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Search found 13 matches

by Ahmiran
Mon Oct 15, 2012 2:52 am
Forum: Star Wars: KotOR
Topic: Party AI?
Replies: 3
Views: 3840

I don't recall seeing AI scripts for kotor 1. I think you can put all your party members onto jedi support. That should make them use their abilities to an extent, even non jedi party members.
by Ahmiran
Thu Jun 28, 2012 1:46 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Noob question - interface mechanics of dual weild attack
Replies: 7
Views: 830

All you have to do is place one 1 handed weapon in one of your quick weapon slots and another in the shield slot. You should see your characters paper doll using both weapons. You can't have a 2 handed weapon in a quick weapon slot at all.
by Ahmiran
Tue Apr 10, 2012 9:43 am
Forum: Diablo Series
Topic: Can't defeat Minions of Destruction!
Replies: 4
Views: 5231

If you have a barb merc or a rogue see if you can give them Prevent monster heal. PMH is very useful in nightmare and essential for a physical character in hell. Best way to find it is gamble. 2 handed swords and claws are relatively cheap to gamble and at this stage of the game gold shouldn't be an ...
by Ahmiran
Tue Apr 10, 2012 8:12 am
Forum: Diablo Series
Topic: Can't defeat Minions of Destruction!
Replies: 4
Views: 5231

Get a weapon that has the prevent monster heal ability. That will stop their regeneration and you only need to hit them once for it to take effect. It should keep effecting them if you town portal out and/or die.
by Ahmiran
Sun Apr 08, 2012 12:31 pm
Forum: Neverwinter Nights 2
Topic: SPOILER Qara & Sand
Replies: 2
Views: 1472

No.
One of them will always turn depending on your influence. Whoever has higher influence will remain loyal.
by Ahmiran
Tue Mar 06, 2012 6:18 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: GoG Version problems
Replies: 5
Views: 1298

That's strange. I've got the GOG version of BG and BG2 and I haven't had any issues modding the game. I'm running some 20+ WeiDU mods.
One question, why are you patching the game the GOG version should have the latest patch already?
by Ahmiran
Tue Dec 13, 2011 2:00 am
Forum: Dungeons & Dragons
Topic: New to D&D and DMing... need major help!!!
Replies: 3
Views: 10041

Welcome

Looks like you have everything you need to to started. You might want to look at this link

Original Adventures

It contains pre-built adventures for a variety of levels, start with one of the first level ones. Generate some characters for your players or spend a session with them and let ...
by Ahmiran
Fri Oct 21, 2011 12:41 am
Forum: Dungeons & Dragons
Topic: Playing a Centaur Character
Replies: 6
Views: 1738

No problem

Have a look at the monstrous humanoid type under the glossary (very useful is ever playing or improving a monster) page 311. For the centaur he is proficient with all simply weapons, long swords and long bows. He is not proficient with armor or shields. You will have to take feats if you ...
by Ahmiran
Wed Oct 19, 2011 2:45 am
Forum: Dungeons & Dragons
Topic: Playing a Centaur Character
Replies: 6
Views: 1738

Hi

The centaur starts with 4 levels as a monstrous humanoid. Which gives him 2 feats and 7x(2+int) skills +4AB, etc. you can level his up as a fighter or whatever you want afterwards. The monster levels don't apply in multiclass xp penalties.

You should treat the monster levels as class levels for ...
by Ahmiran
Fri Feb 25, 2011 5:57 am
Forum: Dungeons & Dragons
Topic: Otyugh Advancement pg. 292 in 3.5 M.M.
Replies: 1
Views: 1325

1:From the con modifier * Hd + Toughness feat (6*1)+3=9 and (15*3)+3=48

4:I got to agree with you here. Don't know where they got +4 from. A.C. 10 + natural armor +11 -2 size -1 Dex=18

5:Creatures use the same attack bonus table players use, so a 15th level cleric and a 15HD aberration both use ...
by Ahmiran
Fri Feb 25, 2011 3:11 am
Forum: Dungeons & Dragons
Topic: 3.5 Monster feats, mystery prestige class
Replies: 3
Views: 1973

Creature gain skill points and feats according to their HD, as long as it isn't a mindless creature.

No idea on the prestige class. I've never encountered a class that doesn't have an attack bonus.
by Ahmiran
Fri Feb 04, 2011 11:09 am
Forum: Dungeons & Dragons
Topic: 3.5 Monster Advancement
Replies: 4
Views: 2653

3) Table 4-2 on 291. If you were to take a medium creature and turn him to a huge creature it would gain +16 str, -4 dex, +8 con. Small to huge would be +20 str, -6 dex, +10 Con. All I did was invert those bonuses. As for the mental abilities you should use whatever you think is appropriate maybe ...
by Ahmiran
Wed Feb 02, 2011 9:53 am
Forum: Dungeons & Dragons
Topic: 3.5 Monster Advancement
Replies: 4
Views: 2653

1) Correct, but by increasing the HD of the creature it also gains addition feats and ability scores, which could change the DC.

2)Again correct

3)As far as I can see the Strength, dex, con should be for medium 10/16/12 and 6/18/10 for small. Wisdom, intelligence and charisma remain the same.

4 ...