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Carsomyr +6 question

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Monch9
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Carsomyr +6 question

Post by Monch9 »

Other than the +1 to hit and damage, are there any other benefits to upgrading Carsomyr? Does the Dispel Magic go higher in level?
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Post by Kameleon »

No. No.
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Post by Maharlika »

Kabayan, sad to say there is notjing much left... however if memory serves me, it is +12 vs chaotic evil as opposed to the former +10.

Dispel Magic is still the same - depending on your level and the caster's.
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Post by Kameleon »

Carsomyr +5

Carsomyr is a weapon of legend, perhaps one of the most powerful blades ever forged on Faerun, though its origin and history is thought purposefully forgotten, such that the sword itself never overshadow the importance of the struggles that must be fought today. It is infused with the very essence of virtue, and requires as much from any paladin that would hope to wield it.
The evils of the Realms must truly stand aside when this weapon is brought to bear, their magic dispelled with a word, steadfastly resisted with ease.
Carsomyr also harbors a special distaste for the forces of evil and chaos, and such creatures must fear additional damage from its touch in battle.

STATISTICS

Equipped Abilities:
50% Magic Resistance
Dispel magic 3 times per day
Combat Abilities:
+5 damage to chaotic evil opponents in addition to other bonuses.
Dispels magic whenever the sword strikes an opponent
THAC0: +5 bonus
Damage: 1D12 +5
Damage type: slashing
Weight: 7
Speed Factor: 5
Proficiency Type: Two handed sword
Type: 2-handed
Requires: 14 Strength
Usable By:
Paladins

Carsomyr +6

Even a Holy Relic as powerful as Carsomyr is made even greater when combined with the Eye of Tyr.

STATISTICS

Equipped Abilities:
50% Magic Resistance
Dispel magic 3 times per day
Combat Abilities:
+6 damage to chaotic evil opponents in addition to other bonuses.
Dispels magic whenever the sword strikes an opponent
THAC0: +6 bonus
Damage: 1D12 +6
Damage type: slashing
Weight: 6
Speed Factor: 4
Proficiency Type: Two handed sword
Type: 2-handed
Requires: 14 Strength
Usable By:
Paladins
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Post by Christian »

...speed factor.
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Post by Kameleon »

That is also a result of the increased enchantment. The normal speed factor and weight of a two-handed sword is 10 and 12 respectively. With the +5 enchantment it is subtracted from those numbers, producing 5 and 7. Going to +6 will naturally drop this to 4 and 6. Every modifier which was 5 will now be 6, just as the difference between a +1 dagger and a +2 dagger.
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Post by nael »

wow, i never knew that speed factor was effected by the level of enchantment...i just though tit was a seperate thing that soem items varied on from one to the next
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Post by Kameleon »

*bows* thangyouverybuch :p

Enchantment does affect speed factor for everything except items which are magically "quick"(Short Sword of Backstabbing) or "slow"(Answerer) - check it if you want. All separate types of weapon have a different speed factor, which is then modified by enchantment.

EDIT: damn smilies never work properly

[ 08-29-2001: Message edited by: Kameleon ]
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Post by Stoner Cold »

what does the eye of tyr do when you put it in the purifier, though?
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Post by Vehemence »

Originally posted by Stoner Cold:
<STRONG>what does the eye of tyr do when you put it in the purifier, though?</STRONG>
Essentially this is what happens:

Purifier +4

This single handed weapon is infused with the very essence of virtue, and is rumored to be the sanctified blade of the famous paladin Sir Wediyer. The weapon was lost when Sir Wediyer pursued a fleeing pit fiend through a planar rift. Neither the fiend nor Sir Wediyer ever returned.

STATISTICS

Equipped Abilities:
20% Magic Resistance
Combat Abilities:
Additional +4 damage versus chaotic evil opponents

THACO: +4 bonus
Damage: 2D4 + 4
Damage type: slashing
Weight: 6
Speed Factor: 4
Proficiency Type: Bastard Sword
Type: 1-handed
Requires: 11 Strength
Usable By:
Paladins

Purifier +5

With the Eye of Tyr set into its pommel, Purifier is perhaps the greatest single instrument of holy justice on the face of Faerun.

STATISTICS

Equipped Abilities:
30% Magic Resistance
Cast Dispel Magic twice per day
Cast Mass Cure once per day

Combat Abilities:
Additional +5 damage versus chaotic evil opponents

THACO: +5 bonus
Damage: 2D4 + 5
Damage type: slashing
Weight: 5
Speed Factor: 3
Proficiency Type: Bastard Sword
Type: 1-handed
Requires: 11 Strength
Usable By:
Paladins

A much better way to use the Eye of Tyr IMO :)
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Post by Aegis »

Whats really odd, is that a contradiction has now been made. It is said that Carsomyr is the greatest blade made in Faerun, but it also says that Purifier is as well. SO, what it it? The longsword, or the Two-handed sword?
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Post by seanthony »

Basically, both the Carsomyr and the Purifier have their own good points. The Carsomyr does more Damage and has better Magic Resistance, and the fact that you DONT NEED TO CAST a dispel magic to work (ie. u need to just hit the spellcaster).. that's ALWAYS in my books a good thing! haha..

But the Purifier is faster, and does a slightly more base damage (2d8 instead of 1d12).

But, it really boils down to the fact on which weapon proficiency did you opt for. If you are better with Bastard swords... use the Purifier.. if u are better with 2HD.. use the Carsomyr.

Ok, this is a dumb qu, but to anyone out there who has ever used a Bastard Sword.. is it two handed?!?! haha. I dunno coz i nvr used them.
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Post by Kameleon »

Well, a Bastard sword is one-handed. It does 2d4 damage, not 2d8, so it does 2/3 base damage of the holy avenger.
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Post by Vehemence »

Purifier is much better since you can dual weild it with Foebane and you've got yourself one mean paladin :D

More attacks per round, therefore more damage and greater chance at disrupting opponents attack.

Purifier is the way to go :)
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Post by Aegis »

Ahh, the power gamer in Veh steps forth. You know, if this forum obeyed the rules of logic, people would know it is really impossible to use two Long swords or Basterd Swords together. They are too ungainly and are akward.
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Post by eznay »

but then again, you are a god... and when that happens you can wield anything you want... :)

if you had godly strength, even spoons will do...

my... my... wouldnt that be painful... :D
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Post by incandescent one »

I don't care if your charachter can bench-press a small planet, you shouldn't be able to dual wield two longswords or two bastard swords and DEFINATELY none of this Crom Faeyr/ FoA +5 crap.
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Post by Kameleon »

Hmm...a flail is meant to be one of the hardest weapons to master - so putting it in your left hand, and having another weapon as well is NOT ON. Oh well, that's gaming for you - time for the suspension bridge of disbelief...
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Meerlight
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Post by Meerlight »

What if my character is ambidextrous? :p 2 long swords/bastard swords would not be a problem then. :rolleyes:
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Post by Christian »

It`s not a question of having great strength or being ambidextrous, the blades are too long. The principle of dual wielding is to have a short blade to deflect attacks or to make feint attacks. At least one of the blades must be short so it can moove around freely, avoiding being hindered by the long blade and viceversa.
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