Paladin and no Avenger just don;t cut it.
Paladin and no Avenger just don;t cut it.
Please someone tell me the Holy Avenger will return in NWN! Without it a Paladin just aint a Paladin in my eyes
In these games (BG and IWD) I only ever play Human and Lawful good. (I find it I like to stick to my race...no elf's for me thanks...) A Paladin perfectly fits this depiction. I like the fighter as my PC, but I also want a bit of brain with the brawn too..so Paladin is the way to go for me.
I have also played Figher/Mage in the BG series (Lv8Fighter/31Mage)..even though I enjoyed this I still find Paladins role play the best in these Medievil games myself.
In these games (BG and IWD) I only ever play Human and Lawful good. (I find it I like to stick to my race...no elf's for me thanks...) A Paladin perfectly fits this depiction. I like the fighter as my PC, but I also want a bit of brain with the brawn too..so Paladin is the way to go for me.
I have also played Figher/Mage in the BG series (Lv8Fighter/31Mage)..even though I enjoyed this I still find Paladins role play the best in these Medievil games myself.
Considering you'll be at BG1 levels of xp during NWN I think Carsomyr would kinda stick out a bit. Just a wee bit too powerful?
Personally I'm looking forward to NWN not being drenched in the +4, +5 weapons that ToB has. Hell, you can buy standard +3 weapons from the Saradush innkeeper. Compare this to the +3 two-handed sword being a major reward after a hard bit of Durlag's Tower. Using unenchanted weapons will be refreshing.
Personally I'm looking forward to NWN not being drenched in the +4, +5 weapons that ToB has. Hell, you can buy standard +3 weapons from the Saradush innkeeper. Compare this to the +3 two-handed sword being a major reward after a hard bit of Durlag's Tower. Using unenchanted weapons will be refreshing.
I like Paladin becase they are the 'good guys' to the bone. If you know what I mean...
[EDIT]
A Holy Avenger doesn't mean the Carsomyr period. It means a simple sword wich has a 2d6 bonus to damage vs. evil dudes plus a few other bonuses. These extra bonuses only come in the hands of a Paladin.
[ 01-20-2002: Message edited by: ReignsOfPower ]
Dude, the most fun is when you play the game through for the first time. Whenever I played ti again with another class I found it boring because I knew where everything was : traps, enemies etc...I like a Well rounded class with good fighting abilities and a bit of magic to back it up. After all, I find it boring not to have my PC in the hand to hand combat. Sitting at the back of the pack all safe and casting massive spells just don;t feel the same...plus: no ciritcal hit screen shakes! I love the RUMBLE! "TORM TAKES YOU!"*Cough* ROLEPLAYING GAMES *Cough*
Whats the fun if you always play the same type of character???
[EDIT]
A Holy Avenger doesn't mean the Carsomyr period. It means a simple sword wich has a 2d6 bonus to damage vs. evil dudes plus a few other bonuses. These extra bonuses only come in the hands of a Paladin.
[ 01-20-2002: Message edited by: ReignsOfPower ]
Bobsy wrote
Seriously I agree with you; having a general +6 ANYTHING is seriously broken. The 'need' for +4 weapons in SOA (liches and improved mantle) really left the designers nowhere to go if they were to give 'improved' rewards in TOB. - Curdis
More like using unenchanted weapons will be reloading .Using unenchanted weapons will be refreshing.
Seriously I agree with you; having a general +6 ANYTHING is seriously broken. The 'need' for +4 weapons in SOA (liches and improved mantle) really left the designers nowhere to go if they were to give 'improved' rewards in TOB. - Curdis
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@Phantom Lord, The use of poison in any form has always been an at the DM's discretion thing. Poison use, particularily the save at -8 or die stuff, can seriously unbalance the game.
I feel the designers of BG2 wanted to allow as much choice as possible for players in this game and so relaxed the poison use guidelines from what most DM's would implement. - Curdis !
@Phantom Lord, The use of poison in any form has always been an at the DM's discretion thing. Poison use, particularily the save at -8 or die stuff, can seriously unbalance the game.
I feel the designers of BG2 wanted to allow as much choice as possible for players in this game and so relaxed the poison use guidelines from what most DM's would implement. - Curdis !
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[quote="Dilbert]That's about the stupidest thing I've ever heard[/quote]
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[quote="Dilbert]That's about the stupidest thing I've ever heard[/quote]
[quote=Waverly]You all suck donkeys[/quote]
[quote={deleted after legal threats}]I am so not a drama queen![/quote"]
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