Roleplaying In Atkathla
- KidD01
- Posts: 5699
- Joined: Thu Oct 19, 2000 10:00 pm
- Location: In the bunker underneath your house
- Contact:
Hi ! Folks !
Nice to see the story keep flowing ! I've been quite tied up for these days and i ask weasel to fill in for me. I have give him some of the stats of my char, but don't complain first just see it as the story flows and you will know more
the whole stats perhaps will be on Weasel by next 2 - 3 days.
Cheers !
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They can only kill me with golden bullet !
"The Deed is Done" -- Hanzo Hattori
Nice to see the story keep flowing ! I've been quite tied up for these days and i ask weasel to fill in for me. I have give him some of the stats of my char, but don't complain first just see it as the story flows and you will know more
the whole stats perhaps will be on Weasel by next 2 - 3 days.
Cheers !
------------------
They can only kill me with golden bullet !
"The Deed is Done" -- Hanzo Hattori
I'm not dead yet
Aegis sat quietly in the chair next to Magu in the CC. He had been trying to come to grips with what had been said to him back in the tower. All he had ever known, all he had been taught was too cover up his true potentiol! He had grown up with the strength and prowess of a warrior, thanks to the tutilige of the Paladins, but know learned that he may posses the power of some of the great Mages in Faerun! This was becomeing too much to handle. Too much for him to mask behind a stern visade.
Aegis: (Stands up, and yells about the table) What the hell I am going to do!
He looks about the table, each other member has a shocked looked on their, except Magus. Magus had look, as if he were expecting him to do this. Aegis felt his chest heaving as his mind raced.
Aegis: Magus! What am I going to do! (Calming down a bit) I don't know how to make this choice! I have lived with one thing for so long, how can become another?!
Aegis stares needily into Magus face, as if expecting the mage to have an answer...
@Magus: Do you suppose if I choose to embrace my magical side, I would still have some fighter abilites? Mostly, the strength, constitution, ability to wield any thing fighteresque (penelties of course). How do you suppose it'll work?
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When is a Raven like a Writing desk?
Aegis: (Stands up, and yells about the table) What the hell I am going to do!
He looks about the table, each other member has a shocked looked on their, except Magus. Magus had look, as if he were expecting him to do this. Aegis felt his chest heaving as his mind raced.
Aegis: Magus! What am I going to do! (Calming down a bit) I don't know how to make this choice! I have lived with one thing for so long, how can become another?!
Aegis stares needily into Magus face, as if expecting the mage to have an answer...
@Magus: Do you suppose if I choose to embrace my magical side, I would still have some fighter abilites? Mostly, the strength, constitution, ability to wield any thing fighteresque (penelties of course). How do you suppose it'll work?
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When is a Raven like a Writing desk?
Originally posted by KidD01:
(Side notes)
This is going to be two parts.. KidD01 has two profiles.
(Before the story)
Fallen Paladin...level 30 (The level has to do with his past)
(During the story)
Cavalier. LG. Level 18
Str. 18/00 Dex. 17 Int. 16 Wis. 15 Con. 18 Char. 18
(NOTE) KidD01 is going to be on the side of good. Magus try to add him in where you can.
I will add his equipment later.. to this same post.
(Side notes)
This is going to be two parts.. KidD01 has two profiles.
(Before the story)
Fallen Paladin...level 30 (The level has to do with his past)
(During the story)
Cavalier. LG. Level 18
Str. 18/00 Dex. 17 Int. 16 Wis. 15 Con. 18 Char. 18
(NOTE) KidD01 is going to be on the side of good. Magus try to add him in where you can.
I will add his equipment later.. to this same post.
"Vile and evil, yes. But, That's Weasel" From BS's book, MD 20/20: Fine Wines of Rocky Flop.
Aegis: "What the hell am I going to do?"
Rail turns to Fallout and whispers, "See, that's what happens when you hang around with mages too long."
Fallout frowns. "Poor sap."
The assassin stands up and walks over to the bar just a few steps away. He whispers something to the man standing on the same end of the bar, who jerks his head up as if startled, glances back at the table behind him, grabs his drink and briskly walks out the front door. Rail orders a drink, and casually starts a conversation with the barkeep.
@Magus- don't worry. I'm within earshot and am paying attention. Just making sure no one is about to overhear our conversation. And, making sure I'm not associated with you all. Got a reputation to keep, you understand.
Rail turns to Fallout and whispers, "See, that's what happens when you hang around with mages too long."
Fallout frowns. "Poor sap."
The assassin stands up and walks over to the bar just a few steps away. He whispers something to the man standing on the same end of the bar, who jerks his head up as if startled, glances back at the table behind him, grabs his drink and briskly walks out the front door. Rail orders a drink, and casually starts a conversation with the barkeep.
@Magus- don't worry. I'm within earshot and am paying attention. Just making sure no one is about to overhear our conversation. And, making sure I'm not associated with you all. Got a reputation to keep, you understand.
Matti Il-Amin, Paladin, comedian, and expert adventurer. Proudly bearing the colors of the [url="http://www.svelmoe.dk/blade/index.htm"]Blades of the Banshee[/url]
Waverly arrives in Trademeet and, as always, snickers at the statue of himself in the cities central fountain. "Hero of Trademeet!, ah well, at least that is what the harlots were calling me." He turns the stolen horse into a squirrel out of sight of the city gates and walks quickly into town. He heads straight for market, where he catches sight of the retired adventurer-mage he was looking for; he is readying scrolls for sale. Waverly grabs the man by the neck and throws him into a doorway and begins to interrogate him.
Waverly: "Quickly, I only have a few moments and am going to need half that time to dispose of your corpse: what is the origin of this page?" <Waverly thrusts the page at him, but does not relax his grip>
Merchant-mage: "The runes, the are beyond me… but the symbols… perhaps" <the merchant-mage looks at Waverly expectantly>
Waverly: "Yes, I will save time by not destroying you… but quickly, tell me what you know."
TBC…
BTW Waverly can see in the dark, does the foolish thief continue to press him?
[This message has been edited by Waverly (edited 01-28-2001).]
Waverly: "Quickly, I only have a few moments and am going to need half that time to dispose of your corpse: what is the origin of this page?" <Waverly thrusts the page at him, but does not relax his grip>
Merchant-mage: "The runes, the are beyond me… but the symbols… perhaps" <the merchant-mage looks at Waverly expectantly>
Waverly: "Yes, I will save time by not destroying you… but quickly, tell me what you know."
TBC…
BTW Waverly can see in the dark, does the foolish thief continue to press him?
[This message has been edited by Waverly (edited 01-28-2001).]
Then darkness took me, and I strayed out of thought and time
@Waverly: Just the friendly Thieves Guild showing some activity. Neither thief is important (you can kill them if circumstances permit), but the one following you is high level. If you do spot her, it won't be easy. Like any good thief, she has ways of sidestepping infravision.
The thief dismounts from his horse a safe distance from the town, and expertly slashes the horse's neck. It falls to the ground and writhes, but quickly ceases to move. The thief slips unnoticed into the town. She sees some scrolls strewn about a merchant's stall, and looking about, sees two dark figures talking softly in a doorway. She silently makes her way to the edge of the door, and takes cover in a niche against the building behind a pile of barrels. She listens intently to the conversation...
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...Magus
Level 18 young Half-Elf Conjurer, Neutral Good, resident of The Rift, bitter foe of Ubik
[This message has been edited by Magus (edited 01-30-2001).]
[This message has been edited by Magus (edited 01-30-2001).]
The thief dismounts from his horse a safe distance from the town, and expertly slashes the horse's neck. It falls to the ground and writhes, but quickly ceases to move. The thief slips unnoticed into the town. She sees some scrolls strewn about a merchant's stall, and looking about, sees two dark figures talking softly in a doorway. She silently makes her way to the edge of the door, and takes cover in a niche against the building behind a pile of barrels. She listens intently to the conversation...
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...Magus
Level 18 young Half-Elf Conjurer, Neutral Good, resident of The Rift, bitter foe of Ubik
[This message has been edited by Magus (edited 01-30-2001).]
[This message has been edited by Magus (edited 01-30-2001).]
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
@Aegis: Well, this can't be done like a normal dual-classing, or you'd become totally impotent. I'd say you'd have to give up a good amount of your fighter's training, but the reward would be that you'd advance phenomenally quick as a mage having superior ability, but learning to control it. Your abilities as a mage will increase over time at the expense of your fighting abilities. This would include your stats as well. Here's how you would start: Nearly as good a fighter as you are now, very low level casting ability, no armor or weapon restrictions (even while casting spells). When you have fully embraced your magic abilities: armor and non-mage weapons limit spell casting ability, mid-level fighting ability, high level casting ability (around level 16 sounds fair) Until then, your advancement in magic would depend on your character's willingness to refrain from using his fighting abilities. It would be a progression, of course. Of course, this is only if you choose the path of magic. You can remain unchanged if you choose the path of the fighter, but you'll always have the magic nagging at the back of your mind, never leaving you in peace... Sound good?
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...Magus
Level 18 young Half-Elf Conjurer, Neutral Good, resident of The Rift, bitter foe of Ubik
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...Magus
Level 18 young Half-Elf Conjurer, Neutral Good, resident of The Rift, bitter foe of Ubik
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
An hour after 'the game':
---Sword Spider:unsummoned
---Omar:"Gaaahhhpp, I must have dozed off!"
Omar looks around the room, not a trace is left of the harlots; the sword spider had devoured everything, even their cloths. It even cleaned Omar's weapons and cloths of the blood. Omar ponders about how to fill in his remaining time before Ubik decides to call for him.
---Omar:"Well,there isn't much to do around here and I certainly don't feel like sitting all day long in my room,boring! Let's go downstairs and have a talk with our friend, the innkeep!"
Downstairs:
---innkeep:"Well hello sir! You certainly have made their day; I have never heard harlots screaming like that before!"
---Omar:"Heheeheeh! Yes I am quite the s*x animal! By the way, don't go into my room since my ladies are resting and I need their services tonight (wink wink)!"
---innkeep(smiling):"Understood,sir!Do you need anything else?"
---Omar:"As a matter of fact,yes I do!I would like to know about places to hang out, to party,to be cool, you know! I am new here in Athkatla!"
---innkeep:"Haaaah! You have come to the right person for that! Listen up:
Five Flagons Inn and theatre:the hot spot for both young and old, the trendiest place in entire Athkatla. And the most famous band of Faerun is playing there this month,promoting their new album 'Underdark is bad', the Guns&Cookies! Have you heard their hit single 'the Drow are bad'?"
---Omar(smiling):"No, but I would like to hear that one! Tell me more!"
---innkeep:"Scarecrow and Sledgehammer are also in town!"
---Omar:"Who?"
---innkeep:"Scarecrow and Sledgehammer!Don't you know them? They are Amn's top beauty specialists; specializing in clay surgery; they can make even the ugliest troll look like a theatre artist!Something worth checking out the Promenade for. They won't stay here that long; yes, busy men they are!"
"Another top attraction is our circus,also in the Promenade. The daytime is for kids, and at night Athkatla's finest women entertain the adults. You should definitely see the fine half-elven lass Jaheira perform the druidic mating dance!"
---Omar:"Sigh!"
---innkeep:"And if that doesn't interest you, there is a catwalk at the Docks where the Trendy Jester is showing his new lingerie and bikini line,'so small and tight,it should be banned!' and...."
---Omar:"I have heard enough! Just give me a map and I find my own way!"
---innkeep:"OK sir! Here you go!"
Omar takes the map, gives the innkeep a gold piece and leaves the Crooked Crane.
To be continued...
---Sword Spider:unsummoned
---Omar:"Gaaahhhpp, I must have dozed off!"
Omar looks around the room, not a trace is left of the harlots; the sword spider had devoured everything, even their cloths. It even cleaned Omar's weapons and cloths of the blood. Omar ponders about how to fill in his remaining time before Ubik decides to call for him.
---Omar:"Well,there isn't much to do around here and I certainly don't feel like sitting all day long in my room,boring! Let's go downstairs and have a talk with our friend, the innkeep!"
Downstairs:
---innkeep:"Well hello sir! You certainly have made their day; I have never heard harlots screaming like that before!"
---Omar:"Heheeheeh! Yes I am quite the s*x animal! By the way, don't go into my room since my ladies are resting and I need their services tonight (wink wink)!"
---innkeep(smiling):"Understood,sir!Do you need anything else?"
---Omar:"As a matter of fact,yes I do!I would like to know about places to hang out, to party,to be cool, you know! I am new here in Athkatla!"
---innkeep:"Haaaah! You have come to the right person for that! Listen up:
Five Flagons Inn and theatre:the hot spot for both young and old, the trendiest place in entire Athkatla. And the most famous band of Faerun is playing there this month,promoting their new album 'Underdark is bad', the Guns&Cookies! Have you heard their hit single 'the Drow are bad'?"
---Omar(smiling):"No, but I would like to hear that one! Tell me more!"
---innkeep:"Scarecrow and Sledgehammer are also in town!"
---Omar:"Who?"
---innkeep:"Scarecrow and Sledgehammer!Don't you know them? They are Amn's top beauty specialists; specializing in clay surgery; they can make even the ugliest troll look like a theatre artist!Something worth checking out the Promenade for. They won't stay here that long; yes, busy men they are!"
"Another top attraction is our circus,also in the Promenade. The daytime is for kids, and at night Athkatla's finest women entertain the adults. You should definitely see the fine half-elven lass Jaheira perform the druidic mating dance!"
---Omar:"Sigh!"
---innkeep:"And if that doesn't interest you, there is a catwalk at the Docks where the Trendy Jester is showing his new lingerie and bikini line,'so small and tight,it should be banned!' and...."
---Omar:"I have heard enough! Just give me a map and I find my own way!"
---innkeep:"OK sir! Here you go!"
Omar takes the map, gives the innkeep a gold piece and leaves the Crooked Crane.
To be continued...
Proud member of the British Commonwealth
@Omar: Don't you think the pools of blood would stain the pretty wood finish on the floor?
Magus gives a sympathizing look to Aegis: I know it's hard to cope with right now. All I can tell you is to look deep inside yourself for the answer. Do what you think is right for you. I can instruct you in your abilities only if your heart is willing. Think on this, and make your choice only when you've come to terms with yourself.
Magus gives him one last reassuring look, then turns back to the others. Seeing Rail busily trying to disassociate himself from them, he frowns, then a smile reaches his lips. It was just Rail's way of dealing with his own conflict.
Magus: Well then, let's be on our way.
Magus leaves the table, and the others follow, except for Rail, who hesitates. He sees Void's ruby eyes staring into him, and he rises with a sigh. He felt like events were spinning out of control, and fate was taking him along for the ride. It had been his choice to accompany the group, hadn't it? Pondering these thoughts, Rail follows the others outside. Once in the midst of the bustle of the city's streets, Magus chants a spell, and the party feels the now familiar melting away of surroudings.
When the blurring clears, they find themselves in a scantily-furnished mid-sized room. A sturdy desk stands near the back of the room, where sits a darkly-clad man. Leather-clad guards stand guard on each side of the door behind them, and on both sides of the man. The man looks up, and the party members recognize the infamous Aran Linvale.
He smiles, his gaze taking in his assembled guests. Magus notes that he's in a better mood than last time.
Aran: I see you've been busy, Magus.
His eyes continue to rove over those gathered, then stop when they see Rail. He raises his eyebrows, and looks amused.
Aran: You've fallen in with Magus here? (gestures to the mage) You never fail to surprise me...and after the generous offer I gave you too...
Something flashes in Aran's eyes, and Rail knows he better think quickly...
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...Magus
Level 18 young Half-Elf Conjurer, Neutral Good, resident of The Rift, bitter foe of Ubik
[This message has been edited by Magus (edited 01-28-2001).]
[This message has been edited by Magus (edited 01-28-2001).]
Magus gives a sympathizing look to Aegis: I know it's hard to cope with right now. All I can tell you is to look deep inside yourself for the answer. Do what you think is right for you. I can instruct you in your abilities only if your heart is willing. Think on this, and make your choice only when you've come to terms with yourself.
Magus gives him one last reassuring look, then turns back to the others. Seeing Rail busily trying to disassociate himself from them, he frowns, then a smile reaches his lips. It was just Rail's way of dealing with his own conflict.
Magus: Well then, let's be on our way.
Magus leaves the table, and the others follow, except for Rail, who hesitates. He sees Void's ruby eyes staring into him, and he rises with a sigh. He felt like events were spinning out of control, and fate was taking him along for the ride. It had been his choice to accompany the group, hadn't it? Pondering these thoughts, Rail follows the others outside. Once in the midst of the bustle of the city's streets, Magus chants a spell, and the party feels the now familiar melting away of surroudings.
When the blurring clears, they find themselves in a scantily-furnished mid-sized room. A sturdy desk stands near the back of the room, where sits a darkly-clad man. Leather-clad guards stand guard on each side of the door behind them, and on both sides of the man. The man looks up, and the party members recognize the infamous Aran Linvale.
He smiles, his gaze taking in his assembled guests. Magus notes that he's in a better mood than last time.
Aran: I see you've been busy, Magus.
His eyes continue to rove over those gathered, then stop when they see Rail. He raises his eyebrows, and looks amused.
Aran: You've fallen in with Magus here? (gestures to the mage) You never fail to surprise me...and after the generous offer I gave you too...
Something flashes in Aran's eyes, and Rail knows he better think quickly...
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...Magus
Level 18 young Half-Elf Conjurer, Neutral Good, resident of The Rift, bitter foe of Ubik
[This message has been edited by Magus (edited 01-28-2001).]
[This message has been edited by Magus (edited 01-28-2001).]
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
When everything rematerializes after Void's teleport spell, Rail finds himself in a very familiar setting, the Shadow Thief headquarters. Smiling, and shaking his head in amusement, he tosses a coin over his shoulder which sails through Void's vaporous body. "Thank's for the ride, Misty."
Rail doesn't look back to see the reaction of the Hakeashar, but he only gets a step when he stops short and his eyes open wide, as the creature once again intruded into his thoughts. "You leave my father out of this," he thinks as loudly as he can. Then he pauses and smiles. Again, in his thoughts he tells Void, "Ah, have a go if you like. He was a jerk anyway." He really didn't want to think of the dead old mage, but Rail only started the game with the hakeashar, he couldn't set the bounds, now. Besides, he is kind of getting used to this telepathy thing. It could really come in handy.
Rail caught the last little bit said by the shadowmaster, "After the generous offer I gave you, too!" Aran's smile was only decorating his face. His eyes still burned with suspicion.
"Well," Rail smiled, bowing slightly, "You know. Old debts and obligations." He glanced at the blue-robed mage with that last remark. "Besides, that offer will be on the table again, I suspect." The assassin began to look around the room. Little had changed since the last time he was brought in here. "You know we're able to still help you out, depending on the situation."
"And the price," Aran added with a smile that now started to show in his eyes. "You *do* seem to choose the side which momentarily suits you best."
Rail again bowed slightly, showing an accomodating smile. "Though, we've come here more for information than to discuss contracts and alliances, Aran."
"Always business," Aran commented, turning back to the mage.
(@Magus- since we're all high level, do you want all of us to have strongholds, or would that mess things up? One would figure we're all pretty well connected at this point.)
[This message has been edited by Rail (edited 01-28-2001).]
Rail doesn't look back to see the reaction of the Hakeashar, but he only gets a step when he stops short and his eyes open wide, as the creature once again intruded into his thoughts. "You leave my father out of this," he thinks as loudly as he can. Then he pauses and smiles. Again, in his thoughts he tells Void, "Ah, have a go if you like. He was a jerk anyway." He really didn't want to think of the dead old mage, but Rail only started the game with the hakeashar, he couldn't set the bounds, now. Besides, he is kind of getting used to this telepathy thing. It could really come in handy.
Rail caught the last little bit said by the shadowmaster, "After the generous offer I gave you, too!" Aran's smile was only decorating his face. His eyes still burned with suspicion.
"Well," Rail smiled, bowing slightly, "You know. Old debts and obligations." He glanced at the blue-robed mage with that last remark. "Besides, that offer will be on the table again, I suspect." The assassin began to look around the room. Little had changed since the last time he was brought in here. "You know we're able to still help you out, depending on the situation."
"And the price," Aran added with a smile that now started to show in his eyes. "You *do* seem to choose the side which momentarily suits you best."
Rail again bowed slightly, showing an accomodating smile. "Though, we've come here more for information than to discuss contracts and alliances, Aran."
"Always business," Aran commented, turning back to the mage.
(@Magus- since we're all high level, do you want all of us to have strongholds, or would that mess things up? One would figure we're all pretty well connected at this point.)
[This message has been edited by Rail (edited 01-28-2001).]
Matti Il-Amin, Paladin, comedian, and expert adventurer. Proudly bearing the colors of the [url="http://www.svelmoe.dk/blade/index.htm"]Blades of the Banshee[/url]
@Rail: I imagined at the beginning that everyone would have a stronghold, but things seem to be going pretty smoothly with only three. In fact, Magus's and Ubik's are the only ones really used, since Seabass operates from the Planar Sphere. Your character does fine without a set place to call his own, Aegis calls the temple his home, and Fallout seems nomadic. I don't know about Trip-Wire, but he could easily be a traveler as well.
BTW: Void's really enjoying himself Everyone take note that Void is rather inconspicuous, and is only seen if he wants to be seen.
Magus observes the conversation with amusement. As Aran turns to him, he sobers.
Magus: Indeed, Aran. I've gathered some friends together, as I said I would. Have you got any more information on Ubik?
Aran: Yes, but most is yet to come. Good intelligence takes time, my impatient friend. But I think I've identified their hideout. A mage of power was seen entering the Planar Sphere accompanied by an experienced fighter. I've also had word of increased activity in the sewers near there. Weasel, the nefarious cavalier, was seen traveling through the sewers towards the Planar Sphere. He hasn't been seen since. Also, the Temple of Helm was broken into recently by two unknown culprits. One must have been an accomplished thief, and judging from the piles of molten armor that were the only remains of a group of temple guards, the other was a powerful magic-user. This wouldn't be important, but for the item that was stolen. My agents have gleaned that the culprits didn't take any of the Order's famed treasures; only an ancient holy book. The book is said to contain divinations by some of Helm's most trusted augerers; divinations regarding the history of ancient divine artifacts...
Magus: It's obvious that the Planar Sphere has a new occupant. I sense a potent scrying barrier around it. There's definitely a mage of great power within, the report of golems confirms that. As for the temple incident, it could be unrelated, but I highly doubt it. The sightings of Ubik in the area, the activity around the Planar Sphere, and the temple incident all lead to one conclusion: Ubik's back, he's found a new lair, and he's already a step ahead of us in finding the artifact.
Aran: My conclusion exactly. After that golem incident, I fear sending in my thieves would be most unwise. So it's up to you if you want any more intelligence on that place. I'll continue monitoring the activity around the Sphere, and any strange happenings that occur.
Magus: You have my thanks, Aran.
Aran looks annoyed.
Aran: I'm not doing this for you, my good mage. I'm doing this because I don't want a crazy necromancer on the loose in my city. It's bad for business, you know.
Magus grins: You never change, Aran. This meeting has been most enlightening. Keep up the good work.
Aran (sarcastically): Yes sir!
With that, Magus chants yet another teleport spell, and the party finds themselves back in the library of The Rift.
@Melosh-tar: The aerial servant will talk to Magus now.
@Weasel: I think I'll fit in KidD01 while I'm curing Melosh-tar.
@Party of Good: I've got to go now. I'll try to keep up with this during the week (M-F), but I'm making no guarrantees. Feel free to help advance the plot while I'm gone. The aerial servant will notify Magus that he needs to meet Quayle at the CC. Melosh-tar can cover that if I'm not here. I'll fit KidD01 in, unless he shows up and does it himself. Other than that, you guys can help come up with a plan on what to do next to stop Ubik. I don't think an immediate frontal assault on the Planar Sphere would be wise, considering what happened last time Hopefully I'll be back tomorrow.
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...Magus
Level 18 young Half-Elf Conjurer, Neutral Good, resident of The Rift, bitter foe of Ubik
BTW: Void's really enjoying himself Everyone take note that Void is rather inconspicuous, and is only seen if he wants to be seen.
Magus observes the conversation with amusement. As Aran turns to him, he sobers.
Magus: Indeed, Aran. I've gathered some friends together, as I said I would. Have you got any more information on Ubik?
Aran: Yes, but most is yet to come. Good intelligence takes time, my impatient friend. But I think I've identified their hideout. A mage of power was seen entering the Planar Sphere accompanied by an experienced fighter. I've also had word of increased activity in the sewers near there. Weasel, the nefarious cavalier, was seen traveling through the sewers towards the Planar Sphere. He hasn't been seen since. Also, the Temple of Helm was broken into recently by two unknown culprits. One must have been an accomplished thief, and judging from the piles of molten armor that were the only remains of a group of temple guards, the other was a powerful magic-user. This wouldn't be important, but for the item that was stolen. My agents have gleaned that the culprits didn't take any of the Order's famed treasures; only an ancient holy book. The book is said to contain divinations by some of Helm's most trusted augerers; divinations regarding the history of ancient divine artifacts...
Magus: It's obvious that the Planar Sphere has a new occupant. I sense a potent scrying barrier around it. There's definitely a mage of great power within, the report of golems confirms that. As for the temple incident, it could be unrelated, but I highly doubt it. The sightings of Ubik in the area, the activity around the Planar Sphere, and the temple incident all lead to one conclusion: Ubik's back, he's found a new lair, and he's already a step ahead of us in finding the artifact.
Aran: My conclusion exactly. After that golem incident, I fear sending in my thieves would be most unwise. So it's up to you if you want any more intelligence on that place. I'll continue monitoring the activity around the Sphere, and any strange happenings that occur.
Magus: You have my thanks, Aran.
Aran looks annoyed.
Aran: I'm not doing this for you, my good mage. I'm doing this because I don't want a crazy necromancer on the loose in my city. It's bad for business, you know.
Magus grins: You never change, Aran. This meeting has been most enlightening. Keep up the good work.
Aran (sarcastically): Yes sir!
With that, Magus chants yet another teleport spell, and the party finds themselves back in the library of The Rift.
@Melosh-tar: The aerial servant will talk to Magus now.
@Weasel: I think I'll fit in KidD01 while I'm curing Melosh-tar.
@Party of Good: I've got to go now. I'll try to keep up with this during the week (M-F), but I'm making no guarrantees. Feel free to help advance the plot while I'm gone. The aerial servant will notify Magus that he needs to meet Quayle at the CC. Melosh-tar can cover that if I'm not here. I'll fit KidD01 in, unless he shows up and does it himself. Other than that, you guys can help come up with a plan on what to do next to stop Ubik. I don't think an immediate frontal assault on the Planar Sphere would be wise, considering what happened last time Hopefully I'll be back tomorrow.
------------------
...Magus
Level 18 young Half-Elf Conjurer, Neutral Good, resident of The Rift, bitter foe of Ubik
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
Never mind. I posted that the page is coming up screwy for me, but now it's not.
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...Magus
Level 18 young Half-Elf Conjurer, Neutral Good, resident of The Rift, bitter foe of Ubik
[This message has been edited by Magus (edited 01-28-2001).]
[This message has been edited by Magus (edited 01-28-2001).]
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...Magus
Level 18 young Half-Elf Conjurer, Neutral Good, resident of The Rift, bitter foe of Ubik
[This message has been edited by Magus (edited 01-28-2001).]
[This message has been edited by Magus (edited 01-28-2001).]
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
Gotcha. Thanks Weasel.
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...Magus
Level 18 young Half-Elf Conjurer, Neutral Good, resident of The Rift, bitter foe of Ubik
------------------
...Magus
Level 18 young Half-Elf Conjurer, Neutral Good, resident of The Rift, bitter foe of Ubik
Lost Souls: A bereft lover. A masterless familiar. Friends gone their separate ways. Time marches on, and destiny heralds the meeting of comrades old and new. Can they find what they're seeking? Or will the search bring them only more pain?
@all- long one, sorry!
Upon return to Magus' Rift, Rail couldn't help but think back over his past, especially his father, ever since that animated dust-cloud pried into his thoughts. They weren't pleasant thoughts.
His father had been a Cowled Wizard, one of great power, which had made their betrayal so much more painful. The assassin's own blade had ended the man's life. He watched dispassionately as the poison sucked the last bit of life from the very man who had given him his. The other wizards' betrayal would have been bearable. His father's broke his will, but not the way those wizards had planned.
He had served them and their causes for quite some time, always independent, but coming when they called. He was there when they had the confrontation with the powerful upstart necromancer Ubik and his horde of undead. He stood over the body of one of their allies, the very Magus he now served again, as the mage regained some semblance of strength and consciousness from the healing potion after that fateful final battle. (Is this okay, Magus. It's the only way I can see you even trusting me to stay with you. As much as I am trustworthy, anyway. ) But things soon turned for the worse shortly thereafter.
The missions became more dangerous, always well paying but never an option, and they only seemed to benefit the Cowled Wizards, rarely the people of Athkatla, and never Rail or his interests. Indeed, when he asked out of their service, he had first been gently persuaded to stay with them, then sternly discouraged not to leave. When they finally killed his wife, it was a warning to him that there would be worse to come if he ever left. Her death had been at his father's suggestion.
Rail conceded to their demands, continuing to work for them as the need arouse, but secretly and patiently, he planned a way to undermine them. He waited over a year before striking back. His father was the sixth Cowl he'd killed, the first to see his face before dying. They never knew who had begun the killings, and indeed thought it to be the work of an outside group. At one point, they even hired/ordered him again to find and kill a thief they thought had been involved. He did so, having few regrets at killing the man, since it was necessary to keep his charade and rid the world of the corrupt group of wizards.
Those wizards now couldn't openly roam the streets, for fear of their safety. They never left without their spell protections, and even then they were often not enough. They were sometimes killed in groups, sometimes alone, but always quickly and efficiently. Their magical means had proven inadequate to find the party responsible, and as the magical governing body of Athkatla, people lost confidence. They became reclusive, and their power began to wane greatly.
Rail was one of the few rumored to be responsible for the killings. The Cowled Wizards' findings thus far had been inconclusive, though the assassin successfully cut all ties with the weakening wizards, and loosely allied himself with various underground organizations, even the shadow thieves. It is said, even the great Aran Linvale owes him a few favors, though those are sure to be returned in the upcoming investigations.
With a start, Rail realized he had let his mind wander, a dangerous thing with that psychic mist lurking nearby. He wondered if the hakeashar had a hand in his wandering thoughts. Maybe, but there was nothing he could do about that, so he turned his attention back to the situation at hand.
@Magus- I am leaving in a few days for a vacation to Mexico (rough life. ) and wanted to give you some background to Rail. Feel free to use him as you see fit. Make any big decisions as needed and I will adapt to them upon returning. I'm very flexible, here. I'll let you know when I am leaving. Just wanted to give you a heads up. This is, if you don't mind.
[This message has been edited by Rail (edited 01-29-2001).]
Upon return to Magus' Rift, Rail couldn't help but think back over his past, especially his father, ever since that animated dust-cloud pried into his thoughts. They weren't pleasant thoughts.
His father had been a Cowled Wizard, one of great power, which had made their betrayal so much more painful. The assassin's own blade had ended the man's life. He watched dispassionately as the poison sucked the last bit of life from the very man who had given him his. The other wizards' betrayal would have been bearable. His father's broke his will, but not the way those wizards had planned.
He had served them and their causes for quite some time, always independent, but coming when they called. He was there when they had the confrontation with the powerful upstart necromancer Ubik and his horde of undead. He stood over the body of one of their allies, the very Magus he now served again, as the mage regained some semblance of strength and consciousness from the healing potion after that fateful final battle. (Is this okay, Magus. It's the only way I can see you even trusting me to stay with you. As much as I am trustworthy, anyway. ) But things soon turned for the worse shortly thereafter.
The missions became more dangerous, always well paying but never an option, and they only seemed to benefit the Cowled Wizards, rarely the people of Athkatla, and never Rail or his interests. Indeed, when he asked out of their service, he had first been gently persuaded to stay with them, then sternly discouraged not to leave. When they finally killed his wife, it was a warning to him that there would be worse to come if he ever left. Her death had been at his father's suggestion.
Rail conceded to their demands, continuing to work for them as the need arouse, but secretly and patiently, he planned a way to undermine them. He waited over a year before striking back. His father was the sixth Cowl he'd killed, the first to see his face before dying. They never knew who had begun the killings, and indeed thought it to be the work of an outside group. At one point, they even hired/ordered him again to find and kill a thief they thought had been involved. He did so, having few regrets at killing the man, since it was necessary to keep his charade and rid the world of the corrupt group of wizards.
Those wizards now couldn't openly roam the streets, for fear of their safety. They never left without their spell protections, and even then they were often not enough. They were sometimes killed in groups, sometimes alone, but always quickly and efficiently. Their magical means had proven inadequate to find the party responsible, and as the magical governing body of Athkatla, people lost confidence. They became reclusive, and their power began to wane greatly.
Rail was one of the few rumored to be responsible for the killings. The Cowled Wizards' findings thus far had been inconclusive, though the assassin successfully cut all ties with the weakening wizards, and loosely allied himself with various underground organizations, even the shadow thieves. It is said, even the great Aran Linvale owes him a few favors, though those are sure to be returned in the upcoming investigations.
With a start, Rail realized he had let his mind wander, a dangerous thing with that psychic mist lurking nearby. He wondered if the hakeashar had a hand in his wandering thoughts. Maybe, but there was nothing he could do about that, so he turned his attention back to the situation at hand.
@Magus- I am leaving in a few days for a vacation to Mexico (rough life. ) and wanted to give you some background to Rail. Feel free to use him as you see fit. Make any big decisions as needed and I will adapt to them upon returning. I'm very flexible, here. I'll let you know when I am leaving. Just wanted to give you a heads up. This is, if you don't mind.
[This message has been edited by Rail (edited 01-29-2001).]
Matti Il-Amin, Paladin, comedian, and expert adventurer. Proudly bearing the colors of the [url="http://www.svelmoe.dk/blade/index.htm"]Blades of the Banshee[/url]
Gruntboy awakens from his stupor.
"Damn that Black Lotus, I thought it made you paranoid not incontinent. I've p*ssed my britches and don't have a spare pair"
Gruntboy stands up, yawns, knocks over a pail of water and consequently falls head-over-arse.
"WAVERLLLLLLLLLLLLY!"
In the corner Ubik is scrubbing at painted graffiti.
"Infernal paint stains, nothing gets this off... err I mean, 'Come here my Nymph, I have a job for you'. Good Morning Gruntboy."
"Damn that Black Lotus, I thought it made you paranoid not incontinent. I've p*ssed my britches and don't have a spare pair"
Gruntboy stands up, yawns, knocks over a pail of water and consequently falls head-over-arse.
"WAVERLLLLLLLLLLLLY!"
In the corner Ubik is scrubbing at painted graffiti.
"Infernal paint stains, nothing gets this off... err I mean, 'Come here my Nymph, I have a job for you'. Good Morning Gruntboy."
"Greater love hath no man than this, that he lay down his pants for his friends."
Enchantress is my Goddess.
Few survive in the Heart of Fury...
Gamebanshee: [url="http://www.gamebanshee.com/"]Make your gaming scream![/url]
Enchantress is my Goddess.
Few survive in the Heart of Fury...
Gamebanshee: [url="http://www.gamebanshee.com/"]Make your gaming scream![/url]