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Circle of Mages Sidequests?

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OnlyClock
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Circle of Mages Sidequests?

Post by OnlyClock »

Spoilers? I can't imagine anyone hasn't done this, yet...

Yes, I'm a little late playing this game. This is my first character to get this far. I just finished up the circle of mages main quest. But I've still got to finish these three sidequests:

Summoning Science
Four Mages, One Book
Watchguard blah blah blah

If I understand correctly, the summoning one can't be completed until I leave and come back. As for the Four Mages one, I just wait until I run across this J-name guy ( Josh? John? Jacob? J-based Generic Fantasy Name? .)

But the Watchguard one...

I broke down and looked at the GameBanshee walkthrough. After several failed attempts to remember, I printed out the walkthrough of the sidequest and the map. I found all the notes fairly quickly. The quest updated. But now when the click on the statues in the correct order, nothing happens. The quest doesn't update. When I go all the way down to the appreintice's rooms and click on the basement door, nothing happens.

The order I do the statues in is: cup, sword up, sword down, shield.

Am I doing anything wrong or does the game hate me?
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GawainBS
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Post by GawainBS »

IIRC, this quest finishes in the central room of the floor with those statues.
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Crenshinibon
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Post by Crenshinibon »

That's the correct order. If any of the statues hurt you, then you've made a mistake.

Have you found all four codex entries relating to the quest?

Also, you can complete Summoning Sciences without leaving the tower.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
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OnlyClock
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Post by OnlyClock »

GawainBS wrote:IIRC, this quest finishes in the central room of the floor with those statues.
Yeah... I already told you I went to the Shield statue, so I already knew that. But, uh, thanks for the "help," anyway.
Crenshinibon wrote:That's the correct order. If any of the statues hurt you, then you've made a mistake.

Have you found all four codex entries relating to the quest?

Also, you can complete Summoning Sciences without leaving the tower.
I've gotten all four codex entries, I've found all six notes ( like I said ,) and I do it in that order, and the statues still shock me.

As per the Summoning side quest, how? The quest entry says the library is too disorganized to do anything about it. Furthermore, I've found all the clickable things and done them... but then it never lets me click on the summoning flames.

This is extremely frustrating, as my annoying sense of order won't let me continued until I finish up these stupid, fun-zapping sidequests.
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Crenshinibon
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Post by Crenshinibon »

Strange. I was always able to complete Summoning Sciences before finish the Circle Tower.

When you finish activating the statues, does your journal update itself?
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
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OnlyClock
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Post by OnlyClock »

Crenshinibon wrote:Strange. I was always able to complete Summoning Sciences before finish the Circle Tower.

When you finish activating the statues, does your journal update itself?
OnlyClock wrote:But now when the click on the statues in the correct order, nothing happens. The quest doesn't update.
Asked and answered.
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Crenshinibon
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Post by Crenshinibon »

Try to do this quest after leaving the area and coming back.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
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Scottg
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Post by Scottg »

OnlyClock wrote:
But the Watchguard one...

I broke down and looked at the GameBanshee walkthrough. After several failed attempts to remember, I printed out the walkthrough of the sidequest and the map. I found all the notes fairly quickly. The quest updated. But now when the click on the statues in the correct order, nothing happens. The quest doesn't update. When I go all the way down to the appreintice's rooms and click on the basement door, nothing happens.

The order I do the statues in is: cup, sword up, sword down, shield.

Am I doing anything wrong or does the game hate me?
Are *sure* that you have:

1. the fully updated journal/codex entries for that quest.
2. touched the *correct* statues (particularly with respect to their respective rooms).

If so, its probably a bug..

Anyway, here is another perspective on that quest and obviously it's a SPOILER:

Watchguard of the Reaching - The Dragon Age Wiki - Dragon Age, characters, creatures, and more
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Post by swcarter »

All of the Circle Tower quests are covered in [url="http://www.gamebanshee.com/dragonageorigins/walkthrough/circletower.php"]our walkthrough[/url].

SWC
Sir Edmund: "Should you obey the lord who asks you to put a village of innocents to the torch? Is that chivalrous? Is it noble?"
Me: "It's a great way to get promoted, I know that much."
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Scottg
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Post by Scottg »

OnlyClock wrote:
I broke down and looked at the GameBanshee walkthrough.
Umm.. ;)
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Post by swcarter »

Oops, you link somebody else's walkthrough, and I have to links ours. It's Pavlovian.

Anyway, the quests seem to be working differently for the OnlyClock than they did for me. Soo... OnlyClock, which version of the game are you playing? And have you patched it? If you're getting these issues with the updated North American PC release, then I'm stumped.

SWC
Sir Edmund: "Should you obey the lord who asks you to put a village of innocents to the torch? Is that chivalrous? Is it noble?"
Me: "It's a great way to get promoted, I know that much."
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Post by OnlyClock »

I got my collector's edition pre-order in Grand Rapids, Michigan, so I assume it's the North American version. Unless, of course, some Canadian secret agent switched it out as part of the Canadian government's attempt to drive me mad.

I've updated the game as much as I can, in both patches and downloable content.

In other news, I guess I don't need anymore help. I deleted the mage and started another character. I don't intend on doing the Circle sidequests this time around. "Thanks" for the "help," I guess. If it weren't for the fun-killing sidequests, this game might actually be enjoyable. As it is, it's merely something to do to kill time in these periods of constant rage and insanity between sleep I laughably call "being awake."
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Scottg
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Post by Scottg »

OnlyClock wrote:"Thanks" for the "help," I guess.
Sometimes it doesn't work out, but try and be thankful that some at least attempted to help. ;)

BTW, many of these side-quests really don't have much to do with the game (or have any real consequence to major events). Even the perennial "need" to accumulate XP's is something of a waste here, most quests (like these) don't provide that much XP. :o

Said differently, IF you run into this problem again - SKIP THE QUEST! ;) (..and don't stress on it, you haven't missed much at all and it isn't worth the emotional expenditure of either Rage or Insanity.. :D )
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Post by GoldDragon »

Four mages, 5 pages. Bah. Leave it. All that really happens is it spawns another random encounter for some fighting.

Same for Summoning Sciences. The Second ritual spawns a Random encounter/Chantry board Quest. The fourth a codex entry for a sucessful pick-pocket. Again, you don't miss anything.

Watchguard of the Reaches, well.... THAT might be good to try again on.

Spoilers:
Spoiler
Watchguard gives a 2h-sword that is most excellent against dragons.
-- GD
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Post by Horus »

GoldDragon wrote:Four mages, 5 pages. Bah. Leave it. All that really happens is it spawns another random encounter for some fighting.

Same for Summoning Sciences. The Second ritual spawns a Random encounter/Chantry board Quest. The fourth a codex entry for a sucessful pick-pocket. Again, you don't miss anything.

Watchguard of the Reaches, well.... THAT might be good to try again on.

Spoilers:
Spoiler
Watchguard gives a 2h-sword that is most excellent against dragons.
Lol, summoning sciences gives you the best mage boots in the game and watchguard of the reaching the best anti-dragon sword. They're also not hard to complete at all if you check your quest related codex or some online walkthrough.
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Post by GoldDragon »

I was un-impressed by the "Best Mage boots in the game".

And I put what you said in spoilers, since it IS a spoiler. And for the Codex, It is from Arl Foreshadow. The Summoning Sciences quest only needs to 3rd set completed to complete, anyways.
-- GD
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Post by Horus »

GoldDragon wrote:I was un-impressed by the "Best Mage boots in the game".

And I put what you said in spoilers, since it IS a spoiler. And for the Codex, It is from Arl Foreshadow. The Summoning Sciences quest only needs to 3rd set completed to complete, anyways.
Have you seen better boots for a non-Arcane warrior mage? Cause I haven't..
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Post by GoldDragon »

I preffer the Lion's Paw, personally.


Want a better Answer? Then define: Better. When I usually do an Arcane Warrior, I tend to go all out and use Tier 7 Chainmail.

And I should also state that I tend to play ALL mages as an Arcane Warrior, so....
-- GD
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