Actually the Sacred Monk will be *worse* than a pure FS until you reach significantly higher levels.ushsta wrote:One thing I don't understand about the posted builds is the insistance on using great cleave whose usefullness beyond the early game is suspect. I can foresee a situation where a bunch of mobs were softened up by a couple of firebrands in which case you may get more out of it than simple cleave, but it would be very inconsistent at best. Aren't there better feats?
Also, the point of playing a priest-type/monk is for the sake of playing an interesting fantasy archetype as well as getting a better meleer than an FS has been (only lvl 8 but still).
I could probably go through a long analysis on Great Cleave and it's usefulness, but it still might not be convincing (..i.e. it would still be suspect). If you are that interested in it then you need to try some testing out for yourself. For that I'd recommend:
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You can build to any level and fairly quickly test out just about any character in similar "monster" attack scenarios (..it has a battle spawn area).
HOWEVER, please note that Cleaves are designed for heavy damage hitters in a single attack, NOT a single round. Particularly leveraging *substantial* criticals and the difference in character level vs. opponent level.