Please note that new user registrations disabled at this time.

Finally beat "You Only Die Once a Night"

This forum is to be used for all discussions pertaining to Troika Games' Vampire: The Masquerade - Bloodlines.
Post Reply
User avatar
AGustofWind
Posts: 37
Joined: Sun Jul 05, 2009 8:31 pm
Contact:

Finally beat "You Only Die Once a Night"

Post by AGustofWind »

I just now beat the "You Only Die Once a Night" quest in Bloodlines, after how many years playing the game on and off? Well, since it was released basically. I actually planned ahead, getting my melee up to eleven, getting the best melee weapon that was available in the game, using the tactic of only attacking the zombies that directly threatened the gates, etc. It feels oddly good, mainly because I never thought I could best that atrociously designed quest.

Yes, finally! Anyway, anyone else felt this quest was insurmountable? I still can't wrap my head around the fact that I beat it.
User avatar
Wesp5
Posts: 985
Joined: Wed Aug 16, 2006 2:15 am
Contact:

Post by Wesp5 »

AGustofWind wrote: Yes, finally! Anyway, anyone else felt this quest was insurmountable?
Lots of people do! That quest was clearly too hard for the time you usually get it. I think I went back much later to finish it in my playthrough because otherwise I just couldn't. Expect the plus version of the next Unofficial Patch to adjust the difficulty a bit :) .
User avatar
AGustofWind
Posts: 37
Joined: Sun Jul 05, 2009 8:31 pm
Contact:

Post by AGustofWind »

Wesp5 wrote:Lots of people do! That quest was clearly too hard for the time you usually get it. I think I went back much later to finish it in my playthrough because otherwise I just couldn't. Expect the plus version of the next Unofficial Patch to adjust the difficulty a bit :) .
I suppose it makes sense many found it difficult, and yeah I backtracked to do the quest after I had bumped up my melee skill (so I could more easily wade through the horde). You say the next patch will adjust the difficulty, does this mean reducing the time needed to complete the quest/zombies spawning less frequently by the gates?

Looking forward to that new library level, as well :) .
User avatar
Wesp5
Posts: 985
Joined: Wed Aug 16, 2006 2:15 am
Contact:

Post by Wesp5 »

AGustofWind wrote:You say the next patch will adjust the difficulty, does this mean reducing the time needed to complete the quest/zombies spawning less frequently by the gates?
I just have made the gates a bit stronger, everything else is the same :) !
User avatar
Tricky
Posts: 3562
Joined: Fri Oct 28, 2005 10:21 pm
Location: Norway
Contact:

Post by Tricky »

Wesp5, I used to take the sniper role if I wanted to finish this quest. I'd take a good scoped rifle, lie down on top of one of the grave stones to get an angle that would pretty much cover both gates. Does that approach still work?
[INDENT]'..tolerance when fog rolls in clouds unfold your selfless wings feathers that float from arabesque pillows I sold to be consumed by the snow white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch would know no shame and be outstripped only by the sun that burns with the glory and honor of your..'[/INDENT]
User avatar
Wesp5
Posts: 985
Joined: Wed Aug 16, 2006 2:15 am
Contact:

Post by Wesp5 »

Tricky wrote:Does that approach still work?
Any normal approach should still work! I didn't change anything about the zombie behaviour, only the hits the gates take until they break have been increased.
User avatar
Tricky
Posts: 3562
Joined: Fri Oct 28, 2005 10:21 pm
Location: Norway
Contact:

Post by Tricky »

Great. I wanted to ask you because I remember having so much difficulty with that part of the game.. more so than any other place. Until I found that one approach that worked for me. :)
[INDENT]'..tolerance when fog rolls in clouds unfold your selfless wings feathers that float from arabesque pillows I sold to be consumed by the snow white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch would know no shame and be outstripped only by the sun that burns with the glory and honor of your..'[/INDENT]
User avatar
Curry
Posts: 714
Joined: Mon Aug 04, 2003 3:04 pm
Location: Cold North
Contact:

Post by Curry »

I always thought this was an easy quest :eek:
The problem is that the people with the most ridiculous ideas are always the people who are most certain of them.
User avatar
Shizz
Posts: 122
Joined: Sat May 27, 2006 7:40 am
Contact:

Post by Shizz »

Can't confirm it from the files, but in the official versions and at least some earlier versions of Wesp's patch the quest seems to be broken, if you do it right away when you've entered the graveyard for the first time. Broken as in the gates won't break ;) So, yeah, thought it was easy, too, on my first few playthroughs... until I decided to put it off for a while...
"While sanity provides a comfortable perspective of the universe, only through its absence one will be given a glimpse at what might lie beyond.
The question remains, though - Does insight remove sanity, or will insight be given to the mad?"
Post Reply