Hello, Atton Rand. Welcome to the forums.
Atton Rand wrote:
But ultimately, there should be possibly 20 or 30 or more different characters who you could potentially have in your party, but you have to choose who you want to let join you. Obviously, there will have to be a few characters who HAVE to be in your party, but then I think we should be able to choose who can join.
Whether it be a Twi'lek prisoner who you save from the Sith, a farmer from Dantooine you meet, a damaged old Droid you buy in a shop who you can repair and fix to be your perfect little companion, or a Dark Lord who offers to join your quest in evil, we should have more control of who joins our party.
Thats what I think anyway! Tell me what you think. Cheers!
Wouldn't having 20-30 or more people in a party be overkill?
The KOTOR series is a team-based RPG, I agree, but having 30+ people in a party would make it look like a strategy game. Not to mention that even with a limit of how many people you can allow into a team, it will still look odd to have 30+ people in the game, even from a replayability perspective.
To me, I'd much prefer if they ditch the multiple character feature most common in any team-based RPG out there because the fact is, it is very hard to concentrate on all of the characters in your party since the ones who are always in your team are bound to get more attention than the others, in my honest opinion.
I tend to prefer a team-based game with a set number of characters in your team like 4 people (including you) in the team and they will travel with you from start to finish because, at least you are free from the hassel of taking care of multiple characters that you rarely use or don't use at all. If another person want to join the team, sure, but it will be for that certain mission (or a few other missions). After accomplishing that mission, then he will give you a reward and leave.