- Views: 2118
Get the breton-faces mod then..there are loads of new faces for Breton women there at least. And they borrowed hairstyles from the Imperial class. Some of those new faces are really cute. I bet you can find more mods that adds more faces to the chars..cos mostly the default ones suck. The dark elf ...
- Thu Jun 06, 2002 6:53 am
- Forum: The Elder Scrolls III: Morrowind
- Topic: Morrowind chrashes?
- Replies: 18
- Views: 2178
- Wed Jun 05, 2002 4:29 pm
- Forum: The Elder Scrolls III: Morrowind
- Topic: Morrowind chrashes?
- Replies: 18
- Views: 2178
- Mon Jun 03, 2002 5:53 am
- Forum: The Elder Scrolls III: Morrowind
- Topic: Looking for editor tutorials
- Replies: 2
- Views: 483
Oh, and there is a huge forum and fan community over at gamespy's http://www.rpgplanet.com/morrowind too. WIth lots of links that aren't featured elsewhere for mods and tutorials.
There's some editor tutorials there too. And good FAQS.
There's some editor tutorials there too. And good FAQS.
- Mon Jun 03, 2002 5:41 am
- Forum: The Elder Scrolls III: Morrowind
- Topic: Redoran House quest question (SPOILER)
- Replies: 5
- Views: 661
- Sun Jun 02, 2002 6:13 pm
- Forum: The Elder Scrolls III: Morrowind
- Topic: Redoran House quest question (SPOILER)
- Replies: 5
- Views: 661